Posted: 5th December 2007 18:12
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![]() Posts: 19 Joined: 10/10/2007 Awards: ![]() ![]() |
Anyone know?
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Post #160178
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Posted: 5th December 2007 18:29
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![]() Posts: 1,249 Joined: 25/5/2005 Awards: ![]() ![]() ![]() |
Well, it's probably because since it never came out in the U.S. in the 1990's (when the Super Nintendo, Sega Genesis, and the Sony Playstation dominated the gaming industry at that time). And also because the Nintendo DS is far more popular than the GameBoy Advance (since NDS came out around 2004).. And the GBA is like, what? Seven or six years old?..
Hardly anyone cares about that handheld anyway.. It's like any fad, everybody's into it, and later on everyone ditches it. Also, SquareEnix is about to release Final Fantasy IV DS this December.. IIRC, they even announced that they would consider bringing FFV and FFVI over to the DS aswell.. This post has been edited by NeoEx-Death on 5th December 2007 18:30 |
Post #160179
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Posted: 5th December 2007 19:29
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![]() Posts: 689 Joined: 7/12/2004 Awards: ![]() ![]() ![]() ![]() ![]() ![]() |
DId they mention if they would be similarly styled as FFIII? Or are they sticking to the more traditional style as with the GBA ones? (Which would make little sense...)
Y'know, I'm happy to hear this, but at the same time, I can't help but feel a little perturbed at SquareEnix for such money-grubbing. Ah well, what can we do? If anything, this could mean a resurgence of the PS games too, or at least some DS handheld versions of FFVII-IX, hmm? That could be fun. Roadtrips with FFVII... Mmmm... I really hope Tactics makes its way over to the DS in a non-Tactics Advance sorta' fashion. -------------------- Games on the Go Final Fantasy VII Final Fantasy: Four Warriors of Light Baldur's Gate Too much to play, so little time! Greg |
Post #160180
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Posted: 5th December 2007 21:37
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![]() Posts: 1,405 Joined: 17/1/2003 Awards: ![]() ![]() ![]() |
Quote (NeoEx-Death @ 5th December 2007 20:29) Well, it's probably because since it never came out in the U.S. in the 1990's (when the Super Nintendo, Sega Genesis, and the Sony Playstation dominated the gaming industry at that time). And also because the Nintendo DS is far more popular than the GameBoy Advance (since NDS came out around 2004).. And the GBA is like, what? Seven or six years old?.. Actually, no. There was no GBA or PSX remake of FF3, because there was no WSC remake, from which the GBA/PSX versions were crafted. -------------------- "I fell off the mountain of words at around the 10,000ft mark. Tell my family...they owe me money." -Narratorway "If you retort against this, so help me God I'll shove any part of your anatomy I can find into some other part. Figuratively, of course." - Josh "We have more, can deliver tuesday." - Del S Good old CoN |
Post #160183
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Posted: 5th December 2007 22:37
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![]() Posts: 470 Joined: 31/5/2006 Awards: ![]() ![]() ![]() |
Quote (SilverMaduin @ 5th December 2007 21:37) Quote (NeoEx-Death @ 5th December 2007 20:29) Well, it's probably because since it never came out in the U.S. in the 1990's (when the Super Nintendo, Sega Genesis, and the Sony Playstation dominated the gaming industry at that time). And also because the Nintendo DS is far more popular than the GameBoy Advance (since NDS came out around 2004).. And the GBA is like, what? Seven or six years old?.. Actually, no. There was no GBA or PSX remake of FF3, because there was no WSC remake, from which the GBA/PSX versions were crafted. Although there was a prototype before the project was scrapped |
Post #160186
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Posted: 6th December 2007 00:27
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![]() Posts: 34 Joined: 24/11/2007 Awards: ![]() ![]() |
They may have planned for it to be released on DS. Give us a game we haven't seen before in a completely new format.
It would definitely attract attention. -------------------- How are you today? |
Post #160192
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Posted: 6th December 2007 14:13
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![]() Posts: 743 Joined: 4/11/2004 Awards: ![]() ![]() ![]() ![]() |
Heh, that makes a lot of sense SilverMaudin as the Wonderswan graphics for I were made to be consistent with the SNES graphics of IV V and VI. It's better to have graphical consistency when possible and only to break the mold with good reason. I guess it's safe to assume then, the reason is because they had to craft new graphics for it when it came time to rerelease FF III, that they'd be 3D. This would be due to the popularity of the medium in today's game player's market.
Of course the GBA couldn't handle this. It wouldn't be farfetched to assume they wanted to make it a PSP release, rather then a D.S. due to this but because they already shifted remake focus from the Sony console crowd to the Nintendo handheld crowd, that the D.S. would hold the more profitable market. Lucky Nintendo. Then, due to the popularity of FF III D.S, they go on a remake frenzy yet again, with complete graphical overhauls being the primary focus of production. This makes me sad because I prefer SNES style graphics over 3D ones and it's another death to the herd. (Oh well, can't stand in the way of progress.) Edit This isn't worth a new post altogether but hey, thanks R51. It has a screenshot section too, though they're all JPEG so not everything looks pristine. Anyway, the next two paragraphs are kinda worthless now so people can skip them if they want. I'll keep them up for topic continuity purposes, however. Of course, this theory kinda falls to the dust if there's no WonderSwan remake of FF II. I know there's a FF I and II package for the PSX, however when I look at the sprites for the NES original, it looks like there are a lot of unique player characters. However, whenever I look for FF II sprites to see how these characters would look in the updated graphical style, I yield no results. Only the FF I half of that release. The relevance to the theory this factor has is simple. If FF II didn't have fully upgraded graphics and still got an updated release, why not do FF III in the same way? There are possible explanations, I'll admit but it is something of an inconsistent double standard... unless there are unique, updated FF II graphics and I'm just unaware. I'd still like to see them if there are. This post has been edited by Tonepoet on 6th December 2007 15:37 -------------------- |
Post #160200
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Posted: 6th December 2007 14:26
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Quote (Tonepoet @ 6th December 2007 09:13) The relevance to the theory this factor has is simple. If FF II didn't have fully upgraded graphics and still got an updated release, why not do FF III in the same way? There are possible explanations, I'll admit but it is something of an inconsistent double standard... unless there are unique, updated FF II graphics and I'm just unaware. I'd still like to see them if there are. RPGamer says that there was a WSC version of FF2. http://www.rpgamer.com/games/ff/ff2/ff2.html -------------------- "To create something great, you need the means to make a lot of really bad crap." - Kevin Kelly Why aren't you shopping AmaCoN? |
Post #160202
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Posted: 8th December 2007 23:02
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![]() Posts: 2,154 Joined: 9/10/2005 Awards: ![]() ![]() ![]() ![]() |
A Wonderswan remake of FFIII was planned to go along with FFI and II, but since the WSC fell out of popularity in the rise of the Gameboy Advance, it was cancelled. I wish I could remember what interview I read it in, but they basically didn't have enough time with working on other projects to work on a GBA port, so it wasn't until later that it was remade on the DS.
This post has been edited by Zeromus_X on 8th December 2007 23:04 -------------------- |
Post #160251
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