CoN 25th Anniversary: 1997-2022
Mega Man hits 50

Posted: 16th April 2007 16:12

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Four new Mega Man games are announced: MM ZX Advent and three different versions of MM Star Force, which I think is a DS spinoff of the Battle Network games.

But the point is, that this marks fifty games that bear the Mega Man license. If you count multiple versions of Star Force and Battle Network, then that number breaks sixty. Can any other series claim that? And how many of those fifty are even worth playing? To be honest, with the lone exception of Mega Man X8, which I consider horrendously underrated (and not counting Anniversary Collection or X Collection, which are both awesome), I haven't really enjoyed any of the new Mega Man games since the 90s. Has Rockman got no soul nowadays?

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Posted: 16th April 2007 20:35

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Climbing Marle!
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Laszlow, I'm right there with you on that. I'm a HARDCORE oldschool Mega Man fan (I have all of 1-X6 on the original console, including MML1, MML2, MM Command Mission, MM Anniversary Collection, and MMX Collection, with the exception of 7 and X2). The newest of the games lack some of the punch that the oldschool ones have. MMX4-X6, as good as they were, were just not as good as the older favorites like 3, 6, and X2.

I tried the first of the Battle Network series. Really, really bad games. I was actually talking about these with RuneLancer a few days ago over email, and I sent him a few paragraphs of gripe about the game. I'd rather not retype it, so let me just say the game is not enjoyable and is pointlessly difficult at some places and remarkably easy at others.

I haven't played the Mega Man Zero series yet, but I plan to soon. I heard they were really great games, though. Almost the level of the oldschool games, which is awesome.

Unfortunately, lacking a DS and a PS2, I won't/can't play this new wave of MM games nor can I try MMX7 or MMX8. No gamecube port. Or Wii. If I had either, I'd try them out, but I can't.

I guess in closing I'd just say, yea, they seem to have lost their touch. The MM games were one reason I hooked up my SNES and NES again (the other reasons being Contra and a few other classics), but I haven't felt the need to hook up my PSX to play the later X series or to pick up any of the later god-forsaken battle network games. And that's not because MMX Collection includes those games. I'm just not interesting in trying them again when I can play X2 or X3 instead. sleep.gif

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Posted: 27th April 2007 04:52

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I know some of you will agree with me here, but MM X3 is the best MM ever.

I wish CAPCOM just finish the series off by telling all the secrets. One massive Mega Man to settle the score.

PROTO MAN LIVES!!!

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Posted: 27th April 2007 08:39

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I'm a big fan of MMZ, MMX and the original series.

The only series I DON'T like was Battle Network, but that's just me.

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Posted: 27th April 2007 14:53

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Quote (SaffireWeapon @ 27th April 2007 04:52)
I know some of you will agree with me here, but MM X3 is the best MM ever.

I wish CAPCOM just finish the series off by telling all the secrets. One massive Mega Man to settle the score.

PROTO MAN LIVES!!!

completely agree...

"MegaMan: Apocolypse(sp)"

bring it out on a 7 disc collectors edition for the PS3.... a nearly 200 Gig gaming Bonanza, implement every possible genre of gaming... Estimated 450 hours of gameplay before you complete the game......... Only MegaMan could do it...
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Posted: 27th April 2007 15:28

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What with all those other companies porting games to the US market, I'm still looking to see titles like Wily and Light's Rockman Board Game, SuperAdventure Rockman, and others...

I've personally played MM1-7, MMI-V (GB), MMXtr and Xtr2 (they both suck), MMX1-MMX5, MMBN, Rockboard, Wily Wars, Power Battle and Power Fighters (both are arcade games), MMZ1, and maybe a few more...or I don't think so. I think that's the entire list. I've beaten (generally meaning on emulator, especially the needlessly difficult ones) everything on that list except MMX5, Rockboard (which I've barely sampled due to my inability to understand Japanese), and Wily Wars.

The classic style of games was definitely MM1-6. If only they'd make more of that style. Why be so concerned about storyline these days? Just because Koji Igarashi is doing it for the Castlevania series doesn't mean Keiji Inafune should as well.

The MMX series wasn't very stable once they decided they felt a need to introduce new characters. Then they started feeling a need to introduce more new characters. And then things like Alia came along, and after a while, you gotta take a step back and wonder whether they still play as well. I haven't played X6-X8 or CM, but there's just something different about X4 and X5 that sets them apart from X1-X3.

SaffireWeapon: Yeah, MMX3 was an awesome game. I think it had much nicer music than MMX2, although some people (such as Mandi Paugh on her Mega Man Home Page) will disagree with me on that.

SilverMaduin: Actually, there was something weird about the MMZ series that made me not like it all that much. Maybe the music sounded weird or something, and maybe the plot felt strange. I preferred MMBN over MMZ.

Or maybe it was that the graphics somehow didn't feel right. Along with the unusually grainy quality of the music, they could easily have made the impression in my mind that the game seemed unpolished. But then again, Zero's also not the easiest character to control sometimes. I really really enjoyed having near-perfect control of X in MMX1, and after many years of playing NES MM games, I've finally gotten pretty good control of even the original Mega Man. But he definitely plays better on the NES games than on the Game Boy games or the SNES Mega Man 7. I don't really like MM7, partly for gameplay, partly for having a ridiculously hard final battle, and partly for the music--the instrumentation of the music could have been a lot better.

The GB games are all (except MMV) kinda like attempts to make another game off of existing material without much attempt to be creative. Same goes for the GBC Mega Man Xtreme games. But unfortunately, while the original-Mega-Man GB games were kinda okay/decent, the GBC sadly failed to perform like a Super Nintendo, and the graphics, music, and gameplay (can't dash-jump off walls) just ended up sucking. In addition, Xtr1 turned X1 final Sigma boss into a joke, while Xtr2 has one of the most cheaply and needlessly difficult bosses in the history of the series (and possibly the videogame world). Also, I don't like how Xtr2 forces you to "level up" both X and Zero.

(Sitenote: I'm noticing a trend here; I also don't like having to go out of my way to level up magic in Secret of Mana...)

Dr. Wily's Revenge (MMI GB) was okay. MMII GB was actually interesting (at least for me) because it has a totally new soundtrack, and some of the tracks are pretty awesome. No one ever seems to talk about MMIII GB or MMIV GB anymore, but they're just kinda rehashes--but it didn't get bad until they tried to imitate that style for Xtr1 and Xtr2. MMV was...interesting. A unique game. Not my favorite, as it doesn't play very smoothly at times, but definitely an interesting experience. I have my theories as to what robot masters inspired those bosses' designs and attack patterns, though...

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I tried the first of the Battle Network series. Really, really bad games. I was actually talking about these with RuneLancer a few days ago over email, and I sent him a few paragraphs of gripe about the game. I'd rather not retype it, so let me just say the game is not enjoyable and is pointlessly difficult at some places and remarkably easy at others.


I'd say the system they came up with has a lot of potential. Then again, I've only played MMBN1, and the only thing I know about the other games is that you can use *-code chips that can go with any letter. Maybe it's that I like the tactical feel of stuff, but stuff also happens faster (and feels more urgent and exciting) than a slow game like FFTA. The music is okay; there are some good tracks and some bad tracks. But yeah, some bosses are pretty easy in that game, even the final boss--yet you have to deal with Woodman, SharkMan, and MagicMan. Then again, though, SharkMan and WoodMan are mainly optional bosses, and MagicMan's difficulty comes at a pretty appropriate time, and is partly difficult because he has a tendency to summon very annoying enemies (the clouds).

As a sidenote: The Mega Man Zero games had Cave-Story-like layouts to them, to my knowledge. Like, a connected "world" with several distinct, but not intertwined areas. Not quite a castletroid, in my opinion, despite how everyone says Cave Story is a castletroid. (The areas need to be intertwined and freely explorable.)

(Not that this is something I either like or dislike about it, just a comment.)

Also another sidenote: I consider this series to be one of the three major series that has notable videogame music (the other two being Final Fantasy and Castlevania). Not just the music terminology used to name the characters, but consistently producing pretty interesting music, and also setting a standard for "generic NES music style"--a style they sadly kinda abandoned after leaving the NES for newer consoles. Sometimes I cite that Uematsu waited until the SNES and Playstation before he bloomed, but the Mega Man series composers mastered the NES hardware like none other.

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Posted: 27th April 2007 23:55

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Quote (SilverMaduin @ 27th April 2007 03:39)
I'm a big fan of MMZ, MMX and the original series.

The only series I DON'T like was Battle Network, but that's just me.

id would have to disagree. MMX 4 was SO much better. that and MMX 5. who can escape the allure of Zero????

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Posted: 28th April 2007 10:13

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Quote (dont chocobos rule? @ 28th April 2007 00:55)
Quote (SilverMaduin @ 27th April 2007 03:39)
I'm a big fan of MMZ, MMX and the original series.

The only series I DON'T like was Battle Network, but that's just me.

id would have to disagree. MMX 4 was SO much better. that and MMX 5. who can escape the allure of Zero????

Uuuuh...I don't Get it.


GMH: I'm simply a big fan of Zero. I liked the design and plot of the Zero Games, while the gameplay was more-or-less MMX, which I was already accustomed to. Battle Network, while it had very nice gameplay, had a storyline I just didn't like.

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"I fell off the mountain of words at around the 10,000ft mark. Tell my family...they owe me money." -Narratorway

"If you retort against this, so help me God I'll shove any part of your anatomy I can find into some other part. Figuratively, of course." - Josh

"We have more, can deliver tuesday." - Del S

Good old CoN
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Posted: 28th April 2007 16:41
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I remember my first time playing a Mega Man (X2) game when I was a kid. It was so much fun shooting those guys that I considered getting X and X3. If I had one thing to say about X and X3, it'd be the ability to play as Zero THROUGHOUT the who entire game, not just dash around for 20 seconds and automatically revert.

Mega Man has seen so much bad and good games, I don't even think I can count them all. Don't get me wrong, but I comepletely disliked Battle Network. I just couldn't get into it and how it was RPG-ish like. I just don't have that much patience with slow games anymore.

I just want that old school cliched shoot-em-up action, Capcom. That's all I want. I still do play MM1-6 and X1-3 to this day.

Nice to see Mega Man hits 50 now.
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Posted: 28th April 2007 17:42

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Quote (SilverMaduin @ 28th April 2007 06:13)
Quote (dont chocobos rule? @ 28th April 2007 00:55)
Quote (SilverMaduin @ 27th April 2007 03:39)
I'm a big fan of MMZ, MMX and the original series.

The only series I DON'T like was Battle Network, but that's just me.

id would have to disagree. MMX 4 was SO much better. that and MMX 5. who can escape the allure of Zero????

Uuuuh...I don't Get it.


GMH: I'm simply a big fan of Zero. I liked the design and plot of the Zero Games, while the gameplay was more-or-less MMX, which I was already accustomed to. Battle Network, while it had very nice gameplay, had a storyline I just didn't like.

Oh, something I forgot to add...
I'm not that much a fan of post-apocalyptic plot settings. Not that I care that much about plot, but that's just one more reason I don't like the MMZ series very much. (No offense meant.)

As for the BN series, there are some pretty incredulous moments--why didn't he at least give Wily a klonk on the head before uploading his Navi into the final dungeon, for example, and given that he didn't, why would Wily just stand idly by and let him do that? And yeah, the plot is cliche at times, but I never really cared about that plot much anyway as long as it made some sense.

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Check the "What games are you playing at the moment?" thread for updates on what I've been playing.

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Posted: 1st May 2007 06:39

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For me, MMX games are good in theory.. but that's mostly cause I absolutely suck at them. I can only beat one or two bosses in any X game, and if I'm not pulling my hair out trying to beat one boss I'm cursing the whole series while trying to get to another. So I stick to the classic series smile.gif

On that note, Megaman 2 and Megaman: Powered Up are the best out of the bunch, and I really wish they would give MM2 the same makeover treatment as they gave MM1. I could die happy, then.

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