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Posts: 310 Joined: 8/11/2006 Awards:
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Let the video speak for itself
http://www.youtube.com/watch?v=CqV0C9Ir7RM...related&search= -------------------- All those moments will be lost in time, like tears in rain. Broccoli to die. |
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Post #137511
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Posted: 4th December 2006 19:09
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Posts: 354 Joined: 11/10/2006 Awards:
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sure, easy if you attack 7/8 times in a row causing between 7200 and 9999 each time.
since i have yet to complete FF6, (beaten by the 4th thing that kills 2 people on final move) i don't like this video because it makes me look crap |
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Post #137513
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Posted: 4th December 2006 19:16
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Posts: 120 Joined: 28/2/2005 Awards:
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FF6 is not a hard game to beat if you powerlevel your characters and exploit its many opportunities to get supercharged. That's why you gotta play by your own rules to keep it fun after 10 years.
-------------------- I hear the jury's still out on...science. That's it, you people have stood in my way long enough! I'm going to clown college! |
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Post #137514
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Posted: 4th December 2006 20:21
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Posts: 1,255 Joined: 27/2/2004 Awards:
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I feel bad for all you emulator players who have to listen to those sound effects on attacks...
-------------------- "That Light has bestowed upon me the greatest black magic!" |
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Post #137522
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Posted: 4th December 2006 20:56
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Posts: 267 Joined: 10/12/2005 Awards:
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Dude, that's like, 8 supercharged attacks in a row! what about guys like me who had to actually attack with my first four guys!
-------------------- We, who cannot see into tomorrow, have no way of knowing... But... But... If you don't find dreams yourself... if you don't capture your ambitions... happiness won't just come to you. |
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Post #137523
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Posted: 5th December 2006 02:07
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Posts: 53 Joined: 6/11/2006 Awards:
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and is this one of your videos too? LOL
http://www.youtube.com/watch?v=tBfWqCw7en8...related&search= -------------------- "FFII/FFIV is simply the best role playing game ever created." - 1994-2006 |
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Post #137546
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Posted: 5th December 2006 02:53
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Posts: 2,154 Joined: 9/10/2005 Awards:
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Quote (The Ancient @ 4th December 2006 13:21) I feel bad for all you emulator players who have to listen to those sound effects on attacks... I think this is more of a recording problem than an emulator problem. When I play the game on an emulator, everything sounds just fine. -------------------- |
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Post #137556
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Posted: 5th December 2006 05:17
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Posts: 6 Joined: 20/11/2006 |
The tower is easy if you level your characters between lvl 60-70 and make sure everyone has Ultima.
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Post #137573
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Posted: 5th December 2006 11:19
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Posts: 267 Joined: 10/12/2005 Awards:
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Well of course, if everyone has Ultima, you can win easy! Ultima's like ten pounds of kick-ass in a five pound bag! There's no way Kefka can win when there's four people dishing out a supercharged Magic attack at him. I mean, he doesn't have that much HP to begin with, does he???
-------------------- We, who cannot see into tomorrow, have no way of knowing... But... But... If you don't find dreams yourself... if you don't capture your ambitions... happiness won't just come to you. |
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Post #137581
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Posted: 5th December 2006 11:47
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Posts: 34 Joined: 12/11/2006 Awards:
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I think the problem is with Final Fantasy 6, not "over levelling". I mean the end boss should be challenging regardless of a persons equipment and levels. Why give you these side quests that give you sweet items if the items end up making the game a complete breeze.
I think they caught on to their mistake with FF7 because they ended up putting in the Weapons, each having like a million HP, almost making it neccessary to have KOTR, and Master Materia. The items (Offering, Gauntlet, Gem Box, etc.) should be neccessary to beat the final boss, not just a quick win. |
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Post #137586
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Posted: 5th December 2006 11:49
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Posts: 34 Joined: 12/11/2006 Awards:
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BTW if you want to play a challenging version of FF6 there are hacks out there. Just check the emulation page found right here on CoN.
Moderator Edit Don't double post, as it's against the rules. You can edit your post by pressing the Edit button if you have something to add after posting - Mr Thou This post has been edited by Mr Thou on 5th December 2006 12:18 |
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Post #137587
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Posted: 6th December 2006 01:48
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Posts: 14 Joined: 16/9/2006 Awards:
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Quote (JesusBomb @ 5th December 2006 11:47) I think they caught on to their mistake with FF7 because they ended up putting in the Weapons, each having like a million HP, almost making it neccessary to have KOTR, and Master Materia. The items (Offering, Gauntlet, Gem Box, etc.) should be neccessary to beat the final boss, not just a quick win. I disagree... Final fantasy 7 was just as easy. Sephiroth was easier than the weapons, so you didn't have to fight the weapons at all. I think the point is also to make it possible for the dumbest person to get through if necessary, but it takes extra time to get those items. So you can get through by hunting down all the items and spending hours getting them, or you can not get the items and deal with the challenging fight. If they were necessary items, then the developers would be accused of artificially increasing the game length with treasure hunting quests. |
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Post #137656
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Posted: 6th December 2006 05:26
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Posts: 530 Joined: 21/5/2005 Awards:
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You have to admit that FFVI is lacking in the "ridiculously hard optional boss" category. VII had the Weapons and most FFs after have something like that. Even before VI, you had Warmech in I, and Omega and Shinryu in V. I don't know about all the other FFs, but VI is definitely lacking.
And yeah, Kefka was a joke. |
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Post #137679
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Posted: 6th December 2006 05:54
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Posts: 2,154 Joined: 9/10/2005 Awards:
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I think VI is when they started focusing less on challenging gameplay and more on presenting a cinematic storyline.
However, Kaiser Dragon in FFVI Advance should prove to be a formidable superboss. -------------------- |
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Post #137681
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Posted: 6th December 2006 06:34
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Posts: 1,796 Joined: 15/11/2003 Awards:
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FFVI itself is a pretty easy game.
LLGs and no-experience challenges are completely possible I'll admit in my first play through I believed it was hard. the truth is, I had just never put a thought into anything. there are many useful strategies to use in FFVI, go out and experiment, strategize, find out how fun (and easy) FFVI really is. Edit and by the way, Shadow can kill kefka much quicker This post has been edited by Cloud_Strife510 on 6th December 2006 06:36 -------------------- "Have you ever seen a baby do that before?" |
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Post #137682
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Posted: 6th December 2006 21:52
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Posts: 310 Joined: 8/11/2006 Awards:
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how? by throwing an atma weapon at him? ive never seen it, though id like to
-------------------- All those moments will be lost in time, like tears in rain. Broccoli to die. |
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Post #137721
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Posted: 8th December 2006 19:39
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Posts: 34 Joined: 12/11/2006 Awards:
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I think that was just a rumor, it sounds ridiculous. "too much damage to count" I've never tried it, but I really doubt it would work.
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Post #137804
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Posted: 8th December 2006 20:59
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Posts: 310 Joined: 8/11/2006 Awards:
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would be a pretty good joke from the developers side anyway
-------------------- All those moments will be lost in time, like tears in rain. Broccoli to die. |
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Post #137812
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Posted: 9th December 2006 03:16
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Posts: 302 Joined: 24/7/2004 Awards:
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Final Fantasy 6's difficulty is very easy in comparison to that of, say, FFV or FFIV.
The game is easier because all your characters can become equally effective casters, healers and attackers. It's also too easy to spam extremely powerful attacks such as Edgar's Drill, Sabin's Bum Rush, several of Gau's Rages, several of Strago's Lores, Cyan's Dispatch, etc. Basically if your characters are over level 50 with the best equipment in the game, you're nearly undefeatable. This game can be solo'd with any one of the characters (although Umaro hasn't been completed... yet), it can become a Low Level Game, a Natural Magic and Equipment game, a No Equipment, No Magic Game. It's very obvious the game has abusable systems, including Vanish/Doom, or Vanish/X-Zone, Psycho Cyan, and 129% mblock. The Esper system also has the ability to raise your character's stats to rediculous levels, making your first moves in the game hit the damage cap without much effort. Locke can also rip apart any boss, as in the video seen above (even more easily) with the Valiant Knife and Atma Weapon. Bottom line is: The game is easy mode. -------------------- "A little tight, but the price was right" - Locke "Oh, what a Fuddy Duddy" - Relm "..." - Shadow "I'm a General, not some love starved twit" - Celes "Although Edgar showers his attention on the ladies, most are smart enough to pay him no attention. Oh! King Edgar!" - Figaro Castle Inn Attendant |
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Post #137847
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Posted: 9th December 2006 03:32
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Posts: 1,796 Joined: 15/11/2003 Awards:
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Quote if your characters are over level 50 with the best equipment in the game, you ARE undefeatable. had to fix a small grammatical error. -------------------- "Have you ever seen a baby do that before?" |
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Post #137849
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Posted: 9th December 2006 17:58
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Posts: 391 Joined: 8/7/2005 Awards:
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what verson of FF6 was that? cause the "attack" sounds sounded like crrap
-------------------- You Can't Escape... Nowhere to run... Nowhere to hide... |
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Post #137893
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Posted: 11th December 2006 21:48
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Posts: 2,674 Joined: 9/12/2006 Awards:
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I think it is sad that Kefka is that easy. I have beaten him many times and I've never seen the Fallen One Spell. To me, Kefka is one of the greatest video game villians of all time. Even though the fact that it is easy to kill him doesn't take anything from that, it would have been nice if he was harder to defeat.
This post has been edited by BlitzSage on 11th December 2006 21:50 -------------------- |
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Post #138123
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Posted: 12th December 2006 16:19
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Posts: 190 Joined: 19/5/2004 Awards:
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Sounds like SNES9x to me.
Zsnes has much better sound quality, and Bsnes has near pefect sound. but snes9x is the first emulator to come with video for snes zsnes has it, but you have to download extra stuff to get the incoding part to work. -------------------- |
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Post #138205
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