CoN 25th Anniversary: 1997-2022
Coolest Job Class

Posted: 8th April 2006 20:26

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I've always thought that the Geomancer job was the coolest class offered. It is disappointing that it isn't more useful. I'd love to mix earth magic with a decent physical attack.
Post #113492
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Posted: 9th April 2006 13:02

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Red Wing Pilot
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Eh...I'm gonna have to run with Chemist or Mediator. These most suit my personality, and my actuall profession(Chemical Operations, US Army) So yeah...besides, chemists and mediators use guns.

Bullet =dead.

This post has been edited by Nytecrawla on 9th April 2006 13:02

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Post #113531
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Posted: 10th April 2006 02:09

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Black Mage
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I cant pick just one....

The reason I like this game so much is because there are so many choices to make, skills and classes to mix and match and master.

If i had to Pick a singular Generic Job, It would have to be:

Monk.

A wide range of skills from Healing, Curing, Ressurection, to Status Effects, Ranged and point-blank attacks, With Great reaction ablilities to back them up? whats not to love?

As far as Special job classes go, I guess I would go with the Temple Knight. Just because I have a Love for Status Magic, and Being able to cast it instantly is a real plus smile.gif

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Post #113590
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Posted: 11th April 2006 16:02

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Black Mage
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calculators- if you can master them, and you master every other magic, they can totally kick

Dragoons- heck, they're just awesome

summoners- anyone who can summon Odin is sweet

priests- for some reason, i like how the holy people in RPGs have that one awesome attack that they use to kill everyone. Holy does that.

Holy Nights- See above, but every attack is cool.

Dancer/Bard- i know, i know, some think that these guys are lame. But they gain job points fast, so its easy to master every job. Also, putting them together, making a dancer do slow dance and a bard do cheer song, and you can dominate the field

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Post #113741
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Posted: 13th April 2006 07:11
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astrologist and assassin.. if only those are playable.. *sigh*
Post #113899
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Posted: 26th April 2006 16:33

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for generics id have to go with the dancer. a full team of dancers can reak havok if used properly, although battles do take a while. IMO there one of the best teams besides the quickening.

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Post #114707
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Posted: 26th April 2006 21:49

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Chocobo Knight
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Monks. Monks own everything in their path. Ramza or Reis (lvl 99)+Two Swords+Monk+Power Sleeve+Bracer+Counter+96 Brave = instantaneous execution for everyone that comes at melee range. 999 damage x 2. Even generics at lvl 99 can do -+500 damage like this.

This post has been edited by life-giving-river on 26th April 2006 21:51

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Reis owns all! Possibly more deadly than Orlandu at lvl 99.

Yes, I got social skills of a rock. And I'm proud of it. Damn straight, I don't really trust people, even though I'm human myself. Even I don't trust myself sometimes. Gah! this is getting nowhere.
Post #114729
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Posted: 1st May 2006 02:18

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Best Generic class? Geomancer though their skills do not do much they have massive range and their status effects are awsome! they can walk on lava! and Attack Up makes them very powerful too!

and the best special? ill go with Cleric because of their cool suport abillitys
Post #115072
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Posted: 28th May 2006 20:30

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Engineer
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Your mom! lol jk, um i didnt finish the game, but sofar i thought the dragoons looked pritty killer!

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Post #117894
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Posted: 29th May 2006 00:07

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I'd say the Calculator, since they can practically wipe a whole entire team without even getting near them, Especially if you have a Wizard/Priest/Oracle in conjunction with Math Skill.
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Posted: 4th June 2006 04:28

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Cactuar
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Dudes, Monks are the way to go...

I wouldn't chose any generic titles, just a monk. That's what I'd be, using my fists do the talking. I wouldn't hide behind a sword of a staff, I'd use my bare knuckles to kick a$$. Plus, you can heal yourself with Stigma Magic and Chakra, use the ancient might of spiritual power, Wave Fist, Repeating Fist, Spin Fist. It's sick. Don't mess with a monk.

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Post #118530
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Posted: 4th June 2006 20:50

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Not really, just have the ability Float to prevent the Monk's Earth Slash from hitting the Black Mage/Calculator, then I can either cast a status effect or just simply use my magic at will also hit you from anywhere on the board regardless how far away my unit is from you. Monks are good, I'm not trying to put them down in any particular way though they do have there weaknesses.

This post has been edited by Ichimaru Gin on 4th June 2006 20:51
Post #118625
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Posted: 11th June 2006 20:24

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There's no better class than Theif, which I always felt
was closer to being a merchant than the Chemist ever
was (after all, the Chemist doesn't just give away ex-
pensive items for free--she throws them to you from
across the battlefield!).

Thieves are your coolest class because we're just as
well-off as you--to an exact, actually. And the richer
our party or the crowd, the richer I, I mean *we*, are.
I'll charm you with my StealHeart (because with enough
CHA, you can do anyone, I mean anything). I'm big into
sharing, and with Steal(Helmet,Armor,Shield,Weapon,
Accessory), so are you and everyone around us. And
with StealExperience, let your fears be forgotten and
lost, or at least pocketed away. Your mind will be at
ease, since my swift-tongued and unceasing conversa
tion will keep your mind off whatever ails you. All part
of the service, as it were.

In terms of abilities, Caution means us Theives are able
to react fast and be ready for more. Catch is largely
unnecessary, since so many items seem to fall into my
pockets or hands without my realizing anyway. With
SecretHunt, our fashions won't muster past PETA but
at least we'll be blingin. And with Move+2 and Jump+2,
I'm literally just a hop, skip, and jump away from helping
everyone. So really, why *wouldn't* you join our ranks,
in the brethren of the midnight highways, safe above
the city with treasure literally at our feet?

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Putting the A's in W lm rt: A11smart, Jobclass: Retailer.
Post #119736
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Posted: 3rd July 2006 03:31
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Standard Class: Samurai is probably the best all around character IMO, but the summoner and the calculator are pretty powerful as well.

Special Class: (excluding Holy Swordsman and Lune Knight) I might like to try out the Arc Knight with the Destroy Sword skillset.

Then again, A11smart makes a good argument.

This post has been edited by BT4X on 3rd July 2006 03:35
Post #122331
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Posted: 3rd July 2006 03:40
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Quote (faded8755 @ 13th April 2006 07:11)
astrologist and assassin.. if only those are playable.. *sigh*

Astrologist isn't so great, its only ability is galaxy stop. How long until you get bored of that?
Moderator Edit
Don't double post, it's possible to quote more than one person per post. -R51


This post has been edited by Rangers51 on 3rd July 2006 16:52
Post #122336
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Posted: 3rd July 2006 16:45
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Oracles. heart.gif Sticks.

Samurai have a nice skillset. Too bad they suck though. :^l
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Posted: 6th July 2006 16:07

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Chocobo Knight
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Ninja(Two Weapons), Samurai(Blade Grasp, what else?), Dancer (YEY),Summoner (Love the Good only hits you, The Attacks only hit the enemy).

The Coolest job... Ramza's chapter 4 squire class!

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Post #122788
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Posted: 12th July 2006 18:49
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Quote (Starsoul-klr @ 6th July 2006 16:07)
Samurai(Blade Grasp, what else?)

Maybe the fact that they have arguably THE best generic skillset in the game? Draw Out is quite fun. ^^
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Posted: 12th July 2006 18:57

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Dragoons. They can pretty much own every boss in the game, If you know how to time the jump, no enemy can survive.

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Post #124009
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Posted: 14th July 2006 19:13

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Favorite Magic Class (Generic)

user posted image The Calculator can be a devastating character when used properly. It has access to all of the spells of Wizards, Priests, Time Mages, and Oracles, and it can cast them immediately for 0 MP. If you select the right parameters, you can devastate enemies or bring your party back from the brink. Also, Calculators have some nice abilities, such as Damage Split.

Favorite Physical Class (Generic)

user posted image The Ninja is one of the fastest units, and it can equip two swords without using the Two Swords ability (in its Support slot). They can also throw weapons from a distance. Its only weakness is a lack of HP, but with its speed and lethal long-distance killing, your enemies should die first.

Favorite Physical Class (Special)

The Holy Swordsman's "All Swordskill" is so powerful that you feel like you're cheating. It combines the sword-wielding might of the Holy Knight, Divine Knight, and Dark Knight. It can equip almost anything. The only disadvantage is that like all special classes (that you can control), it has the Squire's reaction, support, and movement abilities. Now if only it could use the Magic Sword skills....

Favorite Magic Class (Special)

The Ultima Demon's "Night Magic" has five godly spells, including Ultima (which Ramza can learn in Chapter 4 as a Squire).

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