Posted: 23rd March 2006 17:41
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The negative publicity of the early "batarang" build of the PS3's controller seems to have made an impact. Phil Harrison, president of Sony Computer Entertainment's Worldwide Studios division, announced that the PS3's controller would indeed be redesigned for the final product, but no official redesign has been shown yet and Harrison did not specify any particular date for revealing the new design. We'll be sure to keep you up to date on any new developments.
Source: Engadget (Note: the picture shown on this site is NOT an official redesign, but one of several unofficial user-redesigns from an engadget contest several months ago) -------------------- |
Post #111691
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Posted: 23rd March 2006 20:13
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![]() Posts: 44 Joined: 20/3/2006 Awards: ![]() ![]() |
DAMN that design is UGLY!
I don't see why sony couldn't keep their original and comfortable Dual Shock controller, like all they have to do is edit it to addapt to the PS3. This post has been edited by The Red Death on 23rd March 2006 21:18 -------------------- Seal my fate tonight I hate to have to cut the fun short But the jokes wearing thin let the audience in let my opera begin!-The Phantom of the Opera |
Post #111724
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Posted: 23rd March 2006 20:28
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![]() Posts: 1,972 Joined: 31/7/2003 Awards: ![]() ![]() ![]() ![]() ![]() |
Of course they were going to redesign it after everyone and his mother laughed at the batarang. I'm hoping for a slightly modified version of the dual-shock, myself. It has the perfect form for its function. Why mess that up?
-------------------- Veni, vidi, dormivi. |
Post #111725
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Posted: 23rd March 2006 20:47
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![]() Posts: 210 Joined: 17/5/2005 Awards: ![]() ![]() ![]() |
I think it'll be the same, just with the 'wings' shortened alittle and then fattened alittle. So basicly a happy medium between the old prototype and the dualshock. At least thats what I hope. The boomerang was looking good but, y'know, everyone jumped on it before trying it. My biggest fear is them going for the 'glass bead' style buttons like Xbox, that is NOT comfitable for gaming and completly ruins the subtlety of analogue, pressure sensitive buttons.
-------------------- Whether you take the doughnut hole as a blank space or as an entity unto itself is a purely metaphysical question and does not affect the taste of the doughnut one bit. http://slightly-bitter.blog.co.uk |
Post #111726
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Posted: 23rd March 2006 22:22
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![]() Posts: 225 Joined: 28/5/2005 Awards: ![]() ![]() ![]() |
I think they will probably go with something that looks alot more like the dualshock, if not the same design yet again. Hey, I wouldn't complain.
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Post #111740
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Posted: 23rd March 2006 22:26
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![]() Posts: 8 Joined: 22/3/2006 ![]() |
I thought it looked like something different than a batarang...
I'd go with something like the sega saturn had, lightweight and confortable to hold. -------------------- Finally got past stupid Velious. Thank you Yell spamming. :D Holy... Dragon... *drools* |
Post #111742
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Posted: 24th March 2006 19:34
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Quote (BASSsic @ 23rd March 2006 20:47) I think it'll be the same, just with the 'wings' shortened alittle and then fattened alittle. So basicly a happy medium between the old prototype and the dualshock. At least thats what I hope. The boomerang was looking good but, y'know, everyone jumped on it before trying it. My biggest fear is them going for the 'glass bead' style buttons like Xbox, that is NOT comfitable for gaming and completly ruins the subtlety of analogue, pressure sensitive buttons. Personally, I think analogue face buttons are more trouble than they're worth (certainly for someone who naturally only puts light pressure on the buttons like me) and I'm glad the 360 has completely done away with them. Pressure sensitive buttons should allow you to really feel how far you're pressing them, in my opinion, like the GC and Xbox shoulder triggers. I can't think of many games where there's a great need for more than two pressure sensitive buttons (though admittedly I never saw a point in two analogue sticks, and I was wrong about that). I'm also glad to hear this is being redesigned. Does anyone remember the animated GIF that tried to defend the old PS3 controller design? I felt that was seriously flawed - try looking at it while holding your Dual Shock or DS2, and if you're anything like me you'll see that the hand positions they claim you take with these controllers are quite wrong. |
Post #111829
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