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Mime ability

Posted: 19th September 2005 20:05

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Chocobo Knight
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How do I get a mime and how do I use them
Post #96770
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Posted: 19th September 2005 20:26

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Lunarian
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http://www.cavesofnarshe.com/fft/jobs.php?job=Mime

Meet the pre-reqs. The description is self explanatory. You really shouldn't have to ask this.

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"That Light has bestowed upon me the greatest black magic!"
Post #96775
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Posted: 20th September 2005 12:44

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Cactuar
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The mime ability is kind of self-explainitory when you get it. They copy all of the generic allies and enemies moves.

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"There is not a liberal America and a conservative America - there is the United States of America. There is not a black America and a white America and latino America and asian America - there's the United States of America."
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Post #96827
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Posted: 20th September 2005 14:17

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Disciplinary Committee Member
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Enemy moves? stop dreaming...

There is one thing to note with mimes: (well 5+)

- They will execute instantly any action taken by another character (only if it's a generic skill [nothing will happen if you use screm, statis sword, etc.])
- They will not mime statuses such as charge, dancing & singing
- A mime cannot mime another mime or it would result in an infinite loop
- A mime won't gain any Exp/JP if they manage to cast the same status effect on the same target (exemple: if you cast haste and suceed of Agrias, and you mime do as well, he won't gain anything since Agrias will already be affected by Haste)
- A mime will only execute an action in front of him. If your first character turns around to cast his spell, when the mime will cast he will cast in front of him and not on the side.
- A mime can (theorically) use any weapon but not equip them. Thta means miming a normal attack/charged attack using the same weapon.
- Mimes can can without using MP, charging, they won,t use anything in your inventory (it will appear out of nowhere. (having a chemist and 4 mimes, if you use an elixir on yourself, all the Hp/MP of your party will be restored using only 1 elixir tongue.gif)
- There are others...

This post has been edited by Zodiac on 20th September 2005 14:18

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Sayonara
Post #96835
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Posted: 5th October 2005 19:03

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Chocobo Knight
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actually a mime will use Dance and Sing and if u cast 4 spaces up and 2 spaces left say its empty then the mime will cast 4 spaces up and 2 left on an enemy (if ones there)

This post has been edited by Trox on 5th October 2005 19:06

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Those who encounter me are also the ones that return to the city without they're armies I alone can beat all who oppose me.
Trox lvl 99
Post #98499
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Posted: 7th October 2005 14:57

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Returner
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The mime ability sucks. Its completly worthless. And takes a while to learn.

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I'm calling, calling now, spirits rise and falling
To remain myself longer
Calling, calling, in the depths of longing.
To remain myself longer
Watch in awe
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Inner Universe
Post #98807
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Posted: 7th October 2005 15:10

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Chocobo Knight
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its not worthless take you 4 mimes and surround an enemy the attack and you hit 4 times on the enemy in one turn

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Those who encounter me are also the ones that return to the city without they're armies I alone can beat all who oppose me.
Trox lvl 99
Post #98811
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Posted: 19th October 2005 20:38

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I use a party with one Bard, two Dancers, and Two Mimes.

The Bard sings the Battle song to increase str.
The Dancers do the 'W' dance that damages all enemies.
And the Mimes do the Battle song and the 'W' dance.

It works out very well on large maps where the enemy takes a long time to get to you.
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