CoN 25th Anniversary: 1997-2022
Master ZED's hacks, what rom version?

Posted: 22nd April 2011 18:36
*
Returner
Posts: 2

Joined: 22/4/2011


I am trying to patch a newgame+ .ips to my rom, but no matter what version I use (1.0, 1.1, U, !, etc) my zSNES tells me it is a bad rom and fails checksum, then just shows a black screen.

I was wondering if anyone knew which ff6(3) version ZED uses for his hacks. I'm using Lunar IPS (tried ips.exe as well). Maybe the newgame+ patch is just bad?

And I do own this game cartridge in case anyone wants to know.
Post #194367
Top
Posted: 23rd April 2011 12:40
*
Returner
Posts: 2

Joined: 22/4/2011


Figured it out.

Patch doesn't seem to work with USA .SMC versions at all.
Patch loads on FF6j version, but freezes at the NewGame+ NPC.

Patch WORKS on the old .FIG version of the rom only. I tested it out on a savegame, and it started me at the beginning of the game with all my stuff.

Hooray!
Post #194380
Top
Posted: 24th April 2011 13:18
*
SOLDIER
Posts: 741

Joined: 5/7/2001

Awards:
Member of more than ten years. Member of more than five years. 
Out of curiosity, do your other ROMs have headers?

--------------------
Post #194399
Top
Posted: 24th April 2011 13:26

*
Maniacal Clown
Posts: 5,457

Joined: 31/10/2003

Awards:
Third place in CoNCAA, 2019. Celebrated the CoN 20th Anniversary at the forums. Voted for all the fanart in the CoNvent Calendar 2015. Voted for all the fanart in the CoNvent Calendar 2014. 
User has rated 75 fanarts in the CoN galleries. Member of more than ten years. Contributed to the Final Fantasy VI section of CoN. User has rated 25 fanarts in the CoN galleries. 
See More (Total 9)
Which one of those ROM indicators refers to headers? Or is it usually just "+headers"? Since I notice the first post in this thread didn't talk about headers. Headers was my first thought too, MZ.

--------------------
Check the "What games are you playing at the moment?" thread for updates on what I've been playing.

You can find me on the Fediverse! I use Mastodon, where I am @[email protected] ( https://sakurajima.moe/@glennmagusharvey )
Post #194401
Top
Posted: 24th April 2011 14:49
*
SOLDIER
Posts: 741

Joined: 5/7/2001

Awards:
Member of more than ten years. Member of more than five years. 
Quote (Glenn Magus Harvey @ 24th April 2011 07:26)
Which one of those ROM indicators refers to headers?  Or is it usually just "+headers"?  Since I notice the first post in this thread didn't talk about headers.  Headers was my first thought too, MZ.

A ROM's filetype doesn't mean anything in reference to a header's presence, unfortunately. You have to rely on file size if you don't know what a header looks like in a hex editor (which IIRC is usually a couple values and a bunch of empty space up to 0x200). Headers are only 512 bytes in size, so I wouldn't expect your typical status bar to display anything other than 3 MB whether the header's there or not. In FF6's case, add 512 bytes, and an unmodified headered ROM is 3,146,240 bytes in size.

I don't think a typical ROM site would point out header presence, since emulators can handle games either way and most players have no reason to care about them. A hacking site would, though (unless it's mine... think I need to update that top of the page warning). In the case of patches, mine always used a headered ROM unless noted otherwise.

--------------------
Post #194405
Top
Posted: 25th April 2011 16:07
*
Returner
Posts: 2

Joined: 22/4/2011


I'm not sure how you check for headered or unheadered, but in zsnes, when i view files by headername rather than by filename, the roms that did not work with the patch would just display the filename, even when looking at headers. the japanese rom, which would work, but freeze, also had a header but it was a custom j2e header (for being translated into english). The .fig file that i got working, had the normal "Final Fantasy III" header.
Post #194418
Top
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members: