Arithmetician | ![]() |
Vital Statistics
Prerequisite Classes | |||||||||
Base Stats | Move | Jump | Speed | Evade | Relative Base / Bonus Values | ||||
Attack | Magic | HP | MP | Speed | |||||
3 | 3 | 3 | 5 | ★ / ★★★★★ | ★ / ★★★ | ★ / ★★★★★ | ★★★ / ★★ | ★ / ★★★ |
Basic Skillset Note: Click each skill name for more detailed information. | ||||||||||||||||
Skill Name | Description | Horiz. Range | Vert. Range | Speed | Points | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
CT | Base arithmetick algorithm on the target's CT. | Battlefield | Battlefield | Now | 250 | |||||||||||
Level | Base arithmetick algorithm on the target's level. | Battlefield | Battlefield | Now | 350 | |||||||||||
Exp | Base arithmetick algorithm on the target's EXP. | Battlefield | Battlefield | Now | 200 | |||||||||||
Height | Base arithmetick algorithm on the height of the target's current tile. | Battlefield | Battlefield | Now | 250 | |||||||||||
Prime Number | An algorithm for targeting units whose specified attribute is a prime number. A prime number is a number only divisible by 1 and itself. A list of the prime numbers under 100 follows. 2 3 5 7 11 13 17 19 23 29 31 37 41 43 47 53 59 61 67 71 73 79 83 89 97 | Battlefield | Battlefield | Now | 300 | |||||||||||
5 | An algorithm for targeting units whose specified attribute is a multiple of 5. | Battlefield | Battlefield | Now | 200 | |||||||||||
4 | An algorithm for targeting units whose specified attribute is a multiple of 4. | Battlefield | Battlefield | Now | 400 | |||||||||||
3 | An algorithm for targeting units whose specified attribute is a multiple of 3. | Battlefield | Battlefield | Now | 600 |
Basic Abilities | Skill Type | Skill Name | Description | Trigger | JP Required |
Reaction | Cup of Life | When HP is restored, distribute any excess among one's allies. Trigger: HP Restored | HP Restore | 200 | |
Reaction | Soulbind | Split any damage taken with the opponent who inflicted it. Trigger: HP Loss | HP Damage | 300 | |
Support | EXP Boost | Earn more EXP for the same actions. | N/A | 350 | |
Movement | Accrue EXP | Obtain EXP upon moving. | N/A | 400 | |
Movement | Accrue JP | Obtain JP upon moving. | N/A | 400 |
Caves of Narshe: Final Fantasy Tactics
Version 6
©1997–2025 Josh Alvies (Rangers51)
Digi style created and produced by Tiddles
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
Digi style created and produced by Tiddles
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.