Full Job Information
Ninja |  |
Vital Statistics
| Prerequisite Classes | |
| Base Stats | Move | Jump | Speed | Evade | Relative Base / Bonus Values |
| Attack |
Magic |
HP |
MP |
Speed |
| 4 | 4 | 7 | 30 | ★★★★★ / ★★ | ★★ / ★★★ | ★★ / ★★★★ | ★ / ★★★ | ★★★★★ / ★ |
| Basic Skillset Note: Click each skill name for more detailed information. |
|
| Skill Name | Description | Horiz. Range | Vert. Range | Speed | Points |
|---|
| Shuriken | Attack by throwing shuriken from inventory. | Variable | 0 | Now | 50 |
| Knife | Attack by throwing knives from inventory. | Variable | 0 | Now | 100 |
| Sword | Attack by throwing swords from inventory. | Variable | 0 | Now | 100 |
| Hammer | Attack by throwing flails from inventory. | Variable | 0 | Now | 100 |
| Katana | Attack by throwing katana from inventory. | Variable | 0 | Now | 100 |
| Ninja Sword | Attack by throwing ninja blades from inventory. | Variable | 0 | Now | 100 |
| Axe | Attack by throwing axes from inventory. | Variable | 0 | Now | 120 |
| Spear | Attack by throwing polearms from inventory. | Variable | 0 | Now | 100 |
| Stick | Attack by throwing poles from inventory. | Variable | 0 | Now | 100 |
| Knight Sword | Attack by throwing knight's swords from inventory. | Variable | 0 | Now | 100 |
| Dictionary | Attack by throwing books from inventory. | Variable | 0 | Now | 100 |
| Ball | Attack by throwing bombs from inventory. | Variable | 0 | Now | 70 |
| Basic Abilities | Skill Type | Skill Name | Description | Trigger |
JP Required |
| Reaction | Vanish | Become transparent. Effect: Invisible Trigger: HP Loss | HP Damage | 1000 |
| Reaction | Reflexes | Block attacks with greater ease. Trigger: Physical Attack, Some Magicks | Enemy Attack | 400 |
| Support | Dual Wield | Wield a weapon in each hand, attacking twice each turn, even if not a ninja. | N/A | 1000 |
| Movement | Waterwalking | Walk across and even stop on the surface of water. | N/A | 420 |
Caves of Narshe:
Final Fantasy TacticsVersion 6
©1997–2025 Josh Alvies (Rangers51)
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