CoN 25th Anniversary: 1997-2022
Final Fantasy IFinal Fantasy IVFinal Fantasy VFinal Fantasy VIFinal Fantasy VIIFinal Fantasy IXFinal Fantasy TacticsChrono Trigger
 
 

Primary Abilities

Vertical Jump 5
Description
Jump 5 tiles vertically.
Range
Vertical Range
Effect Radius
Targeting
Speed
JP Required
0
5
N/A
N/A
Instant
550
Elemental
MP Used
Reflectable
Calculable
Status Add/Cancel
First Available
None
N/A
No
No
N/A
Vertical Jump 6
Description
Jump 6 tiles vertically.
Range
Vertical Range
Effect Radius
Targeting
Speed
JP Required
0
6
N/A
N/A
Instant
700
Elemental
MP Used
Reflectable
Calculable
Status Add/Cancel
First Available
None
N/A
No
No
N/A
Vertical Jump 7
Description
Jump 7 tiles vertically.
Range
Vertical Range
Effect Radius
Targeting
Speed
JP Required
0
7
N/A
N/A
Instant
1000
Elemental
MP Used
Reflectable
Calculable
Status Add/Cancel
First Available
None
N/A
No
No
N/A
Vertical Jump 8
Description
Jump 8 tiles vertically.
Range
Vertical Range
Effect Radius
Targeting
Speed
JP Required
0
8
N/A
N/A
Instant
1500
Elemental
MP Used
Reflectable
Calculable
Status Add/Cancel
First Available
None
N/A
No
No
N/A
Wall
Description
White magick that conjures up an invisible barrier to protect the body from physical and magickal blows.
Range
Vertical Range
Effect Radius
Targeting
Speed
JP Required
3
N/A
1
N/A
25
400
Elemental
MP Used
Reflectable
Calculable
Status Add/Cancel
First Available
None
24
Yes
Yes
Add: Protect Shell
Cancel: N/A
Will-o'-the-Wisp
Description
A geomancy skill that inflicts damage with the power of the surrounding terrain. Terrain: Wooden Floor, Carpet, Coffer, Stairs, Wooden Deck
Range
Vertical Range
Effect Radius
Targeting
Speed
JP Required
5
N/A
2
N/A
Instant
150
Elemental
MP Used
Reflectable
Calculable
Status Add/Cancel
First Available
Fire
N/A
No
No
Add: Sleep
Cancel: N/A
Wind Blast
Description
A geomancy skill that inflicts damage with the power of wind. Terrain: Roof, Chimney
Range
Vertical Range
Effect Radius
Targeting
Speed
JP Required
5
N/A
2
N/A
Instant
150
Elemental
MP Used
Reflectable
Calculable
Status Add/Cancel
First Available
Wind
N/A
No
No
Add: Slow
Cancel: N/A
Wind Slash
Description
A geomancy skill that inflicts damage with the power of air. Terrain: Book, Tree, Brick, Bridge, Furnishings, Iron, Moss, Coffin
Range
Vertical Range
Effect Radius
Targeting
Speed
JP Required
5
N/A
2
N/A
Instant
150
Elemental
MP Used
Reflectable
Calculable
Status Add/Cancel
First Available
Wind
N/A
No
No
Add: Disable
Cancel: N/A
Witch Hunt
Description
A dance whose esoteric moves reduce enemies' MP.
Range
Vertical Range
Effect Radius
Targeting
Speed
JP Required
Battlefield
N/A
N/A
Enemy
17
100
Elemental
MP Used
Reflectable
Calculable
Status Add/Cancel
First Available
None
N/A
No
No
N/A
X-Potion
Description
Use an X-potion to restore HP. A more potent draught than a hi-potion. Restores: 150 HP
Range
Vertical Range
Effect Radius
Targeting
Speed
JP Required
Variable
N/A
N/A
N/A
Instant
300
Elemental
MP Used
Reflectable
Calculable
Status Add/Cancel
First Available
None
N/A
No
No
N/A
Zodiark
Description
An esper that bathes the earth in radiant beams of focused starlight.
Range
Vertical Range
Effect Radius
Targeting
Speed
JP Required
4
3
4
Enemy
10
--
Elemental
MP Used
Reflectable
Calculable
Status Add/Cancel
First Available
None
99
No
No
N/A
Zombie
Description
A spellblade technique that transforms the target into the walking dead and prevents HP restoration.
Range
Vertical Range
Effect Radius
Targeting
Speed
JP Required
4
N/A
1
N/A
Instant
150
Elemental
MP Used
Reflectable
Calculable
Status Add/Cancel
First Available
None
14
No
No
Add: Zombie
Cancel: N/A




Caves of Narshe: Final Fantasy Tactics
Version 6
©1997–2025 Josh Alvies (Rangers51)

All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.