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Help: Best Set-up For Ramza

Posted: 10th August 2005 03:46

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Hello yet again, this time I need help configuring Ramza Beoulve so that he can become the Jack-of-all-trades so to speak.

Current Equips & Abilities
Right Hand: Rune Blade
Left Hand: Crystal Shield
Helmet: Crystal Helm
Armor: Black Costume
Accessory: Feather Mantle

Primary: Guts
Secondary: Math Skill
Reaction: Abandon
Support: Gained Exp-Up
Movement: Move Exp-Up

I like this setup but I'm very vunerable to High Level Monsters (Level 99 Morbols) as I am Level 97 and I'm in Chapter 2. If there is any better setup that you (reader) could recommend, please list it.



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Posted: 10th August 2005 05:44

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Lunarian
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I usually go for ths one:

R. Hand: Ragnarok
L. Hand: Rune Blade
Head: Chrystal Helmet
Body: Reflect Mail
Accessory: Germinas Boots

Primary Ability: Battle Skill or Guts
Secondary Ability: Black Magic
Reaction: Auto-Potion
Support: Two-Swords
Movement: Move HP-Up

This one never (Okay, rarely) fails me.
But in my next game, I'm going for a magically-inclined Ramza, but not w/out a sword:

R. Hand: Rune Blade
L. Hand: Nothing
Head: Theif Hat
Body: Robe of Lords (or Light Robe if I can't find it)
Accessory: Bracer

Primary: Black Magic
Secondary: White Magic
Reaction: Auto-Potion
Support: Equip Sword
Movement: Move MP-Up

High Magic power equipped with the Bracer for high Physical power with White and Black Magic combined with a sword and a means of recovering both HP and MP w/out having to waste a turn (unless really necessary), I'm gonna' like this one thumbup.gif !

This post has been edited by FabulousFreebird on 14th August 2005 23:42

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Posted: 10th August 2005 05:56

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well i yusually give him

excalibur
ragnarok
xcrystal helm
reflect mail


gutz
jump
auto-potion
2swords
teleport

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Posted: 10th August 2005 14:48

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My Ramza set-up for the moment is...

R. Hand/L. Hand: Excalibur
Head/Genji Helmet
Body/Genji Armor
Accessory/Feather Mantle

Primary: Guts
Secondary: Battle Skill or Draw Out
Reaction: Hamedo or Auto Potion or Abandon (depending on the situation)
Support: Two Hands
Movement: Ignore Height

Quote
But in my next game, I'm going for a magically-inclined Ramza, but not w/out a sword:


That's a cool idea. I always thought about doing that, might make it even more interesting if he was the full fledged magic user of the party. His usual role is front line fighter or "the general" (i.e. standing in the back and yelling at my army). It's been said by many (mostly people in these here forums) that Two Swords is better
than Two Hands for Ramza. Perhaps damage wise,(really though do you need to do more than 500 damage per hit?). For some reason I think that Two Hands is a better personality fit for Ramza and the damage is sufficient.


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Posted: 10th August 2005 16:06

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lvl 97 in chpt 2? lol thats a lot of work :-/ but anyways i tend to make my ramza a ninja but recently ive been going with monk and such..if you're a knight you can go with:
R-Hand: Save the Queen
L-Hand: Excalibur
Helm: Grand Helmet/Genji Helmet
Armor: Maximillian
Accessory:

Primary: Knight skills, what else?
Secondary: Guts
Reaction: Blade Grasp
Support: 2-Swords
Movement: Move +3 or Teleport

This setup allows for a lot of hp and good defense.

If you want a lot of damage:

R-Hand:Chaos Blade
L-Hand: Chaos Blade
Helm:Grand Helmet
Armor:Maximillian
Accessory:Bracer

Primary: Knight Skills
Secondary: Guts(use scream to raise brave,spd,PA and MA)
Reaction: Hamedo or Counter
Support: 2-Swords
Movement: Fly or Move +3

If you dont know how to duplicate its really quite simple..

Go to any shop where they sell Swords/Armor but first have the sword u want duplicated in ur left hand and a shield in the right hand. go in the shop and go to the fitting room choose best fit and select the character with the sword to be duped and choose best fit, the sword should be moved in the right hand and a rune blade will be in your left(need 2-swords ability) then buy..then u hanve 2..repeat as many times as needed..i like to do this with excalibur when orlandu joins my party :-P
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Posted: 10th August 2005 16:46

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Hah, in my first Tactics game Ramza started out as a Monk and ended up as my party's main Chemist! With a Blaze Gun or something. I don't think the Monk abilities were worth much near the end of the game, but Move-HP Up was helpful.

Usually I have him as a Lancer with the Guts ability, since Scream once or twice seems to make Jump occur almost immediately (or at least within a bearable amount of turns), allowing for massive one-hit kills. Of course I'll make forays into Ninja and such so I can equip two spears, or probably just one spear in two hands through the Samurai class. But having him as a fighting class just seems the most natural course.
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Posted: 14th August 2005 23:53

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Quote (GooseKnight @ 10th August 2005 09:48)
Quote
But in my next game, I'm going for a magically-inclined Ramza, but not w/out a sword:


That's a cool idea. I always thought about doing that, might make it even more interesting if he was the full fledged magic user of the party. His usual role is front line fighter or "the general" (i.e. standing in the back and yelling at my army). It's been said by many (mostly people in these here forums) that Two Swords is better
than Two Hands for Ramza. Perhaps damage wise,(really though do you need to do more than 500 damage per hit?). For some reason I think that Two Hands is a better personality fit for Ramza and the damage is sufficient.

I've fallen in with the majority of FFT players that I know and go with 2-swords, but I have nothing against a 2-Hands set-up, either. I'm going with my magic set-up because in FF games (at least recent ones) the main [male] character is a sword-weilding powerhouse with unique skills and abilities. I've always had a fondness for magic-users and having the main guy with pure magic is a nice change from the ordinary. I give him a sword because I'd feel funny pulling out a rod or a staff when I'm described as a fencer/swordsman and pushed to draw my sword. My decision for the sword (Rune Blade) was strictly for story purposes. The closest thing I've done as far as this set-up goes was as a Knight or Squire with Black Magic secondary, but I'm gonna' have Black and White Magic. The souped-up Red Mage to compliment Orlandu's unwavering swordsmanship biggrin.gif .

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Posted: 15th August 2005 06:04

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Someone's obsessed. tongue.gif

Anyway, my personal favorite set up is:

Class: Summoner

Left: Faith Rod
Right: Wizard Rod/Nothing
Head: Flash Hat
Body: Robe of Lords
Accs: Magic Gauntlet

1st: Summon
2nd: Math Skill
React: HP Restore
Passive: Two Swords/Short Charge
Move: Move +3

It's never failed me. In fact, in my game it's quite common for him to wipe the board in a single attack, summon Zodiac in two turns, cast Cure for 300 HP; he's just a machine. Even Orlandu would be hard pressed to beat him, if he could.

This post has been edited by Shinryu on 15th August 2005 06:05
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Posted: 15th August 2005 15:31

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Thankyou for your input. I just recently finished the 'Deep Dungeon' and recieved the best treasures on each floor. I really dont use Ramza unless I'm forced to but I have a new setup!

Squire/Temple Knight

Right Hand: Chaos Blade
Left Hand: Golden Escutcheon
Helmet: Grand Helmet
Armor: Maxamillian
Accessory: Feather Mantle

Primary: Guts (Mastered)
Secondary: Draw Out (Mastered)
Reaction: Counter
Support: Secret Hunt
Movement: Move +3


This is also my Beowulf Setup when I'm not using Ramza, which is why I included the Temple Knight besides the squire.

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Posted: 15th August 2005 16:37

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Yeah, Mage Ramza holds great power. You know the fight with Wiegraf? The so-called "hardest fight in the game"?

Holy.

You win.

Yeah.
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Posted: 15th August 2005 22:24

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Quote (FabulousFreebird @ 10th August 2005 00:44)
But in my next game, I'm going for a magically-inclined Ramza, but not w/out a sword:

R. Hand: Rune Blade
L. Hand: Nothing
Head: Theif Hat
Body: Robe of Lords (or Light Robe if I can't find it)
Accessory: Bracer

Primary: Black Magic
Secondary: White Magic
Reaction: Auto-Potion
Support: Equip Sword
Movement: Move MP-Up

High Magic power equipped with the Bracer for high Physical power with White and Black Magic combined with a sword and a means of recovering both HP and MP w/out having to waste a turn (unless really necessary), I'm gonna' like this one thumbup.gif !

Hmm...interesting, but I rather like this better for a Ramzamage:

Rune Blade
Aegis Shield
Flash Hat
Robe of Lords (or Wizard Robe, Ramza has high HP anyways)
Genji Gauntlet (or Bracer)

Guts
Math Skill
Auto Potion
Magic Attack UP
Move+3 or Teleport

That way, you get better HP and AT without giving up too much magic damage. Plus, you get to keep Ramza's nifty unique abilities.

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Posted: 16th August 2005 10:51

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my 2 favorite setups are as follows

Wizard
Math skill
mp switch or abandon
2 swords (2 wizard rods)
move mp up or teleport

2 wiz rods, flash hat, wiz robe, magic gaunt

With this you can kill almost everything on the board in 1 hit. Another strategy like this is to make him a squire with exalibur and just holy everything in sight, healing yourself if you happen to be in that math skill.

the other one i like is

Monk
Guts
2 swords
equip armor
move +3

A few screams and you can kill anything just about with 1 attack.

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Posted: 16th August 2005 14:07

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Er...Daj...You can't use two support abilities at once.

Quote
Monk
Guts
2 swords
equip armor
move +3


2 swords and equip armor would be nice, if it were possible. I like your wizard Ramza set-up; I'll have to try it.

This post has been edited by GooseKnight on 16th August 2005 14:08

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"Yet another 'use your sword to magically deliver death from above' character comes in somewhere between the Living Cabbage and Milkmaid character options." -red_beard_neo
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Posted: 16th August 2005 22:35

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It varies for me, but generally either a Summoner or Squire for my Ramza, as follows:

Squire

Excalibur
Aegis Shield
Thief Hat
Rubber Costume
Angel Ring/Genji Gauntlet

Guts
Draw Out
Blade Grasp
Magic Attack Up
Move+3


Summoner

Faith Rod

Thief Hat
Robe of Lords
Angel Ring/Genji Gauntlet

Summon
Math
Blade Grasp
Magic Attack Up
Move+3
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Posted: 18th August 2005 03:34

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I think it's a waste of time to make Ramza a calculator-mage, because a female Wizard or Reis will have more appropriate stats every single time. I'll post two setups:

PA-oriented

Squire
97 Brave, ~20 Faith
Chaos Blade
Excalibur
Thief Hat
Robe of Lords
Bracer

Guts
Battle Skill
Blade Grasp
T
Move+3

This is kind of a boring setup, but it's damn effective. His only liabilities are vulnerability to attacks that aren't Faith-based and ignore Blade Grasp and real bad status effects, but if you aren't fighting any dangerous Shrine Knights, Morbol-class enemies, or Cockatori then you'll be alright.

MA-oriented

Squire
97 Brave, ~20 Faith
Rune Blade
Aegis Shield
Flash Hat/Thief Hat
Robe of Lords (best equipment in the game, period)
Genji Glove

Guts
Draw Out
Blade Grasp
Magic Attack UP
Move +3

This is the one I use the most often. Draw Out gives you a tremendous variety of powerful attacks that specifically target allies or enemies and don't bother with Faith, and Ramza's great growths make this setup extremely balanced. He's also got great longevity thanks to Blade Grasp and the Aegis Shield. You also have a sweet +7 to MA growth while MA UP adds I think 25% to you total (but don't take my word on that). So much fun.

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Posted: 29th August 2005 00:59

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Here's my setup

Ramza 97 Brave, Very Low Faith.

Chaos Blade
Excalibur
Theif Hat
Maximilian
Bracer

And Abilities

-Guts (mastered)
-Battle Skill (mastered)
-Counter is Hamedo if I know I'm fighting humans/Blade Grasp or Counter otherwise. Hamedo insures almost 100 percent evade of Human weapons, and a free painful attack.
-Two Swords
-Move+3

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Posted: 30th August 2005 22:26

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Ramza Lv.59
Brave:97
Faith:70
Job:Knight,or Lancer
Side Job:Squire
Counter:Blade Grasp
Speacial:Two Hands
Move:+2
Weapon:Excalibur(as squire or knight)Oberisk(as Lancer)
Helmet:Crystal Helmet
Armor:Reflect Mail
Acc:Bracer

This post has been edited by PeeWee on 30th August 2005 22:27
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Posted: 31st August 2005 18:58

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I would go with

R-Hand: Blood Sword
L-Hand: Rune Blade
Helm: Thief Hat
Armor: Black Costume
Accessory:Angel Ring

Primary: Throw
Secondary: Guts
Reaction: Damage Split
Support: 2-Swords
Movement: Move +3

But ya thats what I would do

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Posted: 31st August 2005 19:18

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I'd suggest Ramza like this. I like to call it the assassin setup

Equipment.
Up to you really, depends on what youare able to get or what you want to spend time getting

Abilities
Guts
Punch Art
Hp Restore/Damage Split
Two Swords
Teleport

I think the setup rocks. sure teleport will fail from time to time but if you use a failed teleport for a scream move then its not a wasted turn at all

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Posted: 31st August 2005 20:54

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Quote (Dark RAM @ 31st August 2005 13:58)
I would go with

R-Hand: Blood Sword
L-Hand: Rune Blade
Helm: Thief Hat
Armor: Black Costume
Accessory:Angel Ring

Primary: Throw
Secondary: Guts
Reaction: Damage Split
Support: 2-Swords
Movement: Move +3

But ya thats what I would do

First of all, since your primary skill is throw, that would make your character a ninja...which naturally already has the 2 sword ability, so ye need to find yourself another support ability.

Second of all, ninjas can't use the swords ye have listed. They can only use knives, ninja swords, and hammer-class weapons. I would recommend Spell Edges for the Don't Act status that they inflict.

Edit
It occurred to me later on that he may have meant his primary to be Guts and secondary to be Throw (he simply put them in the wrong order by mistake), but I can't claim to be able to read his mind.


As for me, the first time I beat the game, I had this setup for Ramza:

primary: Guts

secondary: Throw (if Ramza couldn't reach the enemy with his weapons, the stars served as an effective non-mp source of ranged damage)

Reaction: Abandon (might have used Blade Grasp, but at the time, I neglected the Samurai class, so... pinch.gif )

Support: Two Swords

Movement: Move+2 (might have used Move+3, but at the time, I also neglected the bard class, which is otherwise a next-to-useless class anyway)

Weapons: R Ragnarok and L Save the Queen

Helm: Thief Hat

Armor: Reflect Mail, which, along with the Ragnarok's Shell and Abandon, made Ramza a magic-repelling machine thumbup.gif. Also, Save the Queen's Protect made the Maximillian's extra +70hp almost insignificant, making the Reflect Mail that much more appealing.

Accessory: Germinas Boots (this time around, I jest wanted the extra movement flexibility)

All-in-all, me Ramza was a speedy and efficient brute, but I am currently playing the game again, so I'm willing to try out some of the other cool strategies listed here.

This post has been edited by Galsic on 1st September 2005 07:30

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Posted: 12th September 2005 07:48
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My ramza was

Lvl 50
Brave 97
Faith 60

Primary job Squire
Secondary job:Samurai
Response ability:Blade grasp
Move ability:Move +3

Equiped with
1st hand: Chaos Blade
2nd hand:Excalibur
Armor:Robe of Lords
Helm:Flash Hat
Acessory:Genji armlet

This setup ruled, he had protect, shell, haste a movemnt of 7 and his best samurai skill inflicted 450 dmage in a huge area for no mana cost and no charge time. Plus he could cast haste and regen in an area and shell and protect in an area. And he kills practicly anything with one atack.
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Posted: 4th October 2005 18:41

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My Ramza (a.k.a. Trox) is

Lvl 99
Brave 97
Faith 73

Primary: Chaos Blade x2
Armor: Maximillion
Head: Grand Helm.
Hands: Invisible Mantle

Ability's

Primary: Guts
Secondary: Draw-Out
Reaction: Blade Grasp
Support: Two-Swords
Movement: Move +3

This post has been edited by Trox on 6th October 2005 16:37

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Those who encounter me are also the ones that return to the city without they're armies I alone can beat all who oppose me.
Trox lvl 99
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Posted: 5th October 2005 00:50

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Quote
So not to many of you I assume can beat me lol


*ahem*

I'm not picking a fight... I swear I'm not... but a Blade Grasp equipped Knight with the Escutcheon II would own that setup you posted. Don't get me wrong... I LOVE building physical "tank" characters and teams over those wimpy, girly wristed "magic based" teams.... but we have our flaws by going that route.

My guess? Shotgunnova's end-game version of Ramza would bend my version AND yours over his knee, just because of his playing style. And likewise, someone on here could spank him... and our setups could probably beat that person. You see what I'm getting at? happy.gif

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Posted: 5th October 2005 18:59

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Quote (Hamedo @ 4th October 2005 19:50)
Quote
I'm not picking a fight.... I swear im not



lol no worries i dont flame but also ive seen that the escutcheon with blade grasp don't really matter as my current blade grasp solo ive seen is only a 2% hitting chance. But i agree a mage team would most likely be decent but only if ur opponent has his teams faith up if faith is low it don't really matter

This post has been edited by Trox on 5th October 2005 19:00

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Those who encounter me are also the ones that return to the city without they're armies I alone can beat all who oppose me.
Trox lvl 99
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Posted: 5th October 2005 20:00

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Of course. Bra.97 Fa.3 is a must for guys like us. happy.gif

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Posted: 6th October 2005 00:39

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hmmm.... i found this ramza powerfull

R hand: Chaos Blade
L Hand: Chaos Blade
Armor:Maximillion
Helmet: Grand Helm
Access:Genji Gauntlets


Primary: Guts
Secondary: Item,W Magic, Draw Out
Reaction:Blade Grasp
Support: Two Swords
Movement:Move+3,or ignore height

very powerful tongue.gif
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Posted: 6th October 2005 14:48

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My bad lol

This post has been edited by Trox on 6th October 2005 16:38

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Those who encounter me are also the ones that return to the city without they're armies I alone can beat all who oppose me.
Trox lvl 99
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Posted: 6th October 2005 14:56

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Ah, but Draw Out skills ignore evade and Faith, so a Ramza with around 17+ MA would be able to easily slay you with two Chihirijiraden attacks and one with 34+ MA could kill you with but one. You see, building up Ramza's attacking abilities and defense is not always the best way to go. If you prioritize MA and give him Draw Out he has fewer HP but far more effective special attacks - it's really a shame there isn't a good PvP out there for FFT, but if there was we'd actually be able to back up all this talk.

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Posted: 6th October 2005 15:00

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True about draw out and my bad on item lol when i checked it crap lol


This post has been edited by Trox on 6th October 2005 16:39

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Those who encounter me are also the ones that return to the city without they're armies I alone can beat all who oppose me.
Trox lvl 99
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Posted: 6th October 2005 15:39

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Dude on a Walrus
Posts: 3,944

Joined: 16/10/2003

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Quote (Trox @ 6th October 2005 10:00)
true about draw-out but i have item on as secondary ability so i cure and move onwards in battle.
(and if i could put my game on the internet i would but its illegal atm lol i made a fft online)

Sure Item can heal you, but so can Draw Out. Item can't cast Haste, Protect, Shell, or Regen either, can it? Basically, saying that your Ramza setup is better than the rest of them on this thread is a load of crock. No magic evade, no auto-stats at all, zero MA/PA boosts other than the Genji Glove, an ineffective secondary skill, yeah, that Ramza isn't elite at all compared to what else you can do with him. I bet it does an adequate job in the main game, but you aren't exactly an FFT genius if that's the best you have.

Oh, and I have a feeling your "lol ... fft online" claim is bull, just for the record.

Quote
yes but the chaos blade does not measure up to the 30 strength plus wut ever is added on to the strength with the two-handed i take 999 with every hit so may the first hit win (keyword first hit lol blade-grasp).


Ummm... you know that the Chaos Blade has 50 strength, right? Plus auto-Regen and stone-infliction? All that the Super Javelin has on it is double Jump damage and the extra range. Also, Blade Grasp only works on certain attacks, and it can't do jack against Draw Out, All Swordskill, or any magic attacks. Like I said earlier, your Ramza isn't that great.

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