News
News from December 2021
Final Fantasy XVI Development Delayed Six Months
The news wasn't all doom and gloom though; Yoshida stated the next big news drop is due for Spring 2022. Additionally, he listed the tasks they are currently working on:
- Increasing graphic resource quality
- Refining combat mechanics
- Fleshing out individual battles
- Putting the finishing touches on cutscenes
- Conducting overall graphical optimization
So while there have been delays, the game sounds like it has progressed fairly well into its development cycle.
Yoshida ended with an apology for not delivering more news in 2021 as had been previously stated, and thanked fans for their continued patience.
Source: Official Site
Posted in: Square-Enix News, News from Japan
Final Fantasy VI Pixel Remaster Delayed to February
The announcement simply says that "in order to bring you the best experience possible, we're allowing the necessary time to apply final polish while finishing development on the game." So, the typical amount of detail in such an announcement, but no reason to think that things are wildly out of control.
As a make-good, two more tracks have been added to the soundtrack available for pre-orders: a Timelapse Remix of Locke's Theme, and a new instrumental of Aria di Mezzo Carattere. The Timelapse Remixes are a blended version of the original OST and the new soundtrack.
Source: Final Fantasy on Twitter, Final Fantasy VI on Steam
Posted in: Final Fantasy VI
Chocobo GP Gets Second Version and Release Date
The "Lite" version, just announced, will be similar to a wide-release demo and will be free to play. While the full game will have a "story mode," which serves as the game's progression mechanic for unlocking characters and abilities, the Lite version allows the player to sample only the prologue and take part in some local and online multiplayer. Any saved data from the Lite version will port into the full version when purchased.
The new trailer also shows a bit more of the game's unique features like the 64-player knockout tournament online mode, so if you're interested in at least the Lite game it's worth a quick watch.
Source: Gematsu
Posted in: Square-Enix News
ICYMI: Square Enix at The Game Awards
The biggest and most immediate news we already suspected: a release of Final Fantasy VII Remake for PC. That was confirmed last night, and not only that, it was confirmed for next week and also confirmed to include Intergrade. Unlike the PlayStation 5 release that pretty much nobody has gotten to play because nobody has a PS5, this one will not be able to be upgraded from a previous PS4 purchase. That said, the PC version will still play at up to 4k with a good enough rig, and the specs to play at 1080 seem quite reasonable aside from perhaps the 100GB space requirement! The game will be available on the Epic Games Store only, at least for now.
Forspoken, the game long known as Project Athia, also got a new trailer last night and, I believe, the first specific announced release date: May 24, 2022. The game will be released only for PlayStation 5 and Windows. The new trailer is below for your enjoyment.
On top of that, if you are interested in the awards themselves, Square Enix as a developer and publisher won five. Two were for Final Fantasy XIV, and one each for Life Is Strange: True Colors, Guardians of the Galaxy, and Nier: Replicant.
Source: Square Enix Blog, Wikipedia
Posted in: Square-Enix News, North America
Caves of Narshe Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.