News
News from December 2004
SQL Errors Redux
Let me stress that this is only our fault in so much that we chose FuitadNET as our web hosting provider. There's nothing we can do to solve this short of harassing them. It's their problem that they let areas fill up that are necessary for the correct operation of our databases. We can't empty them, since much of their contents belong to other users - again, let us stress that this problem is caused without our mistake; the error belongs to the web hosting company and their staff.
Still, thanks to those of you that let us know. I'll reiterate my guidelines for e-mailing us from last time this happened:
It's better that not every member e-mails us: perhaps the folks in chat at the time could arrange for one person to send the e-mail. Keep the subject line "SQL Error" (change the '+' in the default subject to a space, if it's there) so we can filter the messages nicely.
Thanks for your patience, folks.
Edit
Some clarification - the problem described here with the web hosting applies ONLY to "error 28" issues. Other problems may not be host related and should still be brought to our attention using the guidelines above. -R51
Posted in: CoN Site News
Nintendo DS Selling Strong as Expected
To help keep up with this tremendous demand, Nintendo expects to recruit an additional assembly firm (making a total of three) to manufacture the consoles. Nintendo has also revised its initial DS sales target, now aiming to have 5 million units sold by the end of March 2005.
The Nintendo DS became available in stores on November 21 in the US, at a retail price of $149.99.
Sales began in Japan on December 2, at a similar price of 15,000 yen.
European sales are scheduled to begin next March.
Information about features of the Nintendo DS may be found at Nintendo's Official Website; additional information about the sales and release of the Nintendo DS, along with hardware specifications, is available from UK-based news website The Register.
Posted in: Gaming Industry News
Final Fantasy Concert
"The two-hour program will be produced by Uematsu, and conducted by Grammy award winning Arnie Roth, who is the music director and principal conductor of the Chicagoland Pops. Scenes and scores from the games will be seen on massive screens.
Other tour locations or which scores from the games have not been confirmed at this time."
****
I think this is very exciting. There's a link on this page that gives details about purchasing tickets.
Posted in: Square-Enix News
Electronic Arts Developers Sue Company
As reported by NPR on Morning Edition this morning, a class action lawsuit has been filed by several employees of Electronic Arts against the company. At issue is the matter of unpaid overtime, the amount of which has led the plaintiffs of the case to charge that EA fosters a poor work environment. The story articulates the extensive work hours and health problems caused by the game industry's "dirty little secret" - exploitation of their developers. The class action suit articulates that other California creative employees are entitled to overtime when the employees in question do not have control over the "creative vision"; that is to say, the employees create only what they're told to create; the suit seeks that the developers be treated the same as orchestra musicians and workers in the cinema industry.
The counterpoint is that EA, and other game developers, do only what they have to in order to sell games and give gamers what they want. Budgets are tight to keep the games at certain price points in some cases; timelines are nearly always tight, as people expect their games to be available for the Christmas season, or at the beginning of the sports season for sports games.
The questions for gamers, really, are these: Are we willing to pay more for games so that the developers are compensated for overtime on months of 18 hour days, six days a week? Are we willing to accept that we might get the new Final Fantasy, or Tekken, or Madden, or any game developed in the US, a little bit later than what we hoped? Do the developers, as salaried employees, really deserve to be paid overtime; would the quality of the games be enhanced by adding this provision? It's clear what the developers think - we'll have to wait and see if the courts agree.
The story is 6:35 long, and can be streamed via Real Media or Windows Media Player 9. You can reach it at NPR's archive.
The counterpoint is that EA, and other game developers, do only what they have to in order to sell games and give gamers what they want. Budgets are tight to keep the games at certain price points in some cases; timelines are nearly always tight, as people expect their games to be available for the Christmas season, or at the beginning of the sports season for sports games.
The questions for gamers, really, are these: Are we willing to pay more for games so that the developers are compensated for overtime on months of 18 hour days, six days a week? Are we willing to accept that we might get the new Final Fantasy, or Tekken, or Madden, or any game developed in the US, a little bit later than what we hoped? Do the developers, as salaried employees, really deserve to be paid overtime; would the quality of the games be enhanced by adding this provision? It's clear what the developers think - we'll have to wait and see if the courts agree.
The story is 6:35 long, and can be streamed via Real Media or Windows Media Player 9. You can reach it at NPR's archive.
Posted in: Gaming Industry News
New Media
Also up is some new Final Fantasy VI media. Thanks to Dong0, we have a Japanese commercial advertising (I presume) the re-release of Final Fantasy VI for the Playstation over there. It's MPEG and about four megabytes, so pick it up!
We hope to have some more media updates soon, so keep hounding us to finish.
Posted in: CoN Site News
Code Age? What?
The only solid fact known about the game is that Yusuke Naora, previously of Chrono Trigger, Final Fantasy VII, VIII, and X, and The Bouncer fame, will be the game's director. Not even the console(s) that this title will appear on are known. It is listed under "New" for its platform which at least seems to point to the next gen consoles.
As stated already, the trailer is more than a little mysterious. Square Enix call the game a "New Concept Brand." Absolutely nothing is said concerning the gameplay.
Here is a transcript of the trailer's narration (thanks to GamesAreFun):
"Deep, deep into the sea where light cannot reach,
The environment is severe beyond imagination.
One fish evolved its eyes to seek for light.
Another fish evolved its mouth to seek food and to survive.
Mankind escaped from evolution by crawling out of the water and reshaping its environment.
Everyone was dreaming of a bright future,
But that was abandoned by a new world order.
This is a story about people that were once human.
This is a story about people that continued to be human.
Code Age.
[Our] heart was screaming,
Evolve if you want to survive. "
------
It will be interesting to see what genre this game falls into, or if it attempts to create its own. If the game is anything like EVO: Search for Eden, then I'm very intrigued. I wish I had some free time to play EVO right now.
Posted in: Gaming Industry News
Caves of Narshe Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.