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New Details on Dragon Quest Prequel Emerge
First revealed visually at Jump Festa in December, the prequel - in league with Square-Enix's Mysterious Dungeon series - will fixate on the childhood adventures of Yangus and the trials which molded him into the, uh, "hero" he became. The story kicks off with Yangus insolubly appearing in an alternate world where he begins his quest through the true meat of the game - the ever-changing dungeons.
Just like the Mysterious Dungeon titles it takes after, Dragon Quest Yangus will contain ample dungeons to tackle and traverse that are generated randomly with each playthrough. That is, their regeneration would be limited as such if not for a new feature implemented within the game: To be blunt, this time around the dungeons will also regenerate with a purely chance outcome each time they're exited and then re-entered. Players will be forced to think twice before stepping outside of one; it will be as if a new dungeon took its place upon returning back inside.
Update! Dragon Quest Yangus is now scheduled to hit the PlayStation 2 in Japan on April 20th, 2006.
Screenshots
Source: RPGamer
Posted in: Square-Enix News, News from Japan
Warning: May Contain Sharp Edges
The most notable victim we've found so far is the data from our actual forum posts. I've manually fixed several serious errors in this regard, but there will continue to be unusual corruption in some old messages unless we restore an earlier version. Sorry about that.
If you spot anything else anywhere on the site which appears to be corrupt somehow, such as obviously massively inaccurate data (more so than our usual standards anyway!), odd symbols in text descriptions, or apparent programming code leaking out onto the visible site, please report to us as soon as you can where it is and what's wrong with it. We're still not sure how much this might've affected.
Sorry for the inconvenience.
Posted in: CoN Site News
$499 PS3 Launch?
Sony has been pretty quiet on the topic, stating only that "it will be expensive" and not even directing that comment to the general public, but given what we know about the technology Sony intends to include and how much that technology costs, the previous assumption of something around the 360's $399 seems naive. For instance, Sony has been widely touting BluRay DVD technology, and will obviously be using it to read discs. A recently debuted BluRay DVD player was priced at $1,800.
Are they doing us just to scare us, so the $399 that they've been intending all along seems like a real bargain compared to the numbers we've been imagining? I guess they'll have to tell us sooner or later.
Source: cnn.com
Posted in: Gaming Industry News, News from Japan
Dragon Quest Bound For Nintendo Revolution?
When prompted by a question regarding the Revolution's controller, Yuji Horii divulged quite a bit of eagerness in response: "I loved the fact that it was interactive, that you do something and you get feedback." According to Horii, a novel concept behind the greatest video game would involve complete interactivity and dictate that consequences are received from the player's every action. Because of the Revolution controller's function, the interactivity isn't limited simply to the gameplay, but extends to the hardware itself. "You do something, and it reacts to you," he stated. "It's human nature that to have some feedback from your actions is rewarding."
So what does all this toying with the idea really amount to? Frankly, the details are too few to draw a solid conclusion, but not too vague to speculate. Oddly enough, the question "Are there any plans to release this title (Dragon Quest VIII) on different platforms or game consoles?" that sprung up on the event's press notes was met with a curious "TBA" (To Be Announced) printed next to it, although nothing yet is confirmed.
The highest selling series in Japan, the very last major Dragon Quest title to be released on a Nintendo console was in 1995, and it's been even less recent for gamers outside its country of origin. But whether or not it's by a gambler's chance, an emergence of the Dragon Quest series on the Revolution may very well have its potential.
Sources: CVG
EuroGamer
Posted in: Square-Enix News, News from Japan
Sony PS3 Controller Absent in Latest Display
However, noticeably missing in the display was the PS3's controller (shown here). The absence of what was originally thought to be a finished product of the controller strongly suggests that Sony took it back to the drawing board. The PS3's controller was widely criticized for a probable lack of comfort and its bizarre shape (often mockingly referred to as a "batarang"), particularly when the PS2's DualShock 2 controllers were so widely popular and successful.
This move is surprising for anyone that made the reasonable assumption of thinking that the batarang was the final build of the PS3 controller. All of the negative criticism of said batarang and the widespread praise of the XBox 360 controller (shown here) appeared to cause Sony to panic somewhat and begin work anew on the controller for the enigmatic PS3.
The PS3 is scheduled for a 2006 release, but the second-quarter release date seems even more unlikely now, with rumors of buggy development kits and this new supposed redesigning of the controller.
Sources
Punch Jump, via digg.com
Posted in: Gaming Industry News, News from Japan
Two EverQuests Call for Two More Expansions
With the stack of holidays all but out of mind and the New Year's hangovers now long forgotten, it's once again that mystical time when one's forced to get things back in gear. And what better way for me to kick off the new year than with the latest details on every PC addict's revered fixation and second reality, often called EverQuest?
To be more specific, Sony Online Entertainment contemporarily stated that expansions for EverQuest and EverQuest II were soon on the way. The two new add-oners, Prophecy of Ro and Kingdom of Sky, are both expected to come out this February. However, this time around players will be exposed to more depth in the online RPG as they locate and make use of - or simply break apart for the sake of fun - various destructible items. There are dozens of extra zones and multiple new dungeons to explore, as well as over 30 additional missions to keep fans occupied, plus even more!
The story behind EverQuest II: Kingdom of Sky in particular, involves an area above the world of Norrath; a place among a series of floating islands together known as the Overrealm. Along with the ten brand new zones, higher level caps, and the umpteen creatures incorporated within the land are the tantalizing Good and Evil deathmatches held between characters - a feature made possible due to the expansion's "Player versus Player" functionality.
Kingdom of Sky will be out on the 11th of February. As for Prophecy of Ro, it will turn up in retail stores and online come the 21st, just shy of two weeks later.
Source: RPGFan
To be more specific, Sony Online Entertainment contemporarily stated that expansions for EverQuest and EverQuest II were soon on the way. The two new add-oners, Prophecy of Ro and Kingdom of Sky, are both expected to come out this February. However, this time around players will be exposed to more depth in the online RPG as they locate and make use of - or simply break apart for the sake of fun - various destructible items. There are dozens of extra zones and multiple new dungeons to explore, as well as over 30 additional missions to keep fans occupied, plus even more!
The story behind EverQuest II: Kingdom of Sky in particular, involves an area above the world of Norrath; a place among a series of floating islands together known as the Overrealm. Along with the ten brand new zones, higher level caps, and the umpteen creatures incorporated within the land are the tantalizing Good and Evil deathmatches held between characters - a feature made possible due to the expansion's "Player versus Player" functionality.
Kingdom of Sky will be out on the 11th of February. As for Prophecy of Ro, it will turn up in retail stores and online come the 21st, just shy of two weeks later.
Source: RPGFan
Posted in: RPG News
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Caves of Narshe Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.