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Final Fantasy XV in 1080p


Final Fantasy XV
Final Fantasy XV is obviously going to be a high-res game. We're fully in the current generation now and there's no possible excuse otherwise. However, we hadn't seen it as such, and that's a shame.

Not now, though - last week, Square Enix released a 1080p version of what we'd previously seen, and if you liked the direction it was going before you should really love it now. Of course, this video's on the web, and therefore the resolution you really get is going to be a function of your internet and viewing device capabilities, but it does look pretty impressive maxed out and fullscreened on my machine.

It looks to me like the framerate could still use a bit of work, and while the main features such as characters, backgrounds, vehicles, and monsters look phenomenal, some of the smaller assets like grasses still have some refinement to go. Even unfinished, this is probably worth checking out to see what all those years have been doing!

Source: GameSpot

Sparkly Square Enix Merchandise


Square Enix
Do you have more money than you know what to do with? Are you one of those lucky Square Enix fans with a significant other who is also a lucky Square Enix fan? The holidays are coming up, and to reinforce that fact, Squenix is updating their merchandise line with a boatload of pretty-pricey swag to wear on your person.

This might sound like I'm mocking, and to a small extent I suppose I am, but the jewelry and baubles worn by Final Fantasy characters has always been something that interested me, particularly in the cases where it illustrated something about the character's personality. Somewhere I even have a cheap knockoff of Griever that I got back in college, and if I had the disposable income for such a thing I might be tempted to partake in these new official designs as well.

Anyway, the interesting stuff is the merch and the prices, right? A lot of the silver pieces have yet to be released, but there are some cool ones. For $190, you can pick up a pendant that echoes the cog design of Cloud's gauntlets. For only $120, you can get a silver Cactuar or a silhouette of a Monster Octopus-style Chocobo. If you're more into the newer games, you can also get a L'Cie emblem or Serah's engagement pendant. And, since Square Enix have merchandising deals with other IPs, you can even spend a cool three hundred bucks to get yourself a Batman, Superman, or Wonder Woman pendant, or even more for Raiden's emblem from Metal Gear Rising.

There's quite a bit more that I didn't mention, including a Shinra tie clip that I would totally wear if someone bought it for me (and if I ever had to wear neckties). If you're interested or just curious like I was, check out the link below.

Source: Square Enix Products | Jewelry
Posted in: Square-Enix News

Majora's Mask Confirmed for Nintendo 3DS


Nintendo 3DS
Satisfying the desires of many Nintendo gamers, a re-release of Nintendo 64's The Legend of Zelda: Majora's Mask was confirmed as an upcoming title on the 3DS. There aren't many details around the re-release as of yet, but when Ocarina of Time was re-released in the same vein, it featured improved graphics, bug fixes, and a new, more difficult gameplay mode. Perhaps we can expect the same from Majora's Mask?

I personally am thrilled about the news. I'm hoping that it doesn't get upgraded to the upcoming "New" 3DS, because it'd be great to have this available on the system I currently own. I never got around to playing Majora's Mask back when I owned an N64, instead pretty much stopping at Ocarina - I'd love to be able to play a game that I've heard is really good. What does everybody think of this news?

Source: Gamespot

For the Birds: The CoNcast Episode 26


Podcast
Man, it's been a long time since we did a CoNcast. It can be hard to get folks together when there's so much going - work, gaming, laziness...

Well, anyway, here's a new one. We went the weird angle again, and Tiddles and I decided to blow a day and a CoNcast on Twitch-streaming a big chunk of the preeminent dating sim video game featuring birds, Hatoful Boyfriend.

Not familiar with this gem of a game? What, are you nuts? Bird-brained?! Well, here: learn more about why this is so appealing.

Also, check out this collection of weirdo stuff and try to trace all the ways we're able to struggle to connect other games and media to this incredibly odd experience. And, if not being able to see it yourself doesn't do the job for you, watch the extended experience on Twitch. Or, well, watch it when we figure out how to resurrect the thing since I forgot to store it.

We are on a roll around here.


Source: The CoNcast Subscription Feed, The CoNcast on iTunes, This Episode
Posted in: CoNcasts

FFXV News Review: A Tale of Two Directors


Final Fantasy XV
It was the best of times, it was the worst of times... actually, that's about right. There's been a lot of FFXV news about in the last week or so, and some of it quite big;now that the dust has cleared, here's where we stand.

The biggest change is that Tetsuya Nomura has been replaced by Hajime Tabata as head director. This came as a surprise to just about everyone, even the folks over at Famitsu. The two had been co-directors since 2012, but the project had been Nomura's baby since the beginning; Tabata was only added to begin with in order to keep the company's PS4 projects (he was and continues to lead work on Type-0) on the same page.

Depending on which source you believe, this change varies greatly in significance. For Kotaku, Tabata is 'the man who saved FFXV,' but though the change was indeed sudden and unexpected, the real story is probably less drastic (but also thereby less click-bait-y). Nomura has always been more on the design and outline side of things (we are told he will now be able to focus primarily on Kingdom Hearts III, as well as a couple projects in early development), so his replacement may just be a case of playing to personal strengths. All the same, Nomura has been silent on the change, and it would be very difficult to not see a Hand of Judgment in his reassignment.

Tabata assured Famitsu that, while the product that will ultimately emerge as FFXV is different from the project conceived of as FF Versus XIII even as recently as 2012, there is a continuity of vision between Nomura's work and his own. While character design and combat type are prominent examples, another key continuity is that of overall plot vision. The earliest trailers for FF Versus XIII quoted Shakespeare and promised a 'fantasy based on reality'; Tabata told Siliconera that he has become interested in engineering a historical feel in his work with Type-0 and FFXV, something which he hopes to approach more explicitly in future projects.

A demo for FFXV, featuring the subtitle Episode Duscae, will be included in the release of Type-0 HD, which will be available next year on March 17th in the US and March 20th in Europe. The specifics are still vague, but the demo is reported to contain about four hours of exploration, and Tabata has made it clear that he is working hard to ensure that it will please. There has been no hint regarding the release of the full title.

The game, Tabata said in an interview with 4Gamer, is around 55% completed. This is admittedly a disappointment: yes, development had to be restarted from scratch when the decision was made to switch to PS4, but that was some three years ago. He is acutely aware, as several interviews show, of the high stakes - not only for producing a flagship, console Final Fantasy title but for one that has already had so much time and money invested in it.

Part of the new direction that Tabata's director-ship has indicated is that he wants this game to feel 'casual.' This will be evident both in the party dynamic - the protagonist's car will be a mainstay and he hopes to create the feel of a 'road movie' - as well as the combat engine, which Tabata hopes to streamline. These aspects, he believes, will make the game approachable despite its size, as well as appealing to the aging demographic (THAT'S YOU JOSH) that originally played Final Fantasy games.

There's a bit of heat, as one might expect, coming from the Kotaku Justice Pulpit and directed at the fact that the main playable characters will all be male. While this fits with what we've seen in trailers from the very beginning, it is a bit unusual given the series' strong history of female protagonists (and with mostly realistic clothing / breast sizes, at that). It is the hope of this writer that, unless informed of some malign intent on the part of Square Enix, we can just infer that the team is looking to create a specific vibe in this game rather than initiating a project to finally rid the world of all women.

But hey, if you disagree, let the world know thine fury via comment!

Source: Siliconera, Kotaku, Siliconera
Posted in: Square-Enix News

Square Enix Go Mad for Steam


Steam
A while back, a wise newsposter said that the Final Fantasy III PC release could be a precursor to Final Fantasy IV. That handsome fellow was right, as the game showed up on Steam yesterday at the same $16 price point of FF3.

Not only that, there was another surprise today, when Final Fantasy XIII showed up as well at the same price point but on sale for 10% off as of this writing. Say what you will about Final Fantasy XIII (and so will I - I got sucked in after about ten hours and absolutely adore it), but the Steam version is as of right now the top selling game on Steam, and it doesn't even release for another two and a half weeks.

2014 could be the start of a very good run for Final Fantasy fans who are also PC gamers, as the two XIII sequels are also confirmed to arrive by early next year. Type-0 HD is even coming to Steam next March!

The timing of these releases and announcements is clearly tied to Tokyo Game Show, and there is a lot more news from Squenix this week. These two games are on sale right now and that puts them to the top of the queue, though, so keep an eye out for another recap in this space soon.

Source: Kotaku

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©1997–2025 Josh Alvies (Rangers51)

All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.