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Final Fantasy V Joins Cohort on Windows


Final Fantasy V
Final Fantasy V was the first game to be released for mobile platforms in the most recent in-game art style, back in 2013. Said art style is a bit polarizing among the fanbase, but one thing that it has going for it is that it appears to be pretty easy to scale for various devices - in fact, after these two years, it just dawned on me that this is probably one of the main reasons that the art was changed in the first place.

And, that might be relevant now, because after the ports of Final Fantasy III and Final Fantasy IV to Windows recently, the mobile version of Final Fantasy V is coming too. The game will be released on Steam on September 24 at a price point of $15.99 before a preorder discount of 10%. As a reminder, this game will have the same content as Final Fantasy V Advance (which of course means CoN can be your guide), but will have the updated look and feel of the iOS and Android ports. New to this version will be gamepad support, Steam achievements, and Steam trading cards.

No, they haven't announced the same for Final Fantasy VI yet. Yes, I expect they will, and probably quite soon.

Source: Siliconera
Posted in: Final Fantasy V, North America
(6 Comments – Last by Spooniest)
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Tokyo Game Show 2015 Lineup from Square Enix


Tokyo Game Show
Square Enix: Japanese game company. Therefore, it stands to reason that the Tokyo Game Show is a fantastic place to see their biggest upcoming lineup. Siliconera has translated the official list of TGS appearances and categorized them for all of us; here are some highlights, but head over there if you're interested in the (quite extensive) full list.There will be a number of streams put on as well, starting at 9:30pm Eastern time on September 18th and 19th (mid-morning the next day in Tokyo in both cases). No word regarding whether there will be subtitles for those of us clamoring for English news.

Source: Siliconera
Posted in: Square-Enix News, News from Japan
(2 Comments – Last by Death Penalty)
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Final Fantasy XV at PAX Prime


Final Fantasy XV
Final Fantasy XV was at PAX Prime in full form at the end of last week, so here's our summary of what went down!

First off, and perhaps the point of greatest interest, was Hajime Tabata's continued insistence on FFXV's 2016 release (as well as its worldwide simultaneous release, which was announced two weeks ago). It seems safe to assume that this means late 2016, particularly since Square Enix will be holding a major event of its own in March 2016, at which Tabata promised the game's official release date will finally be made known.

The presentation also showed more of what to expect from the game's driving system. The famous/infamous roadtrip-mobile, named Regalia, will facilitate both automatic and manual driving, giving the player the option of either transporting immediately to the desired destination or traversing the map manually, with the ability to stop at any point along the way. Multiple camera angles are available to take in the scenery. (I encourage you to check out the video linked below.) We were also told that players will actually need to pay attention to how much gasoline they have and obtain more as necessary -- much as players must attend to their characters' dietary needs at campsites, as we've already known for some time now.

A lot of (gorgeous) art was shown as well, both concept and rendered. Some of these were for locations we've already seen, but others, like the lonely coastal outpost of Caim, are new.

As anyone familiar with Episode Duscae will know, Eidolons are expected to play a prominent role both in the game's plot and its mythos. On that note, the panel showed a piece of concept art featuring a creation scene of sorts, in which a host of Eidolons are... participating? On-hand? Providing emotional support? This could be a rewritten bit of inheritance from FFXV's days as part of Fabula Nova Crystalis, but for now it's anyone's guess. The panel further assured that Eidolons will have more personality as well -- though I'm not quite sure what exactly that means -- and went on to introduce Leviathan, a series mainstay, as female. This raises all sorts of reproductive questions... brb, gotta go fanfic.

Finally, the group made a few promises regarding what to expect at Tokyo Game Show, their next scheduled event. First, cars. We'll hear more about cars and traveling. We'll also finally hear more about the character Lunafreya, the strong-willed female protagonist, and the role she'll actually play in the game. TGS begins on September 17th, so you won't have to wait long to get your next FFXV fix!

Source: Square Enix Youtube Channel
Posted in: Square-Enix News
(0 Comments)
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Final Fantasy XIV's Triple Triad Released for iOS and Android


A Realm Reborn
Nearly a year ago, we covered Square's plan to release new mobile titles in 2015. Between then and now, I missed that Portal, what I previously described as the "helper app," was released. The main app is a news and information aggregator, but apparently within its framework is the capacity to serve games. A new version of Triple Triad is the first of those games.

This version has both single- and two-player modes, so one can play against the CPU or other folks online. The cards are similar to the Final Fantasy XIV version, pulling characters and such from the entire canon of Final Fantasy games. It's free-to-play, with microtransactions and time gates dictating how often you can play. The player starts with five "stamina crystals," and each game uses one of the five. Restoring a crystal requires either a microtransaction of a thirty-minute cooldown.

If you're a Final Fantasy XIV player, you will soon be able to link your Portal Triple Triad games to your XIV account, likely for in-game rewards or achievements in the latter. That functionality is not yet up and running.

Both Portal and Triple Triad are free to download and available for both iOS and Android.

Source: Siliconera
Posted in: Square-Enix News
(1 Comments – Last by Pooka)
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Final Fantasy VII Released! For iOS!


Final Fantasy VII
If Square Enix were Apple, they would have had the HD Remake done when they announced it, and it would have just shown up in the PlayStation Network store during the presentation. What's really happened, though, is that an unannounced port of the newest PC version of Final Fantasy VII has appeared for iOS devices, at least in New Zealand; regular readers of CoN news will recall that iOS releases tend to start there and appear in other locales going westward over the next day or two.

The release trailer doesn't seem to make anything clear regarding how the game works. There are no visible touch controls shown in any of the clips, which are mostly clips of FMV cutscenes. However, Engadget reports that instead of reconfiguring the game to be more touch-friendly, the game will have a virtual joypad on screen. I personally suspect that the game will remain in the standard 4:3 ratio, leaving room on the sides of the screen for controls, at least for phones. If you've already gotten the game on your iOS device, perhaps you can fill us in - the New Zealand price has come in at $19.99, so I can't say that I'm up for it just yet.

This version of the game will include a few cheats by default, such as the ability to max our all character stats with the push of a button, and the ability to turn off random encounters. This will essentially allow the player to treat the game as a Final Fantasy VII slideshow if desired, with most of the gaming elements replaced with short bursts between cutscenes.

The game is supported only by iOS 8, and the hardware required appears to be of the iPhone 5s generation, meaning phones and tablets roughly two years old and newer. There's no indication of an Android version at this time.

Source: Engadget
Posted in: Final Fantasy VII, Square-Enix News
(3 Comments – Last by Amalech)
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Catching Up on Final Fantasy XV, Summer 2015 Edition


Final Fantasy XV
News really dries up when Death Penalty and I go a-travelin', does it not? Fear not, as I'm back now and he will be soon as well; however, don't forget that all of you out there are free to write news that we're missing!

The annual Gamescom conference was in Cologne, Germany last week, and as loyal readers will know, Hajime Tabata explained back in June that there would be no new Final Fantasy XV news until then. Storing things up for a couple months led to a news blowout on this hotly-anticipated game, as follows.

The biggest thing, of course, is the new trailer. Square Enix love their trailers, and with trailers like this who can blame them?



This trailer is a flashback to fifteen years before the intended timeline of the game, with emotional scenes between young Noctis and his father, King Regis.

Gamescom was also the location and time of the most recent Active Time Report, and it and the discussions around it formed the core of new Final Fantasy XV information for the summer. Among the sights, sounds, and tidbits released:
A girl who had previously briefly appeared in media released by the Nova Crystallis team, Lunafreya, was also confirmed at Gamescom to be Noctis' betrothed, an arranged royal marriage to ensure peace with Tenebrae. At the start of Final Fantasy XV, she and the king are presumed dead, but come on - we all know that's not gonna happen.

And, to bury the lede as I so love to do, not only did the team confirm the game will not slip to 2017, they also confirmed simultaneous worldwide release. How about that?

Source: Siliconera
Posted in: Square-Enix News, News from Japan, News from Europe
(0 Comments)
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