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Wii 2: Holiday 2012?
It appears that Nintendo is willing to admit that they will no longer be able to survive on first-party console games, and that the new box will be better equipped to deal with, at the very least, the current competition. Of course, there's no way to know how Nintendo's next outing might cope against the next Xbox or Playstation, as there are just way too many variables way too off in the future. However, it does seem that the specs or even prototypes might already be in the hands of some third-party developers, which provides a nice bit of lead time into day-one titles for next Christmas.
Lending further credence to this still-not-official news is the fact that the current Wii is looking to get a price cut in May. This will be only the second price drop for the system, and the new price will settle in at $150.
For more information, it's probably going to be E3, which is in early June. However, it's all but certain that someone will break more concrete information sometime in the next eight weeks.
Source: Game Informer
Posted in: Gaming Industry News, News from Japan
Details Emerge for Wii RPG Pandora's Tower
The game is called "Pandora's Tower," and it's an action RPG. Despite having little experience with games like Devil May Cry, I have to say that my very first impression of the snippets of game play remind me of that sort of game. There are some large beasts, some rapid-fire combat, and fairly expansive environments in which to fight.
The storyline begins at the harvest festival of the nation of Elysium, where a young girl performing for the crowd falls stricken as monsters attack the festival. This girl, named Ceres, is rescued by her (considerably older) friend Ende and a merchant named Graiai. However, Ceres has been cursed by the monsters, and Ende must immediately begin some dungeon crawls in an effort to break the curse forever before Ceres is consumed.
The game's out in a little over a month in Japan, but no American or European release has been announced. With the dearth of RPGs for the Wii, though, it would seem like there's a decent chance it will make it over. To see more, check out the writeup and the video from andriasang.
Source: andriasang
Posted in: RPG News, News from Japan
Square Enix and Sony Pair for Special Edition Controller
The controller is called the DualShock3 SE (for "Square Enix", not "Special Edition"), and it is expected to list at about 5,500 Yen (currently about $67 US), about the same as a standard DualShock3, shares a lot of physical characteristics with the original PS3 pad. It will, at least for now, be offered only in black, just as the original DualShock3, with the standard general layout and handgrips. After that, though, the pad is departs wildly from the standard controller - the article quotes a Squenix source as saying "we determined that the best way to play games from the modern Final Fantasy series was to streamline the controller so that the most necessary buttons are always front and center." The development team for the new controller realized that most of the action in Final Fantasy games in the last decade results from either pressing the up arrow or tapping X, to either progress through the linear maps or dismiss repetitive dialogue or cutscenes, and as such they made those buttons the focus of the pad.
The team realizes that the new style of the pad is not for everyone, and suggests that gamers choose the pad that works best for them individually. "We know that this isn't what you'll want to use for Gran Turismo [or other games], but we think that our pad will make sense for those who love Final Fantasy games." The controller will be released in Japan concurrently with Final Fantasy Versus XIII; there's no indication yet whether it will come to the West, or if Square Enix are working with Microsoft or even Nintendo on a similar device.
Below is a scan from the issue of Dengeki, as well as a higher-resolution render also released by the magazine.
Source: Dengeki Playstation
Caves of Narshe News Available on Social Media
For a couple weeks now, we've been testing our ability to automatically post our news also to Twitter and Facebook every time a CoN staffer - or you, hint, hint - clicks that "Post News" button. After seeing good results, I wanted to make sure that all of our news readers and forum posters at the site knew the feature was there.
So, if you want to be notified in your feed every time we post the latest Square Enix news, publish news about the site, announce a contest, or anything else, it's easy and you have two options: either +Like the CoN Facebook page or follow @cavesofnarshe on Twitter.
Hope to see you there soon!
Posted in: CoN Site News
Square Enix News Tidbits: Handhelds Are Your Gods
Let's start with the biggest one: we already talked about Final Fantasy VI coming to the Wii Virtual Console in Japan. Next month, it's getting a new partner in crime: Chrono Trigger. Like Final Fantasy VI, it seems a total no-brainer to bring this one to the States soon; however, there's no announcement yet for anyone in the West. I think you probably can hold your breath, though, if you really want to; again, kind of a no-brainer to bring one of the best RPGs of the 16-bit era over and make a bit of cash from it.
There's new info for Final Fantasy Type-0 this week; it appears that Jump and Dengeki Playstation beat Famitsu to the ball. There's a bit of gameplay info and some new screens from Jump, and Dengeki published some battle screenshots and a bit of early description of how the battle system will work. To me, it sounds a bit like a multi-member-party Crisis Core, with the battles resembling the missions of Crisis Core a bit, as they seem to contain a series of battles which end only when you find and defeat the "lead enemy." To explain the difference in the characters, Dengeku also goes a bit into three of the characters' fighting styles: Ace tosses cards a la Setzer for both attack and defense, Nine is a lancer, and Queen is a swordswoman. Famitsu did catch up at the end of the week, with a big blowout of new screens and even more battle, story, and character information than the other two, including some extrapolation on the party setup - while parties will include three members, you will control only one at a time - switching between the three can be done mid-stream, though. Anyway, my favorite part of info from that rollup is that there might actually be a playable Tonberry character. How great would that be?
Final Fantasy III dropped for iOS this week, at the low, low price of $15.99. When you consider that the DS version is still twenty bucks from Amazon, maybe that's not so bad. The reviews on iTunes are really great so far, but really, how much can you trust reviews like that? I will say that the game looks pretty fantastic based on the screens and video I've seen, but I just can't really fathom using my phone that much for a game. The release of III pays dividends for those who want other FF games on their Apple devices, though: Squenix is dropping the prices of their other games until the end of the month to celebrate. For instance, Final Fantasy is down to $3.99, and Song Summoner is $4.99, both the cheapest they've ever been, by far. Something that's not going on sale is the gallery/calendar/clock Dissidia Duodecim app, which rings in at $5.99 and has some pretty pictures and some functionality that is like what is already on your iOS device, just not as useful. Well played, Squenix.
Final Fantasy IV: Complete Collection released in Japan yesterday, too. andriasang brings us all of the launch info for the game, from adverts to related Dissidia Duodecim content to downloadable wallpaper, the second of which is really pretty awesome.
In Square Enix business news, the company announced this week that they launched a new subsidiary on 7 March called Hippos Lab, with an adorable logo to match. This company allegedly will be tasked with creating original content for smartphones - what this really means remains to be seen, but it could be interpreted that either the wash of smartphone remakes is at its end, or that it might just continue while the new company focuses solely on new games and new IPs. Simultaneously, the company said that the announcement regarding what Canadian city would get the new Squenix studio would come in May, but there's still no word on what games the studio might produce.
Source: andriasang, Kotaku, Gamasutra
Square Enix News Tidbits: Resiliency
The best-selling Dragon Quest game of all time, DQIX, managed to move 5.3 million units worldwide as of the end of December of last year; that's nearly ten percent of the sum of all Dragon Quest sales, which I suppose makes sense, given that there have been almost ten of them (some with a few re-releases, of course). It's the first game in the series to cross the 5 million mark, though, and one has to compare that with the massive 9.8 million number of Final Fantasy VII for a benchmark.
In other news from the Enix side of the house, it appears that the sequel to the game released as Dragon Quest Heroes: Rocket Slime in the west will be coming for the Nintendo 3DS. There's no annoucement for the US or Europe as yet, but it looks like it will be coming to Japan before the end of this year. It's going to have a lot of action at sea, a change of pace from the tank battles of the second game (the one we got here).
The demo for Duodecim is out in North America this week; hilariously, the demo for Europe was also announced - two days before the launch of the full game. Enjoy!
If you've been interested in Final Fantasy Type-0 since the last time we talked about it, we hope to have more news next week. According to andriasang, Famitsu will have a new preview in their issue next Thursday. If the translators get to work, we could have some new info in time for tidbits next week. Wouldn't that be lovely? I missed this somewhere along the way, but it looks like there might be a playing card theme to the names of many of the twelve main characters: Rem, Machina, Cinque, Seven, Trey, Eight, Nine, Jack, and Queen.
Finally for this week, if you're a Canadian looking for work, Squenix might have something for you next year. Eidos Montreal, home of the new Deus Ex, is still in play, but apparently the company is in talks with several provinces for a new studio in the Great White North. Way too early to know what games the company might be thinking for this new location.
Source: andriasang, Joystiq
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Caves of Narshe Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.

