War of the Lions Coming to Android
For the large number of users who haven't caved in front of the Apple iOS megalith, it is disappointing to have a mobile platform that doesn't have many Square Enix games. (I wouldn't know, I'm already far too invested in the Apple appconomy.)
Squenix are now taking at least one step to rectify that - Final Fantasy Tactics is being refreshed and released for Android. So far, this is just for Japan, but there's no reason to expect that it won't be localized.
This Android release is very similar to the Apple release, with touchscreen controls for selecting options, and multitouch gestures to navigate the battlefields. The gestures are disconcerting at first if you are used to the console and PSP versions, but they work pretty well once you adapt. The Android version will even leapfrog the iOS port with crisper graphics and a higher framerate, though those features will be released to iOS as well sometime in the future.
Final Fantasy Tactics is becoming one of the more-ported games in the series now, and it's with good reason. If you haven't played this game before and have an Android device, it's definitely worth grabbing as soon as it's available.
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|Glenn Magus Harvey||Comment 1: 2013-02-14 18:46|
| In coincidential news, my parents recently acquired an Android device.|
...beats not having a PSP at all, I guess.
|Shotgunnova||Comment 2: 2013-02-15 20:57|
|Touchscreen capabilities...yeah, I suppose that would be kinda odd for console vets. With the framerate boosted, I'm guessing this fixes some of the slowdown problems? Even with the florid script, it seemed like the lagging was the main issue that annoyed fans.|
|Neal||Comment 3: 2013-02-15 21:10|
Quote (Shotgunnova @ 15th February 2013 14:57)
With the framerate boosted, I'm guessing this fixes some of the slowdown problems? Even with the florid script, it seemed like the lagging was the main issue that annoyed fans.
Having played WotL on both iOS and PSP, it was definitely better already on iOS - the slowdown pretty much killed it for me on the actual UMD, but I finished it on my iPhone. If the framerate is boosted even more on Android, it might be even closer to the original, which would be great.
|Suikojin||Comment 4: 2013-02-19 02:27|
|I wonder if it will work on my Android phone! I can't afford Iphone or anything like that. So cool! One of my favorite games!|
|Rangers51||Comment 5: 2013-02-19 13:31|
Quote (Suikojin @ 18th February 2013 21:27)
I wonder if it will work on my Android phone! I can't afford Iphone or anything like that. So cool! One of my favorite games!
I don't know much about Android phones, but I'm guessing it will work at some capacity on any halfway recent Android device. Unless you have a big screen, it might be a bit painful, but I would imagine it would run.
I'm sure if/when it gets released here, there will be full specs available on what you'd need to run it.
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