Two Battle Modes Announced for Final Fantasy XV
Last week, Director Hajime Tabata took to Famitsu to announce that the 2016 release date for the game would be announced at an event in March, and that the team was shifting into the debugging phase.
Just yesterday, a few of the game's developers participated in a Q&A on the game's official forums. They once again emphasized the visit-ability of the game's cities, and discussed the warp ability, which will constitute a significant part of combat -- particularly against large-scale and aerial enemies. The main takeaway from this Q&A, however, was the announcement that FFXV will have two different battle modes, one that is more "action-oriented" and another that is more "relaxed." It's hard to tell exactly what this means -- is this a distinction between fast-paced as opposed to strategic, or is it a distinction between hard vs. easy? -- but we'll have to wait (perhaps for the March event?) to learn more.
Source: Siliconera
Posted in: Square-Enix News
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Death Penalty |
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BlitzSage | Comment 1: 2016-01-12 19:25 |
I wonder if the relaxed will have more turn-based elements, or if it will be like you said, a sort of story mode with the difficulty turned completely down. Either way, I'm excited about the options. | |
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©1997–2025 Josh Alvies (Rangers51)
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©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.