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Square-Enix Talks "Revenant Wings"


Square Enix
As many of us are aware, Square-Enix last week announced a Final Fantasy XII-based spinoff aimed for the Nintendo DS; news of this separate side-story that's soon to be unleashed into the franchise of games that were once purely independant of one another has already left most fans either beaming with joyous anticipation or fliching in agony. With this weekend's Tokyo Game Show steadily approaching, Square-Enix has taken it as their cue to unload a bit more information regarding their latest duel screen RPG.

Known as Final Fantasy XII: Revenant Wings, the game features a plot - one heavy on air pirates - that, according to developers, "does not tie with or take place before the stories of Final Fantasy XII..." The appearance of the characters Vaan and Penelo from the original title has already been confirmed; aside from being co-leads, the presentation and exploration of their relationship has been looked upon as an allegedly impossible aspect for inclusion in Final Fantasy XII, thereby warranting the exchange's involvement in an alternate game. If that wasn't enough, Japanese reports have implied that Revenant Wings is actually nothing more than just the beginning of the couples' adventure, indicating an even larger expansion to the so-called Final Fantasy XII series.

Much like the battle menus in the currently unreleased Final Fantasy III DS, Revenant Wings will make use of the handheld's touch screen capabilities by relying on the bottom screen for battle. Specifics on exactly what this entails have not been covered. With airship travel an obvious requirement, Square-Enix seems to have hatched a plan to stuff as many of the flying, boatlike vehicles as they possibly can into the tiny cartridges: Not only is any and every airship in Final Fantasy XII all but guaranteed to have its spot in Revenant Wings, but the game itself will feature its own personal throng of the crafts as well.

Motomu Toriyama, who's past (and present) work consists of Final Fantasy X-2 and Final Fantasy XIII, has taken the director's seat for Revenant Wings. The character designs, each of which possesses a slightly younger mien than those in Final Fantasy XII, are the creations of Final Fantasy Tactics Advance's Ryuma Itou, and the soundtrack will be constructed from music by composers Hitoshi Sakimoto (Final Fantasy XII and Final Fantasy Tactics) and Kenichirou Fukui (Einhander and Front Mission 5). Finally, Revenant Wings is produced by Yasuhito Watanabe (Drakengard), Eisuke Yokoyama (Dragon Quest VIII: Journey of the Cursed King) and executive producer Akitoshi Kawazu (Final Fantasy XII and Final Fantasy: Crystal Chronicles).

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Sources:
Square Insider
GAF
Posted in: Square-Enix News

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SilverFork

Comments

SilverlanceComment 1: 2006-09-21 17:08
Silverlance From awesome series to cash-cow, and now to spin offs. FF7 has already been killed by its hopelessly long list of C spinoffs (AC, BC, DC...) now Square is churning spin-off after spin-off for games that aren't even released yet (I think? Kinda lost track of this stuff a while back wink.gif ) XIII comes to mind, what with them already working on two spin-offs for it.

Not that this has anything to do with the game itself. For all I know, it might be really awesome. But it makes you wonder just what's in store for the FF-series. Furniture based on the stuff seen in-game? Square's own line of moogles (nothing more than fat pwhite persian cats surgically altered to have a red puffball grafted into their skulls)? How about anime series based on the numbered games of the series (and I'm not talking about FFU and the other crappy one they made... though I suppose that counts. Gah! sad.gif )

Well, so much the better for those who liked (will like?) XII and want (will want?) to see more. smile.gif
Zeromus_XComment 2: 2006-09-21 22:55
Zeromus_X They're going to do this for all the games from now on. If you don't like them (and I haven't really been disappointed with all the FFVII Compilation stuff, I just didn't feel it all necessary), then you don't need to buy them. Square-Enix is obviously making these games for money, they probably had that in mind making every game they make. If people stop buying the games, then they won't make them anymore. Personally, I feel it's a good thing that they get some extra dough so they can keep cranking out more games for me to use up hours of my life upon playing.

Anyway, the team working on the game looks promising, and I have heard rumors of it being a tactical-style game, which does make sense. I'm just happy to have another Final Fantasy game for my DS (FFIII and the upcoming FFCC game being the other ones).
GamblingCatComment 3: 2006-09-21 23:11
GamblingCat I still honostly wish they can give some treatment like this for FFVI and IX, but i guess a new FF for DS will suffice for now.
Del SComment 4: 2006-09-22 04:39
Del S Anyone bored of my anti-post X-2 stance can simply groan, ignore this post, and have a guess at what I said because I'm getting as reptitive and samey as a certain japanese company that makes a certain RPG series.

I think their saturation of the market with related games on different systems is a questionable case of quantity over quality. Sure, I suppose it's nice for people who like it, but when we'd rather a little effort and orginality in terms of plot, or failing that, just not more of what's just been done.

Reminds me a little of the later Matrix films. Came with Enter the Matrix and Animatrix, hyping them as vital to the story, but ulimately just making the pretentious nonsense they wedged into the story even more boring. And then came the MMORPG of course. Also reminds me of how Warhammer 40,000's increasing price and simplistic approach to background has led to not only an army of newcomers who can't even be bothered looking for a couple of seconds to realise that Tau are not invincible and that the universe had ample explaination for everything sinister and evil before the C'Tan and Necrons awoke, but the older, veteran players mostly stopping buying or even stopping playing.

Basically, I don't mind if they're out to make money, but I'd rather they could give us the respect we deserve and actually give us something new rather than a million variants of pattern X.

Hell, though, I'd never be happy with anything FF12 unless it had AK's, and I'm unlikely to be happy with their brand of Fantasy whilst it remains so distant from reality. And I'm not a DS fan whatsoever, so this is one I can ignore twice. Unless the 2 hours I give FF12 convinces me I'm wrong...
ultimageComment 5: 2006-09-22 09:07
ultimage Wow.. just reading this I think I'm already sick of FF XII smile.gif Though I guess it's nice that Square is expanding so everyone gets a piece of the pie, and probably boosting sales of th DS while doing it. As well with PSP and the FF VII game being made for it. But I think what would be even better is if they just came up with different FF games altogether instead of milking it. This method kind of lowers the integrity of the product IMO, and the integrity of the producers for that matter.
SilverlanceComment 6: 2006-09-24 22:38
Silverlance
Quote (Zeromus_X @ 21st September 2006 17:55)
They're going to do this for all the games from now on. If you don't like them (and I haven't really been disappointed with all the FFVII Compilation stuff, I just didn't feel it all necessary), then you don't need to buy them.

True. But it doesn't take away my right to voice my opinion. wink.gif If I just stood here, nodded my head, and mumbled, "Well, they're not doing things in a way I can enjoy anymore, I might as well forget about Square and never buy their games again," then how can things ever change?

Besides, complaining about videogames is one of the ten commandments. Next to drinksmixing and playing pool on weekends with some friends. smile.gif

The truth is, they're watering down the worth of their flagship series. New material is coming in slower, while they decide to stick around and milk everything they can out of old stock. In the FF6 era, people went wild coming up with theories on what a sequel'd be like. Or a prequel. Or side-stories. But if Square went ahead and released a bunch of spinoffs, suddently the options of creative young minds would end up more and more limited, and the game would lose its magic and sense of mystery. When you've been shown everything the game can offer, there's nothing left to draw upon. When the creators start answering all of our questions, the magic vanishes.
SilverForkComment 7: 2006-09-27 08:24
SilverFork
Quote (Silverlance @ 24th September 2006 17:38)
Quote (Zeromus_X @ 21st September 2006 17:55)
They're going to do this for all the games from now on. If you don't like them (and I haven't really been disappointed with all the FFVII Compilation stuff, I just didn't feel it all necessary), then you don't need to buy them.


True. But it doesn't take away my right to voice my opinion. wink.gif If I just stood here, nodded my head, and mumbled, "Well, they're not doing things in a way I can enjoy anymore, I might as well forget about Square and never buy their games again," then how can things ever change?

Besides, complaining about videogames is one of the ten commandments. Next to drinksmixing and playing pool on weekends with some friends. smile.gif

The truth is, they're watering down the worth of their flagship series. New material is coming in slower, while they decide to stick around and milk everything they can out of old stock. In the FF6 era, people went wild coming up with theories on what a sequel'd be like. Or a prequel. Or side-stories. But if Square went ahead and released a bunch of spinoffs, suddently the options of creative young minds would end up more and more limited, and the game would lose its magic and sense of mystery. When you've been shown everything the game can offer, there's nothing left to draw upon. When the creators start answering all of our questions, the magic vanishes.


You took the words right outta my mouth, Lancer. As a warning, I'm slightly tipsy at the moment, so what I'm about to type may not make as much sense on paper as it does in my head... or somethin'.

If Squenix does intend to continue milking their franchise's newest titles and the stories therein for all they'er worth, who's to say where they'd stop? What if they up 'n' opt to do the very same to the remaining PSX FF's and then move on to the SNES FF's, etc. I'm not speaking of a simple sequel or two - after all, who hasn't ever secretly hoped to see one o' those created for their favorite FF title - but when they develop three different versions of a single game, including prequels, sequels and spinoffs in every which way, that certainly spells doom for Final Fantasy-based fanfiction stories and/or pure game related speculation as we know it.

But the worst of it all, as already mentioned above, is that these spinoffs and constant expansions to the plots are preventing SE from developing new, quality games that don't come off as rushed or bogged-down. Y'know, if Hironobu Sakaguchi hadn't left the place (although I don't blame the guy in the least for for gettin' outta there) it's likely the current SE wouldn't have cut loose like they so clearly have.

I'm only glad that, at least for the current moment, the games they're expanding and therefore ruining at the same time are no concerns of mine...
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