CoN 25th Anniversary: 1997-2022
Final Fantasy IFinal Fantasy IVFinal Fantasy VFinal Fantasy VIFinal Fantasy VIIFinal Fantasy IXFinal Fantasy TacticsChrono Trigger
 
 

Final Fantasy XV Real Live Event March 30


Final Fantasy XV
We reported back in February that the next big Final Fantasy XV event was to be titled "Uncovered," and is a "real" live event to take place in Los Angeles. The day has nearly arrived now, so remember to tune in tomorrow on Twitch or YouTube at 10pm Eastern.

The group must have something big planned for this event; previously, we mentioned that they plan to announce the final demo, the release date, the price, and more. But there must be even more than that, because the XV team preempted themselves by doing another livestream just last week with Famitsu.

Siliconera reports some of the highlights:
  • Cactuars will return as their Cactuar-like selves. Hopefully Gigantuars too, says this writer.
  • The new event will have a new Japanese trailer, which is somewhat disappointing given that the event is happening in America.
  • The new demo will be shown at the event.
  • They estimate a straight run of the game, sans any bonus content or sidequests, to take roughly fifty hours.
  • The frame rate target is 30FPS through the whole game, which I also find a bit disappointing.
  • The game's running resolution will be revealed also at the event... which, how can this be a question? It's surely not going to run at 4k, and I would think it would be a huge embarrassment if it can't run at 1080p.

One final, very interesting note from the previous livestream is that Hironobu Sakaguchi reached out to Hajime Tabata to talk about the original XV demo and "had a whole lot to say." That could mean a lot of things, of course. Perhaps Sakaguchi loved it. Perhaps he didn't and had a lot to say about how to make it more true to his original slate of Final Fantasy games. Maybe Tabata took it to heart, and maybe he plans to ignore it. Tabata isn't saying, so we'll just have to wonder.

Also announced earlier: the game will, for the first time, have some language options for Central and South America, with "Latin American Spanish" and "Brazilian Portuguese" selections.

I'm not sure I'll be able to see the livestream myself tomorrow night, but rest assured that we'll do our best to recap it for you as soon as possible.

Source: Siliconera

Share


Written by
Rangers51

Comments

CefcaComment 1: 2016-03-31 03:23
Cefca Loved the swerve with the release date at the end there, haha. Turns out Gamespot were right, 30th September 2016 release date.
Rangers51Comment 2: 2016-03-31 03:32
Rangers51 I also just finished watching it and have copious notes for a full news post tomorrow. In the meantime, check out our Facebook page for a brief recap.

https://www.facebook.com/cavesofnarshe/post...153668685561374
SpooniestComment 3: 2016-03-31 14:20
Spooniest
Quote
13. Release Date as leaked earlier, Sept. 30 '16.


My earlier sentiment elsewhere on the board applies here even moreso now that it's official...

It's about bloody time, even if they end up pushing it back. This piece of software has gone a very very long time without a release date at all, and it's gotten to be a running joke in the game industry.

Finally, finally, they've committed to a release date. Dang that took long enough!!
CefcaComment 4: 2016-03-31 20:12
Cefca At least it shouldn't be another Duke Nukem Forever.
Please Log In to Add Comments

Caves of Narshe Version 6
©1997–2024 Josh Alvies (Rangers51)

All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.