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Dragon Quest IX Keeping it Turn-Based


Dragon Quest
Despite rumors to the contrary following its announcement last year, Dragon Quest IX: Protectors of the Starry Sky will not be featuring an action-oriented battle system and will stick to the tried-and-true turn-based system that has been a feature of every game in the Dragon Quest main series.

However, there are still a few adjustments being made to the DQ formula. Enemies will now be visible in the open field and running into an enemy will trigger a battle, not unlike the battle systems from Chrono Trigger (which had several traditional Dragon Quest staff on its team). Battles will be in full 3D in the same vein as the PS2's Dragon Quest VIII, and DQ IX will also support multiplayer co-op at any stage of the game using the DS's wireless multiplayer capabilities. Also, for the first time in the series, the main character's appearance will be fully customizable by the player - everything from a character's weight to facial features is player-controlled.

Dragon Quest IX is shaping up to be quite different from many of its predecessors, but it is being made by virtually the exact same team that created Dragon Quest VIII - the studios of Yuji Horii, Akira Toriyama, and Koichi Sugiyama, as well as the independent developer Level-5. Dragon Quest IX is scheduled for a 2007 release in Japan.

Source: 1UP
Posted in: Square-Enix News

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Written by
laszlow

Comments

karasumanComment 1: 2007-04-26 17:03
karasuman And it's still a DS-exclusive, right?
laszlowComment 2: 2007-04-26 17:19
laszlow
Quote (karasuman @ 26th April 2007 12:03)
And it's still a DS-exclusive, right?

Yes. We haven't heard anything saying otherwise.
Zeromus_XComment 3: 2007-04-26 23:38
Zeromus_X Well, I can't wait for it! smile.gif I was also under the impression that they would use some sort of action-oriented battle system (which the trailer really made it seem), but I'm definitely not adverse to the classic DQ style.
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