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Dragon Quest Bound For Nintendo Revolution?


Dragon Quest
Courtesy of an interview with EuroGamer.net, Dragon Quest (or, for those who care little about the continuity of titles, Dragon Warrior) producer Yuji Horii, like many other series heads before him - including Konami's Metal Gear mastermind Hideo Kojima - made it evident at an event held in London last week to commemorate the launch of Square-Enix's largely successful Dragon Quest VIII: Journey of the Cursed King that his reaction toward the prototype controller for Nintendo's up-and-coming Revolution console could be summarized as something more than slightly thrilled, as described by the site's attending journalists.

When prompted by a question regarding the Revolution's controller, Yuji Horii divulged quite a bit of eagerness in response: "I loved the fact that it was interactive, that you do something and you get feedback." According to Horii, a novel concept behind the greatest video game would involve complete interactivity and dictate that consequences are received from the player's every action. Because of the Revolution controller's function, the interactivity isn't limited simply to the gameplay, but extends to the hardware itself. "You do something, and it reacts to you," he stated. "It's human nature that to have some feedback from your actions is rewarding."

So what does all this toying with the idea really amount to? Frankly, the details are too few to draw a solid conclusion, but not too vague to speculate. Oddly enough, the question "Are there any plans to release this title (Dragon Quest VIII) on different platforms or game consoles?" that sprung up on the event's press notes was met with a curious "TBA" (To Be Announced) printed next to it, although nothing yet is confirmed.

The highest selling series in Japan, the very last major Dragon Quest title to be released on a Nintendo console was in 1995, and it's been even less recent for gamers outside its country of origin. But whether or not it's by a gambler's chance, an emergence of the Dragon Quest series on the Revolution may very well have its potential.

Sources: CVG
EuroGamer

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SilverFork

Comments

Glenn Magus HarveyComment 1: 2006-01-17 18:17
Glenn Magus Harvey Maybe the innovative controller design of the Revolution will prompt SquEnix to produce a Dragon Quest IX, instead of simply revamping DQ8. For example, the game could vary damage based on slightly more interactive (but possibly cheesy, on the other hand) features like how one would swing the controller.

Interestingly, when I saw the partial title of this thread ("Dragon Quest Bound For Nint..."), I thought it would say "...Ninth Installment".
PhunbabaComment 2: 2006-01-18 03:57
Phunbaba I personally don't think a couple vague comments and and "TBA" justify that it could be headed for the Revolution.

But I guess anything's possible.
SilverForkComment 3: 2006-01-19 09:19
SilverFork
Quote (Phunbaba)
I personally don't think a couple vague comments and and "TBA" justify that it could be headed for the Revolution.


To be honest, neither do I, which is why I chose to put the header in the form of a question. I came across two other websites just a while ago with a similar bit of news info up and they both appeared convinced that Horii's positive feelings toward the Revolution's controller meant he'd bring the series to the system, one hundred percent.

On the other hand, there's no doubt the thing's got him enthused. 'Cause of his attitude I think there's a good chance he may produce something for the Revolution, even if it's not a Dragon Quest game - port or otherwise.

But ya never know; like I said before, there's possibly some potential in a physical movement controlled Dragon Quest title, or in any other traditional RPG for that matter. Battling, for starters, would likely work in some way along the lines of what GMH explained.

We'll just have to see...
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