Square Enix must have really wanted me to post some Tidbits this week. Some of the emails that went out to their mailing lists came to me five times! So, to oblige their largesse, most of our news will be coming straight outta the mouths of the company this week.
The next big Final Fantasy release is Lightning Returns, coming to the West in just about two weeks (or less!). With that, the
demo became available this week for both Playstation 3 and Xbox 360; remember that a version of the game has not been announced for any new-gen platform as yet. The demo has a boss monster which, if defeated and shared to social media, will get the user a new costume, namely Siegfried.
My favorite Final Fantasy and Lightning Returns news of the week, though, is the proof that Square Enix can still put out an awesome-looking 16-bit experience. To get folks up to speed who may not have finished (or even experienced!) Fabula Nova Crystallis, they marketing brains at Squenix put out
a fantastic video recapping the first two games of the trilogy. It's clever and it's adorable and if you have any love for Lightning's saga it's worth the time.
Additionally, if you're willing to make a trip to southern California in March, you've got a chance to visit Alhambra and see a Final Fantasy X and X-2 exhibit
in an art gallery from the 15th to the 26th. If you can get there for the opening, you might even get an early copy of the games and get it signed by members of the original production team!
Finally, in non-Final Fantasy news, there're updates on the Tomb Raider and Bravely Default fronts. For Lara Croft, the "Definitive" version of the game came out for new Sony and Microsoft consoles. For Bravely Default, though, check out this nice long piece
from Kotaku about the origins and the future of this new IP. There are two really interesting takeaways, in my opinion. First, the parallels between Bravely and the old-school Final Fantasies that so many gamers love, and how Bravely could become what Final Fantasy once was, but for handhelds. The other is producer Tomoya Asano's now-stated goal of making Bravely a yearly series. Obviously that won't ever happen, but how many of you would either pick up or dust off a 3DS for something like that?
Source:
Square Enix,
Kotaku