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Secret of Mana Remade for Sony and Steam


Here's one out of left field: Secret of Mana, also known as Seiken Densetsu 2, is suddenly getting a PlayStation 4, Vita, and Steam remake. It's going to redo the original game using rendered 3D objects, add in voiceover in (at least) Japanese and English, a re-arranged new recording of the musical score, and more. The game will be released worldwide this coming February 15.

As usual, Square Enix are doing some unique preorder bonuses; preorders on the PlayStation store will include two sets of skins for Randi, Primm, and Popoi as well as a set of PSN avatars. On Steam, orders made between now and the end of the first week of release will get the costumes and a desktop wallpaper image. In Japan, a collector's edition will be available that will include the game, a pop-up art book, a music CD, and figurines of the main characters; orders from Amazon Japan will include a copy of the original 1993 instruction manual. No word yet on whether either of those two options will be available in the West.

At the time of writing, the English website appears to be down, but you can see more at the Japanese site now.

See below for a minute-long trailer showing some of the 3D modeling and a snippet of the English voice work!


Source: Gematsu
Posted in: Square-Enix News, News from Japan, North America
(8 Comments – Last by Spooniest)
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The Remaining Final Fantasy XV Gamescom News


Final Fantasy XV
More Final Fantasy XV stuff from Gamescom, not just the announcement of a Windows/Steam version! First off, it must be noted that Hajime Tabata confirmed, with no ambiguity, that he would not be working on a Final Fantasy XV sequel. As we've already seen, the XV universe has been set up to expand using smaller pieces rather than a standalone game. The episodic DLC for the non-Noctics members of the party reflect that perspective, with the Ignis episode coming at the end of the year. The new multiplayer mode that is coming soon, called "Comrades," does the same thing by filling in a storyline gap without needing to use the main players. I'm not sure that this tack will appease fans whose main complaint seems to be the way the final third of the game played out vis-a-vis the storyline, but I think it's more likely to work than a standalone sequel would.

The other two pieces of XV news from Gamescom don't actually expand the universe in large ways, though they are standalone titles in-universe. The first is the already-announced VR fishing game; titled Monsters of the Deep; while there's no new information about the game as yet, pre-orders have begun and Tabata did bring it up at Gamescom, so it's clear that the game is in fact on the way. Additionally, a new Pocket Edition of the game was announced for release on mobile devices and as a Windows 10 app; it's coming this fall and will be a sort of episodic "de-make" of the core game. From the trailer and screenshots released, it does appear to be a weird little chibi retelling of the game's plot, and the game's mechanics seem to be intact but quite simplified. The first episode will be a free download, with the remaining nine available to purchase on an as-yet-unnanounced schedule. I suspect that the overall purchase price will be too high to justify not simply waiting to get it on Steam, but who knows?

Finally, in the main game, we're getting a bestiary and chapter select option in the near future as a free update, which will be handy for new players and people looking to re-play alike (of course, both of those should have been available from launch, but such is life).

Source: Siliconera, Polygon
Posted in: News from Japan, News from Europe
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Final Fantasy XV on the Way to Steam


Final Fantasy XV
Final Fantasy XV is, predictably, now on the way to Windows PCs worldwide early in 2018. The release was announced today at Gamescom in Germany, and without a specific release date; however, the game is looking to be an upgrade in various visual and aural ways, leveraging NVIDIA GameWorks technology:The PC version will also have the capability to put Noctis into first-person mode, as well, both in and out of battle.

For some reason, it will have the subtitle "Windows Edition" applied when released on Steam next year. It's going to take a serious, serious rig to max this game out, so start your building plans now.

Source: Siliconera
Posted in: Square-Enix News, News from Japan, News from Europe, North America
(1 Comments – Last by ShaneT12)
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Dissidia NT Release Dates Announced


Dissida: Final Fantasy
The worldwide port of the Japanese arcade Dissidia has been officially announced for release in Square Enix' three main territories as of today. Japan, Europe, and North America will all see the game in January of 2018, with the former seeing the game on January 11 and the latter two getting it on January 30. As is typical for major Squenix releases these days, there will be several bundle tiers available for purchase.

While they vary somewhat from region to region, they fall into pretty standard categories. The Ultimate edition will be available only from Square Enix directly, and will include a Steelbook, an art book, a figurine, soundtrack, the Season Pass, et cetera. There will also be versions that have a randomzied Steelbook case, featuring one of three designs each with a different set of Dissidia fighters. The digital copies available will offer up a free alternate skin for Warrior of Light, a mini-soundtrack in digital format, and the Season Pass (in the higher tier of digital purchase). In Europe, the digital packages appear to contain a code to get Cloud's Nail Bat and a PS4 dashboard theme.

I'm still not in the closed beta. Anyone else get word that they got in?

Source: Gematsu
Posted in: Square-Enix News, News from Japan, News from Europe, North America
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Dissidia NT Closed Beta August 26 - September 4


Dissida: Final Fantasy
Gematsu reports this morning that a closed beta for Dissidia NT, the home console version of the Japanese arcade entry to the fighting game series, will get a closed beta on PlayStation 4 for both North American and European users later this month. Specifically, noon Eastern on August 26 through noon again on September 4.

Featuring a limited lineup of fourteen characters - the lead characters of each game, generally - the beta will feature three-on-three battles in some selection of the game's battle arenas, and will also contain at least some of the final game's summon lineup.

This is going to be a closed beta, of course. Some folks should be receiving a code to get in already, it appears, though the criteria for getting one of the instant-in codes is naturally not public. There is a lottery to try to get a code, though, if you don't have one - all you need is a Square Enix account. I entered the lottery myself just a few minutes ago, and you can do the same at the links below.

In other news, it was also announced that Jecht, coming soon to the arcade version, will be part of the console release package on day one of next year's release.

Source: Gematsu, NA Beta Signup, EU Beta Signup
Posted in: Square-Enix News, News from Europe, North America
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New Dragon Quest, Old Dragon Quest from the Summer Festival


Dragon Quest
In Tokyo this weekend, Square Enix held a Dragon Quest Summer Festival. Sounds like a pretty good time, I suppose, but there were some new releases announced for the DQ series that are the focus of this particular post.

First, the new: a sequel to Dragon Quest Builders is already in development. There's no release window yet, but there is some gameplay footage early on. Some of the big enhancements over the first game already announced include the ability to build three times higher and deeper than in the original, swimming ability, a hang-glider feature to safely descend from high spots, and four-person multiplayer. The storyline appears to include the big bad from Dragon Quest II in some way, which makes sense as the original game takes place in the world of the first Dragon Quest, albeit on an alternate timeline from canon.

Speaking of Dragon Quest II, though, it's one of three games (including the first and third) now scheduled for release on digital distribution for the Nintendo 3DS and PlayStation 4 in Japan. I and II will be released on August 10, and III will follow before the end of August. No idea which versions of the games will be released, as in Japan they were released for Famicom, Super Famicom, and Game Boy Color in quick succession, and also no idea whether we'll get them in the US either.

Source: Gematsu
Posted in: Square-Enix News, News from Japan
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