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Disgaea, Coming to a PSP Near You!


Square Enix
With more and more previously existing role-playing games undergoing the portable treatment nowadays, it's not too astonishing to find Disgaea series developer Nippon Ichi Software making it's fervor to remake the PlayStation 2 strategy RPG, Makai Senki Disgaea (Disgaea: Hour of Darkness), for release on the PlayStation Portable crystal clear. The company has planned to launch the handheld RPG into the palms of Japanese gamers on the 30th of November - naturally, in two separate forms: A first print limited edition priced at around 6,800 yen (roughly $58.42 US), and the standard version available for 4,800 yen ($41.24 US). As is typical this early on, no scheduled domestic launch has yet been spoken of.

Apart from the sparsely decorated Makai Senki Disgaea Portable teaser site, very little in the way of enlightenment on the highly acclaimed title's PSP incarnation has been revealed. Fortunately, the game's fully functioning official website, as well as its included illustrative content, is expected to appear online August 30th.

Source: RPGFan
Posted in: Square-Enix News
(3 Comments – Last by ArcnightDelita)
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Xenosaga's Future Discussed


Square Enix
Namco Bandai, in an interview examining the history and future of the Xenosaga RPG series, revealed that the third installment, due out near the end of the month, is intended to be a mixed bag incorporating the many requests of fans and the creator's own ideas, ultimately ensuing in what the company perceives as the perfect handling of the game's mechanics and storyline.

Like past installments, Xenosaga Episode III: Also Sprach Zarathustra is said to feature a large volume of cutscenes; noticably more than Episode II, but quite a bit less than the visually overloaded Episode I. According to Namco Bandai, this "middle ground" helps to produce the best pacing to balance the story and gameplay.

It's been additionally confirmed once again that Xenosaga Episode III indeed marks the end of main character Shion Uzuki's story arc, yet no word was given on whether the upcoming game will introduce a new one. Interestingly enough, although the company previously announced that the newest title may also be the final chapter of the series itself, very little was declared in regards to that prospect during the interview.

The Xenosaga series was at one time expected to last up to six installments, but because of lackluster sales of the first two games the length was shortened down to three. Fortunately, Namco Bandai currently appears to be on the side of fans by seemingly allowing the series one more shot at success - an outcome that should be determined by the overall sales of Episode III. As the company recently beamed, "if reactions are good - who knows!"

Aside from the main series, the company remains undecided on whether any of the three Japanese-exclusive titles - Xenosaga Freaks, Xenosaga: Pied Piper, and Xenosaga I & II DS - will ever make their way to the West. However, the company has divulged plans to put together an English rendering of a movie on the Japanese Xenosaga website as a means to further illustrate the events which took place during the single year between Episode II and Episode III.

Xenosaga Episode III: Also Sprach Zarathustra is set to launch in North America on August 29th.

Source: RPGamer
Posted in: Square-Enix News
(4 Comments – Last by SSJ_Cloud)
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CoN Adds Third Hostee


Caves of Narshe Site News
Thanks to some short-lived and mildly frustrating work, we've gotten our third site up under the CoN domain. We've added a second site dedicated to the internal workings of our favorite games, this time from our happy staffer Djibriel. His old site was pretty ad-ridden, so it was the least we could do to get him set up with something a bit nicer. smile.gif

So, have fun at the Collapse of Heaven and Earth: http://tenchinohoukai.cavesofnarshe.com/

Thanks, Dji!
Posted in: CoN Site News
(11 Comments – Last by Glenn Magus Harvey)
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A Squenix Media Twofer


Square Enix
Because we obviously haven't been spoiled nor teased well enough yet, the folks at Square-Enix have kindly dropped a new Final Fantasy III DS promotional movie - shown exclusively in Japanese retail stores until now - right onto us, and it hurts so good (be sure to click "MOVIE" after the intro).

Among the images and scenes depicted, the CG video offers us a short glimpse of the characters' physical alterations when in the guise of their different job classes, and although a very small portion of the video is dedicated to actual gameplay footage, the real bulk contains cutscenes and impressive FMV.

Movie Screenshots

Secondly, for those looking forward to the next Dragon Quest/Warrior Monsters title, Square-Enix has additionally unloaded a rather generous helping of screens honoring the Nintendo DS's upcoming Dragon Quest Monsters: Joker.

Of the same league as Pokémon, the Dragon Quest/Warrior Monsters series allows players to fight with and against a variety of monsters that are reared like pets - a practice that, in the real world, would surely make one legally unfit to care for even a sea monkey. Joker, as previously announced, will be the very first of its type to feature online play, ultimately leading to creature swapping and GP tournaments (where players have their monsters battle other players') on a global scale.

So far, the separate release dates for Final Fantasy III DS have been delayed at least three times, making the current schedule set for August 24th in Japan, September in Europe, and November in North America. As for Dragon Quest Monsters: Joker, no solid Japanese date has yet been established, and no word on a possible Western launch has been so much as mentioned.
Posted in: Square-Enix News
(13 Comments – Last by Neal)
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The Birthday Where R51 Doesn't Quit


Caves of Narshe Site News
I briefly debated just re-posting last year's CoN birthday message. I'm awful lazy. After nine years I'm allowed to be, right? Caves of Narshe has now been a part of me for over a third of my life. I think I've earned it.

But really, the reason behind it is more that the results of this year are not dissimilar from those of last year. Some good stuff, some rough stuff, all the same stuff. Of course, I like talking about the good stuff. So, since I'm posting this in the news forum, let's start with our news coverage. Since last birthday, we've had three and a half pages of news posted here in the default forum view. That's somewhere on the order of 100+ threads started by our news staff in the last year, an average of one every three days or so. That gives you guys a lot of great information to learn and discuss, and it's all thanks to our great news team (all added in the last year!) - Silverfork, Karasuman, Laszlow, and Zero_Hawk.

We've increased our rate of fan media on the site as well, again thanks to some new staff, in this case Mimic, Kappa, and Del. Now you needn't see new art on the site only once a year, but more like twice. Or three times. Hey, you want more, you submit more! Really, though, we're as pleased as can be with the submissions we're getting both in terms of quantity and quality, so definitely keep it up and we'll do the same.

Chat recently has been pretty explosive, we're starting to turn around the numbers for that part of the site as well. If you've never chatted before with CoN or even anyone, it's actually worth your time. We've got people online most all the time now; I and the Britons of the site tend to anchor down the American morningtime (it's the best way for me to avoid work), and then a large collection of staff, members, and thoroughly random people stop by all hours of the day to join in. And after I take my old, decrepit self to bed, I assume it's some sort of scary after-hours sort of get-together. Climhazzard won't tell me what all goes on. It seems that what happens in CoNChat stays in CoNChat - unless it ends up in our collection of #narshe humor, CoNQMS. We're not all Final Fantasy all the time, and a visit to chat will definitely confirm that for you.

Now the site, the site. Well, as most of you probably know, we crossed the one-hundred-thousand post mark here at the forums since our last birthday, and we're rapidly closing in on 125k as I write this. We also have just crossed the barrier of 2700 members signed up. And now due to some upgrades to the signup process, we're pretty sure the new folks aren't spambots, either! So you new folks, maybe you might want to consider making your first post right here in this thread to give your congrats, and then head off to the Greetings forum to tell us a bit more about yourself.

The content areas of the site, where we still give you the best Final Fantasy coverage you can find for the classics, are still getting better. Of course, I don't have quite as much great stuff to say as in the last message about our content because frankly we've slowed down a bit from our torrid - as if - pace of adding Final Fantasy and Final Fantasy VII in 2005. We did, very recently, though, upgrade most of our Final Fantasy V data, improving by leaps and bounds what might have been our weakest content section. We have more to come for FFV, so stay tuned. Also, it's a thinly veiled secret that we're also doing some work on upgrading other content, notably Final Fantasy and Final Fantasy IV. And Djibriel has been hard at work behind the scenes with some Final Fantasy VI tweaks, too. You'll know more as we finish, of course. We do like to trumpet such things from the minarets and all.

And, of course, you'll actually be able to see all this great stuff as it finishes, because we've had six months of nearly rock solid server performance, too. That's a far cry from where we were 365 days ago, isn't it? Since we moved in late January, our downtime has been virtually nil - we've been, on average, up 98.5% of the time, and we've had 99.5% or higher for the last two months. You don't have to worry about not coming here due to downtime, or not telling your friends about us because they won't be able to get here anyway, because it just won't happen now. Reap the fruits of my out-of-pocket expenses.

I've decided to bury the boring stats bits a bit lower this year just in case I'm the only person who cared. But thanks to our increased forum traffic and reliable server, we're having a massive year so far in terms of traffic. July's numbers won't be final until about 24 hours after I've posted this message, but I've extrapolated the numbers a bit to find that July of 2006 will finish at about 80% higher than January '06 (the month in which the server was worst-behaved this year) in terms of pages viewed, and 44% higher for both unique visitors and bandwidth pushed out. Now, when you consider a more normal month, this time last year, we're up a more standard number, roughly 20%. While that may not sound like much compared to January, imagine a corporation that grows 20% a year, as we have done the last two years running. You'd be looking at one amazingly successful and wealthy business, let me tell you.

So that's where we're at after nine complete years of being both a site and a group of individuals brought together under one banner. We'll make ten years. After that, who knows? Fifteen? Twenty? Will we be here, from nursing homes, with our brainscan PCs, thinking out horrible topics about why Sephiroth could, like, totally crush Kuja even if, OMG, they switched outfits and Seph was in a hot bishie thong? Lord, I hope not. Let's, instead, just take each year as it comes and enjoy the things that make us different, and maybe even a little bit better than other sites out there in the ether? My staff and I are turning the corner and getting motivated again after a year of general downtime, so definitely stick around and watch what we've got coming up. We'll thank you for it then just like we're thanking you right now (thanks, by the way).

Enjoy the site in the way that we enjoy presenting it to you.
Posted in: CoN Site News
(45 Comments – Last by Ejoty)
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The End of E3?


E3 Expo
Apparently it's been discovered that E3 is destined to come to an end, this last years E3 being that last one due to companies withdrawing. In other words, our favorite Big Wig Video Game Companies have started pulling out of E3, deciding that marketing purely with their own company would be more efficient and cost effective. Without the support of the big boys for software and hardware manufacturing, there would be no point in continuing the event.

I, personally am very sad about this happening, I was hoping to go to E3 this next year.

Source: Next Generation
Posted in: Gaming Industry News, North America
(12 Comments – Last by Hamedo)
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