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Square Enix Promote Live E3 Streams


E3 Expo
E3 starts in just a few days, and in the leadup, Square Enix have announced their schedule for live-streamed content via YouTube and Twitch. It's just a schedule with titles, so it's not really groundbreaking content on its own, but it will definitely give folks an idea of when they might most want to tune in. Here are some of the highlights, at least according to my eye:For more details and the full schedule, visit the Square Enix Members Blog, and follow along here for all the E3 news we can manage.
Posted in: Square-Enix News, North America
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Dissidia Comes to Consoles with NT


Dissida: Final Fantasy
In the not-too-distant past, if you wanted to play the Dissidia Final Fantasy fighting game series, you'd be stuck on your PSP's small screen or saddled with a flight to Japan for the 2015 arcade version. In the not-too-distant future, though, your options are going to open up, as a port of the arcade version to PlayStation 4 was announced yesterday. Slated for the first half of 2018, the new release will be titled Dissidia Final Fantasy NT.

This version will contain over twenty playable characters, including Final Fantasy XV's Noctis; at current count, that would bring the playable characters to 23 with seven summons, though it's likely that both arcade and console version will get more between now and launch. Unlike previous iterations, there won't be a specific "story mode" to the game; however, Square Enix promise that the game does contain a story that will unfold in a fixed path through "event scenes" among the battles. The core game will use the same 3v3 battle system as the arcade version, but will also add in some new battle modes specific to the console release. It will also have the ongoing character and other updates that the arcade version has been known for, but the arcade version (again, in Japan only) will get any new updates first.

And it's going to be playable next week at E3!

Source: Dissidia Final Fantasy NT Official Site, Gematsu
Posted in: Square-Enix News, News from Japan, North America
(1 Comments – Last by Spooniest)
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More Orchestral Final Fantasy News


Distant Worlds
It's one of those times of year where we get new information about some Final Fantasy orchestral music, both in the Distant Worlds and New Worlds concert series. There's just one announcement for the former, but it's a pretty fancy one: Los Angeles is getting a performance of the new Final Fantasy 30th Anniversary setlist on January 20 of 2018, at the Microsoft Theater. Tickets are on sale today - in fact, sales started just as I was writing this.

For A New World, there are a boatload of new dates.If you're in Salt Lake City or Portland, Oregon, you still might be able to get tickets to Distant Worlds or A New World (respectively) for shows this coming Saturday, too, don't forget!




Source: Distant Worlds, A New World
Posted in: Square-Enix News, North America
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Square Enix Game Announcement: Lost Sphear


Square Enix
For those itching for a new franchise made by one of the newest developers in Square Enix, the company has announced a brand new game called Lost Sphear!

Like the 2016 release of I am Setsuna and made by the same developers, Tokyo RPG Factory, Lost Sphear will feature the active-time battle system. Not too many other details are known yet, but the plot involves "setting out to rebuild the world with the power of Memory by manifesting thoughts into matter" and features interesting settings that show a world disappearing when memories fade.

You can view the announcement trailer right here.

Lost Sphear is slated to release in early 2018 and will be available on PC, PlayStation 4, and the Nintendo Switch.

Source: Polygon
Posted in: Square-Enix News
(2 Comments – Last by Glenn Magus Harvey)
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Square Enix Publish Financials for 2016-17 Fiscal Year


Square Enix
Maybe this is why Squenix are willing to part with their Hitman developer at significant cost. With the fiscal year just ended on March 31, today Square Enix published their numbers for the year that was, and it was a good one.

On the backs of some big releases you might have heard of, like Rise of the Tomb Raider, Deus Ex: Mankind Divided, and I guess Final Fantasy XV, the company did pretty well last year. The company's top-line revenue was up over $360 million from the year before, while the bottom line was up by $45 million from the year before.

Revenue was up year-over-year again for mobile titles, continuing a trend going back to 2013. Arcade performance (in Japan, of course!) was fairly steady, and merchandise sales have now steadily risen to double what they were in 2013.

Source: Siliconera
Posted in: News from Japan
(4 Comments – Last by Spooniest)
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Square Enix Divests from Hitman Developer


Square Enix
Square Enix announced today that they are "withdrawing" from IO Interactive, the gaming studio most recently working on the Hitman franchise, at the end of the conglomerate's current fiscal year on March 31, 2018. This withdrawal appears to be taking the place of a divestment from the developer, and not a winding down and closing of their studios in Denmark; however, should Square Enix and IO not find a new investor in that time, it seems more than possible that the studio would in fact need to close.

IO Interactive have been the sole developers of main-series Hitman games since the origin of the franchise. However, due to Eidos' purchase of IO and Square Enix' subsequent purchase of Eidos, the Hitman IP appears to belong to Square Enix at this time. It's not yet known what would occur with this IP in the case of a transfer of investment; my suspicions would be that it would be allowed to stay with IO if a new investor is found, or kept by Square Enix if one is not. Neither Square Enix nor IO Interactive have put forth any further details at this time.

Square Enix is expecting to take a single-time loss of roughly $43 million to divest from IO Interactive, which is obviously a very large number even for a company of their size. This appears to be an acceptable loss for the company, who commented that they are using the opportunity to "[focus] our resources and energies on key franchises and studios," which likely means reinvestment in Japanese studios and possibly Eidos Montreal? It's hard to tell where all they have active things ramping up these days.

Source: Polygon
Posted in: Square-Enix News, News from Japan, News from Europe
(4 Comments – Last by Mary11)
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