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Death Penalty |
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Member Since: 2007-06-09 | |
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Rangers51 | Comment 1: 2011-06-24 18:41 |
It just seems to me that if Final Fantasy VII were made to work on current PC hardware and operating systems without having to resort to hacks everywhere, that would almost be a license to print money. I would almost certainly buy a copy of both it and probably Final Fantasy VIII, too, assuming both were priced in a way that makes sense to the current market.
Since remakes and rereleases are the core of Squenix' RPG cash flow these days, it really shocks me that these things could be at some level of progress but not announced, or, as this story implies, even going to happen for consumers. | |
Glenn Magus Harvey | Comment 2: 2011-06-25 00:24 |
By "uploaded" do you mean that the data was given to Valve for the Steam service, but has not yet been made available for sale? That's probably what you mean, but I'm just asking to be sure. I'm still not too used to seeing the confluence of Valve's Steam--something I associate with western game companies--and Squenix, which is an iconic JRPG company. | |
Del S | Comment 3: 2011-06-25 11:35 |
Quote (Glenn Magus Harvey @ 25th June 2011 01:24) By "uploaded" do you mean that the data was given to Valve for the Steam service, but has not yet been made available for sale? That's probably what you mean, but I'm just asking to be sure. I'm still not too used to seeing the confluence of Valve's Steam--something I associate with western game companies--and Squenix, which is an iconic JRPG company. That likely is the case, yes, but it seems a rather odd thing given that games from that era have been ported over. Mind you, the PC ports of 7 and 8 were a bit dodgy at best of times, but at the same time porting older FFs to PC wouldn't likely be all that complex in real terms, and would be very likely to make the money back and more. It seems a great many people have that issue, yet the fact is, Steam has the strongest share of the digital distribution market for PC games in the world, and on top of that SE did take over Eidos, giving them a foothold in Europe and North America. It's just good business sense really. | |
Death Penalty | Comment 4: 2011-06-28 04:50 |
Quote (Glenn Magus Harvey @ 24th June 2011 20:24) By "uploaded" do you mean that the data was given to Valve for the Steam service, but has not yet been made available for sale? That's probably what you mean, but I'm just asking to be sure. I'm still not too used to seeing the confluence of Valve's Steam--something I associate with western game companies--and Squenix, which is an iconic JRPG company. From what I understand, yes, that is the case, GMH. I agree with Josh to an extent; I think these things, as popular FF ports, could be good money for SE. Ultimately, though, I lean towards Del's assessment; even at the time of their release, these PC versions were rather buggy. I would imagine that a large number of complications would stand in the way of making them play on a current machine at the standards that would be required to sell it successfully. Plus, with availability on PSN, I think there isn't as much necessity to push through what I would anticipate to be a considerably-less-than-stellar version. | |
Glenn Magus Harvey | Comment 5: 2011-06-29 19:54 |
Quote Mind you, the PC ports of 7 and 8 were a bit dodgy at best of times, but at the same time porting older FFs to PC wouldn't likely be all that complex in real terms, and would be very likely to make the money back and more. Heck, they could take the route of Nintendo, and literally sell the same game--i.e., bundle the PSX version with a Playstation emulator. Don't know how well it would go over with Sony, though. I guess they could instead do a Windows (or was it DOS at the time?) emulator instead if that were the issue. | |
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