Caves of Narshe: Final Fantasy VI
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Wading through the Soul Shrine

Guide by  Neal
Fanart Editor & Data Manager
Edited by  Death Penalty
Contributor

Surely It's Just a Rumor.As the imp mentioned after finishing the Dragon's Den, your final, final Final Final Fantasy VI challenge has been unlocked on an island just west of Mobliz. Stock up on Ethers and set up a party of four that can cause lots of devastation in short periods of time. Also take into consideration immunity to elements: Equipment like the ShieldPaladin's Shield, ArmorMinerva Bustier, ArmorSnow Scarf, and HelmetCat-Ear Hood are fantastic for this dungeon, as is the ShieldAegis Shield. Everybody should have a RelicRibbon unless you need two free Relic slots for a RelicSoul of Thamasa/RelicCelestriad combination, which is the only combination that you should consider using in this dungeon. RelicGenji Glove/ RelicMaster's Scroll is overkill with the OQuick spell. When you're ready, land on the medium-sized island just off the coast west of Mobliz.

A ghost inside will explain the Soul Shrine. You will fight 128 battles nearly in a row - every so often you'll have a scheduled break in battle where you can prepare for the next wave or leave. If you leave during one of the breaks, however, you'll have to start all over again when you re-enter. The order of battles remains the same, though there is a chance that you might fight an alternate battle instead of a regular one at certain points. In these cases, it will either be an encounter from the Soul Shrine, which could be regular enemies or even bosses, or one of four new enemies called Glutturns. If you have reached a battle that contains an alternate, you will get the "normal" battle 75% of the time with the alternate battle filling the last 25%.

Each Glutturn will demand an item. If you don't cough it up, the Glutturn will begin to throw powerful attacks at you. They've got lots of health and also have excellent items to steal. Giving them the items is not recommended, because first, their tendency to flee would likely end up costing you several of each item, and also they give 50,000 experience and 100,000 gil if you defeat them. Will you need that by the time you get here? Sure, why not!

The Glutturn (Ether) will throw tons of attacks all in a row at you if you don't feed it, so make sure everyone has the Protect status. Summoning the EsperGolem esper is a big help as well. Stay on top of your healing here. You can steal a ShieldForce Shield from it.

The Glutturn (Hi-Ether) will use tons and tons of instant-death attacks, so prepare with OReraise and always have people standing by to heal. This is the most difficult of all the Glutturns, but you can steal a RelicCelestriad from it.

The Glutturn (X-Ether) will use lots of status effects against you, but everyone should already be equipped with a RelicRibbon. This is the easiest of all the Glutturns simply because of this fact. You can steal a RelicMaster's Scroll from it.

The Glutturn (Elixir) will launch OUltima after OUltima at your party and will do around 6,000 damage to everybody. If you have every other party member always use OCuraga, you should be able to avoid taking two attacks in a row. Don't waste turns on OReraise against him, because they will be revived just long enough to take another OUltima, meaning your turn was wasted. You can steal a RelicSoul of Thamasa from it.

First Set

  1. Imperial Soldier x2, Magitek Armor
  2. Zaghrem, Trillium, Spritzer x2
  3. Nautiloid, Exocite, Lesser Lopros (Alternate: Zurvan)
  4. Satellite
  5. Oversoul, Living Dead x2
  6. Opinicus Fish x5, Rhizopas
  7. Angel Whisper, Living Dead, Cloud x2 (Alternate: Vilia, Dark Force x2)
  8. Hell's Rider
  9. Heavy Armor, Corporal x2
  10. Paraladia, Vulture, Iron Fist
  11. Veil Dancer, Gobbledygook x3
  12. Hill Gigas, Harvester (Alternate: Great Dragon)
  13. General, Onion Knight x2
  14. Chaser, Trapper x3
  15. Death Warden (Alternate: Glutturn (Hi-Ether)
  16. Murussu, Baalzephon
  17. Bomb x6
  18. Io
  19. Fossil Dragon, Bug x3
  20. Zombie Dragon, Outcast x2 (Alternate: Maximera)

Second Set

  1. Balloon x6
  2. Adamankary, Bonnacon x2
  3. Mega Armor, Proto Armor (Alternate: Dragon Aevis)
  4. Gigantos x2
  5. Brainpan x2, Misfit, Apocrypha
  6. Behemoth, Misfit x2
  7. Ninja x2, Platinum Dragon
  8. Grenade
  9. Land Ray, Peeper x2 (Alternate: Abyss Worm)
  10. Black Dragon
  11. Daedalus, Ahriman
  12. Intangir
  13. Vector Chimera x2 (Alternate: Abaddon)
  14. Lenergia x2, Destroyer
  15. Cactuar (Alternate: Glutturn (Ether))
  16. Landworm
  17. Neck Hunter, Cruller, Humpty x2
  18. Dante
  19. Dropper x3
  20. Borghese, Cloudwraith x2
  21. Dark Behemoth (Alternate: Tonberries x3

Third Set

  1. Skeletal Horror
  2. Malboro, Exoray (Alternate: Shield Dragon)
  3. Knotty x4
  4. Punisher x2, Devil Fist
  5. Glasya Labolas, Mugbear, Devil Fist (Alternate: Death Rider)
  6. Gorgimera
  7. Primeval Dragon, Great Malboro
  8. Test Rider
  9. Magna Roader (Purple), Magna Roader (Red)
  10. Magna Roader (Yellow) x2, Magna Roader (Brown) (Alternate: Glutturn (Elixir)
  11. Blade Dancer x2, Crusher x2
  12. Rafflesia x3
  13. Mahadeva
  14. Sorath, Warlock, Creature (Alternate: Hexadragon)
  15. Armored Weapon
  16. Enuo, Devil, Figaro Lizard
  17. Pluto Armor, Schmidt
  18. Weredragon, Parasite x3
  19. Alluring Rider, Pandora x3 (Alternate: Gargantua)
  20. Coco, Samurai, Suriander

Fourth Set

  1. Tyrannosaur x2
  2. Greater Mantis, Sprinter, Lycaon x2
  3. Basilisk x2, Leap Frog (Alternate: Glutturn (Ether))
  4. Great Behemoth, Great Malboro, Vector Lythos (Alternate: Vilia, Zurvan x2)
  5. Purusa, Gloomwind
  6. Face, Zeveak, Necromancer x2
  7. Clymenus x2, Necromancer
  8. Chaos Dragon, Ouroboros, Seaflower x2
  9. Amduscias, Covert x2
  10. Baalzephon x2, Shambling Corpse x2 (Alternate: Magic Dragon)
  11. Wartpuck, Kamui
  12. Level 10 Magic, Level 20 Magic (Alternate: Dragon Aevis)
  13. Level 30 Magic x3
  14. Level 10 Magic x2, Level 30 Magic, Level 60 Magic
  15. Level 40 Magic, Level 50 Magic, Level 70 Magic (Alternate: Armodullahan)
  16. Level 80 Magic, Level 90 Magic
  17. Magic Urn x2 (Alternate: Glutturn (X-Ether) )

Fifth Set

  1. Angler Whelk
  2. Dadaluma
  3. Crane (Left), Crane (Right) (Alternate: Earth Eater)
  4. Number 024
  5. Number 128, Left Blade, Right Blade
  6. Flame Eater (Alternate: Glutturn (Elixir))
  7. Air Force, Laser Gun, Missile Bay (Alternate: Crystal Dragon)
  8. Master Tonberry
  9. Brachiosaur

Sixth Set

  1. Gamma
  2. Innosent x3 (Alternate: Plague)
  3. Junk x3
  4. Demon Knight, Yojimbo
  5. Muud Suud (Alternate: Glutturn (Hi-Ether))
  6. Prometheus, Fortis
  7. Duel Armor, Death Machine, Fortis
  8. Outsider x2, Dark Force, Cherry
  9. Mover x3
  10. Fiend Dragon x2 (Alternate: Flan Princess x5)

Seventh Set

  1. Ice Dragon
  2. Storm Dragon
  3. Earth Dragon
  4. Gold Dragon (Alternate: Glutturn (X-Ether))
  5. Skull Dragon
  6. Holy Dragon
  7. Blue Dragon
  8. Red Dragon

Eighth Set

  1. Tentacle 1, Tentacle 2, Tentacle 3, Tentacle 4
  2. Dullahan
  3. Humbaba
  4. Malboro Menace (Alternate: Behemoth King 2)
  5. Curlax, Laragorn, Moebius
  6. Samurai Soul (Alternate: Hexadragon)
  7. Magic Master
  8. Hidon, Erebus x4 (Alternate: DinoZombie)
  9. Deathgaze

Ninth Set

  1. Inferno, Ketu, Rahu (Alternate: Neslug)
  2. Guardian
  3. Demon
  4. Goddess
  5. Fiend

Final Set

  1. Ice Dragon (Redux)
  2. Storm Dragon (Redux)
  3. Earth Dragon (Redux)
  4. Gold Dragon (Redux)
  5. Skull Dragon (Redux)
  6. Holy Dragon (Redux)
  7. Blue Dragon (Redux)
  8. Red Dragon (Redux)
  9. Kaiser Dragon
Caves of Narshe: Final Fantasy VI
Version 6
©1997–2017 Josh Alvies (Rangers51)

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