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A Few New Final Fantasy Music Shows
A New World has added just one new date, at Zipper Hall in Los Angeles on February 23, 2019. Tickets for this event are also on sale now.
For folks looking to see or meet Nobuo Uematsu at their preferred show, some potentially unfortunate news; Kotaku reported yesterday that Uematsu has cancelled an upcoming performance in Japan for health reasons; our hopes are that he recovers soon!
Source: Distant Worlds, A New World, Kotaku
Posted in: Square-Enix News, North America
Square Enix Provide Pre-Tokyo Game Show News
That's not the only remaster of a niche Squenix game announced this week, though; the original Final Fantasy Crystal Chronicles was announced for a PS4 and Switch release in 2019. It's also going to be a worldwide release when it comes. The initial announcement trailer is thin on info, implying that the game won't necessarily be an immediate drop in 2019. The trailer also leads with a disclaimer about the game being in development, which makes sense as the visuals do look like they're probably going to get another pass at polish.
The game with more trailers than any other, though, has to be Kingdom Hearts III. I don't know how many I've linked to in one form or another over the last couple years. Tokyo Game Show is the last major show before the game is due to release in January, though, so naturally there's another new one; this time around, Square Enix have released a short version of what will appear at the actual show, featuring Baymax, Hiro, and the rest of Big Hero 6. The Baymax voice actor does a great job of sounding like the movie version... in Japanese.
The last little tidbit before TGS starts up is the first glimpse of anything in motion from Studio Istolia. We had them in the news just a couple weeks back, but they're clearly making progress as the first tease of the studio's first game, still temporarily titled "Project Prelude Rune," appeared in a pre-TGS video produced by Sony. The snippet runs for a minute, and mainly shows a character running through a fairly standard JRPG environment. It does look pretty nice, though, and appears to be in-engine video as the game is being developed in Unreal Engine 4.
That's it for the big news before TGS; stay tuned for more from the show next week, one hopes.
Source: Siliconera, Gematsu, Kotaku
Posted in: Square-Enix News, News from Japan
Square Enix Partner with Tencent
For those unfamiliar with Tencent, they are a massive, publicly-traded conglomerate out of Shenzhen, China, with holdings in tons of tech-related industries. With regards to gaming, they are majority owners of Riot Games (League of Legends) and Supercell (Clash of Clans), and own stakes in Activision Blizzard, Epic, Ubisoft, Paradox, and several other smaller game companies.
There's a lot not said in the announcement, which is not surprising given the fact that it's a brand-new concept today. However, based on what we know right now, I think we can safely make a couple of assumptions. First, it doesn't seem like this will change too much in Square Enix' core business. Flagship franchises currently managed by the main Squenix offices will likely remain the same, since the new company is exactly that - new and separate. Second, this will likely impact Asian markets first, given the fact that the new partnership is between a Japanese and a Chinese company (no word yet on where the new company will be headquartered). Third, there's a pretty good chance that there might be some bizarre concepts using Final Fantasy characters and settings showing up in the future.
Source: Siliconera, Wikipedia
Original Phantasy Star Coming for Switch with Upgrades
Back in April, Sega (apparently, I clearly missed it) announced some re-releases of some very old games as digital downloads for Switch. Among them are the first Sonic the Hedgehog game, but more interestingly for RPG players, the first Phantasy Star game is coming too. It's a heavily-upgraded version for Switch, as well; the game is adding automapping for its dungeons, a bestiary, a full list of equipment from the game's menus, and a reduced-difficulty mode.
It's coming out in Japan next month and will be 925 yen, a little over eight dollars. The game's been announced for the West, too, but with no release date or confirmed price point (though you can probably expect about ten dollars). I never got to play any of the Phantasy Star series growing up, and I don't yet have a Switch, but this looks like a pretty nice package. Good for Sega for freshening things up!
Source: Kotaku, Sega Ages | Phantasy Star
It's coming out in Japan next month and will be 925 yen, a little over eight dollars. The game's been announced for the West, too, but with no release date or confirmed price point (though you can probably expect about ten dollars). I never got to play any of the Phantasy Star series growing up, and I don't yet have a Switch, but this looks like a pretty nice package. Good for Sega for freshening things up!
Source: Kotaku, Sega Ages | Phantasy Star
Posted in: RPG News, News from Japan
Studio Istolia Looks for New Team in Tokyo
The update consisted of a new piece of concept art, showing a village perched above a lake in a soft-focused, dreamlike forest setting, but also a number of job openings for their Tokyo office. The jobs are fairly typical for a game development project, including concept art, technical art, map designers, user interface designers, planners and programmers, but the list does imply that the company is not planning on shifting workers from other studios to this new one and is instead mainly aiming for outside hires.
There's still no news about what Prelude Rune might be in terms of a game genre, or when or on what platforms we might see it. But that's not surprising given that they are still clearly ramping up the team's headcount. More news is sure to follow, though I would have to assume that it won't be this calendar year.
Source: Gematsu
Posted in: Square-Enix News, News from Japan
Final Fantasy XIV Smartphone Companion App Launches
Of course, these features are useful mainly to active players, which is why an active subscription is required. However, if your subscription lapses, the app will keep your chat in storage for up to 30 days while you potentially reactivate. Very cool!
Source: Final Fantasy XIV Official Site
Posted in: Square-Enix News, The World at Large
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Caves of Narshe Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.