Added Effect |
MaxHP | Str | Vit | Dex | |||
---|---|---|---|---|---|---|---|
+0% | +0 | +0 | +0 | ||||
Type | Cost | MaxMP | Mag | MDef | Luck | ||
Support | Not sold | +0% | +0 | +0 | +0 | ||
Level | Ability | AP | Description | ||||
Added Effect | 0 | Adds Materia's effects to the weapon or armor it is paired with on. | |||||
(Master Level) | 1000000 | Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP. | |||||
Notes | |||||||
The following materia may be used to either inflict or protect against one or multiple status ailments: Contain (Confusion, Petrify and Stop), Bio (Poison), Time (Slow and Stop), Transform (Small and Frog), Destruct (Death), Mystify (Confusion and Berserk), Seal (Sleep and Silence), Odin (Death) and Hades (Sleep, Poison, Confusion, Silence, Frog and Small). Added Effect works even if you didn't have enough AP on the materia to cast the highest level spells of said materia (i.e., if used with the Contain materia, even with 0 AP on it, it will inflict/protect from Confusion, Petrify and Stop). | |||||||
Location | |||||||
Cave of the Gi | |||||||
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Caves of Narshe: Final Fantasy VII
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.