MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
N/A | N/A | N/A | No | 0 | N/A | Single, default enemy | |
Spell Description | |||||||
Countdown to Stop spell. Adds status: ![]() | |||||||
Other Notes | |||||||
Stop on target when countdown is up. Fails against Heavy targets. The timer depends on the Oracle's Job level reached with a minimum of 10. Like all timers, the timer is halved or doubled by the effects of Haste and Slow, respectively, and stopped altogether by the effects of Stop. | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
N/A | N/A | N/A | No | 0 | N/A | Single, default enemy | |
Spell Description | |||||||
Countdown to Transformation Adds status: ![]() | |||||||
Other Notes | |||||||
Toad on target when countdown is up. Fails against Heavy targets. The timer depends on the Oracle's Job level reached with a minimum of 10. Like all timers, the timer is halved or doubled by the effects of Haste and Slow, respectively, and stopped altogether by the effects of Stop. | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
N/A | N/A | N/A | No | 0 | N/A | Single, default enemy | |
Spell Description | |||||||
Countdown to Death Adds status: ![]() | |||||||
Other Notes | |||||||
Kills enemy when countdown is up. Fails against Heavy targets. The timer depends on the Oracle's Job level reached with a minimum of 10. Like all timers, the timer is halved or doubled by the effects of Haste and Slow, respectively, and stopped altogether by the effects of Stop. | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
N/A | N/A | 50 | No | 50 | ![]() | Single, default enemy | |
Spell Description | |||||||
Countdown to Thunder Attack | |||||||
Other Notes | |||||||
Thundara on target when countdown is up. Fails against Heavy targets. The timer depends on the Oracle's Job level reached with a minimum of 10. Like all timers, the timer is halved or doubled by the effects of Haste and Slow, respectively, and stopped altogether by the effects of Stop. | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
N/A | N/A | 50 | No | 50 | ![]() | Single, default enemy | |
Spell Description | |||||||
Countdown to Ice Attack | |||||||
Other Notes | |||||||
Blizzara on target when countdown is up. Fails against Heavy targets. The timer depends on the Oracle's Job level reached with a minimum of 10. Like all timers, the timer is halved or doubled by the effects of Haste and Slow, respectively, and stopped altogether by the effects of Stop. | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
N/A | N/A | 50 | No | 50 | ![]() | Single, default enemy | |
Spell Description | |||||||
Countdown to Fire attack | |||||||
Other Notes | |||||||
Fira on target when countdown is up. Fails against Heavy targets. The timer depends on the Oracle's Job level reached with a minimum of 10. Like all timers, the timer is halved or doubled by the effects of Haste and Slow, respectively, and stopped altogether by the effects of Stop. | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
N/A | N/A | 45 | No | 45 | N/A | Single, default ally | |
Spell Description | |||||||
Countdown to Curative effect | |||||||
Other Notes | |||||||
Cura on target when countdown is up. Fails against Heavy targets. The timer depends on the Oracle's Job level reached with a minimum of 10. Like all timers, the timer is halved or doubled by the effects of Haste and Slow, respectively, and stopped altogether by the effects of Stop. | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
N/A | N/A | N/A | No | 0 | N/A | Single, default ally | |
Spell Description | |||||||
Countdown to healing effect Removes status: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
Other Notes | |||||||
Esuna on target when countdown is up. Fails against Heavy targets. The timer depends on the Oracle's Job level reached with a minimum of 10. Like all timers, the timer is halved or doubled by the effects of Haste and Slow, respectively, and stopped altogether by the effects of Stop. | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
15 | N/A | N/A | No | N/A | N/A | Single Enemy | |
Spell Description | |||||||
Drains HP, even on Undead enemies. | |||||||
Locations | |||||||
Found: Mindflayer, The Damned | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
18 | N/A | N/A | No | N/A | N/A | All Enemies | |
Spell Description | |||||||
Inflicts status on all enemies. Adds status: ![]() ![]() | |||||||
Locations | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. Most Dark Arts that deal damage also have a chance of inflicting a status ailments. While the elemental damage is unblockable, the status ailment bit is not. This status ailment is set when (0..99) < (target's Magic Evasion%). | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
38 | N/A | N/A | No | N/A | ![]() | Single Enemy | |
Spell Description | |||||||
Elemental attack, also adds status. Adds status: ![]() | |||||||
Locations | |||||||
Found: Assassin, Dark Elemental | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. Most Dark Arts that deal damage also have a chance of inflicting a status ailment. While the elemental damage is unblockable, the status ailment bit is not. This status ailment is set when (0..99) < (target's Magic Evasion%). | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
38 | N/A | N/A | No | N/A | ![]() | All Enemies | |
Spell Description | |||||||
Elemental attack, also adds status. Adds status: ![]() | |||||||
Locations | |||||||
Found: Zombie Dragon, Unknown (Green Slime) | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. Most Dark Arts that deal damage also have a chance of inflicting a status ailment. While the elemental damage is unblockable, the status ailment bit is not. This status ailment is set when (0..99) < (target's Magic Evasion%). | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
38 | N/A | N/A | No | N/A | ![]() | Single Enemy | |
Spell Description | |||||||
Elemental attack, also adds status. Adds status: ![]() | |||||||
Locations | |||||||
Found: Liquid Flame, Claret Dragon | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. Most Dark Arts that deal damage also have a chance of inflicting a status ailment. While the elemental damage is unblockable, the status ailment bit is not. This status ailment is set when (0..99) < (target's Magic Evasion%). | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
38 | N/A | N/A | No | N/A | ![]() | All Enemies | |
Spell Description | |||||||
Elemental attack, also adds status. Adds status: ![]() | |||||||
Locations | |||||||
Found: Objet d'Art, Stingray | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. Most Dark Arts that deal damage also have a chance of inflicting a status ailment. While the elemental damage is unblockable, the status ailment bit is not. This status ailment is set when (0..99) < (target's Magic Evasion%). | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
38 | N/A | N/A | No | N/A | ![]() | All Enemies | |
Spell Description | |||||||
Elemental attack, also adds status. Adds status: ![]() | |||||||
Locations | |||||||
Found: Mini Satana | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. Most Dark Arts that deal damage also have a chance of inflicting a status ailment. While the elemental damage is unblockable, the status ailment bit is not. This status ailment is set when (0..99) < (target's Magic Evasion%). | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
42 | N/A | N/A | No | N/A | N/A | Single Enemy | |
Spell Description | |||||||
Curse sets a random status ailment out of Toad, Mini, Poison, Darkness, Old, Sleep, Confuse, Berserk, Silence and HP Leak Adds status: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
Locations | |||||||
Found: Ironclad | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. Most Dark Arts that deal damage also have a chance of inflicting a status ailment. While the elemental damage is unblockable, the status ailment bit is not. This status ailment is set when (0..99) < (target's Magic Evasion%). | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
52 | N/A | N/A | No | N/A | N/A | All Enemies | |
Spell Description | |||||||
Non-elemental attack. | |||||||
Locations | |||||||
Found: Tonberry, Exdeath's Soul | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
66 | N/A | N/A | No | N/A | N/A | All Enemies | |
Spell Description | |||||||
Non-elemental attack. | |||||||
Locations | |||||||
Found: Hades | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. | |||||||
Caves of Narshe: Final Fantasy V
Version 6
©1997–2025 Josh Alvies (Rangers51)
Digi style created and produced by Tiddles
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
Digi style created and produced by Tiddles
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.