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News from Europe
The time has come. If you weren't the beneficiary of someone accidentally providing the game early, today is the day that Final Fantasy XV is on the shelves of your local retailer or arriving in your mailbox from your preorder. What a long, strange trip it's been, to quote someone with whom I share virtually no aspects of my life.
Because this game isn't your run of the mill release, the information hasn't stopped coming just because the game is playable by the public, no sir. There's a new trailer - yes, a trailer for a game that is out now - with a surprising soundtrack and a mysterious mobile phone call, among other impressive sights and sounds. Square Enix Japan also did one final Active Time Report overnight, which Siliconera provides to us with a nice set of English subtitles. It's full of weirdness that is better seen yourself, but suffice to say that Prompto has a blast at a special party for the game's release and that Yosuke Matsuda, Squenix CEO, pops in to say hello.
And how are the reviews? Solid. Of course, that won't matter to anyone who is convinced that there hasn't been an actual Final Fantasy game since the year 2000, but it is what it is, right?
I heard the other day that Japan was getting a demo for the super-cute World of Final Fantasy, but I didn't report on it because it was being announced just for Japan. No longer! Now we're getting one in the West, as well, on Monday October 17. Completing the demo will unlock a special Magitek Armor that can be collected in the game's coliseum once the full game releases on October 25.
If you click through the link above, you can also see the anime opening cutscene for the game, and it looks fairly bonkers. So do that as well, then get the demo and report back to me if I should consider getting this game to play with my kid.
I'd completely forgotten that a Final Fantasy-themed CCG existed. It's been around for quite a while in Japan, but never any inkling that it would make inroads here; that's a product that seems like it might have had trouble making the leap.
Well, no longer! Starting on October 28, people who like CCGs in Europe and North America are going to get these cards in English. The initial set will have 216 cards, which doubles to 432 when you factor in the fact that each will also have a foil-stamped variant (which may or may not be a more powerful version of the card). The cards will be offered in randomized packs of a yet-unknown quantity of cards, as well as pre-built starter packs that are also not yet confirmed.
Pricing and availability are unknown, but we'll find out in just under a month. I've reached out to a friend with extensive CCG experience, and he tells me that the rulebook for this game looks like it might be pretty overcomplicated, which sounds pretty par for the course for something Square Enix has cooked up lately, right? Let us know if you're planning to pick up some cards just for fun or in an effort to play the game!
Want to see some live Final Fantasy XV music performed? Easy, just be at a video-playing device tomorrow, and you can see the London Philharmonic play at the legendary Abbey Road Studios in London. The show will feature selected tracks from the upcoming game over the course of an hour, as well as an appearance by the game's composer, Yoko Shimomura.
The stream will begin at 2pm Eastern tomorrow, September 7, and will be streamed live over both the Final Fantasy XV YouTube channel and the official Squenix Twitch channel as well. Or, hey, embedded right here when it starts!
In somewhat unsurprising news, the smartphone Square Enix RPG Final Fantasy: Brave Exvius was announced yesterday for a global release. The game has been downloaded six million times already in Japan since its release last October. Brave Exvius is a story-driven, turn-based title that follows two knights, Rain and Lasswell, and their young companion Fina on a very-Final-Fantasy quest to bring light back to the crystals of their world. The game supports parties of up to six, with slots available to guest characters pulled from other Final Fantasy games, such as Vivi and Terra.
The game is sprite-based for battle and exploration, while cutscenes and summon animations appear to be pre-rendered. The battles appear to be fast-paced, but not to the chaotic and frankly pointless level of All the Bravest, which alleviates some of my previous concern for the title.
There's no release date set for the worldwide release, but a playable version of the game in English will be at E3 next month. Six languages will be available at launch. Players can pre-register now to get bonuses and in-game items, with registration available at the game's official worldwide site.
Here's some non-Square Enix news that you folks are likely to appreciate: Nippon Ichi Software, sires of the well-regarded Disgaea series of tactical isometric RPGs (among other games), announced today that Phantom Brave about to be ported to Steam for Windows. Phantom Brave is a more under-the-radar title from NIS, though it's generally very well-regarded, with reviews of 8.6/10 and 9/10 from IGN and Eurogamer respectively. It's been released in the West before, first for PlayStation 2, then later for the original Wii, and finally for the PSP, with enhanced and expanded content each time. The Windows version will roll up all of the content into a new package to be released in July, specifically on the 25th.
It's worth noting while this post is going, by the way, that Phantom Brave will be the second PC port released here by NIS. It looks as if the first Disgaea (Afternoon of Darkness) is already here, which is something I completely missed. The version of Disgaea released to PC included upgraded graphics and Steamworks integration and is currently selling for $19.99, so one can expect the same from Phantom Brave this summer.
Source: Gematsu, Steam
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