CoN 20th Anniversary: 1997-2017
Game Remakes and Sequels: Good or Bad?

Posted: 13th November 2014 18:56

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I've been noticing for a while now that a lot of games (well mostly RPG's) I used to play back in the day now have remakes or sequels with updated graphics and all that mumbo gumbo if you know what i mean. Well maybe it's just me but i prefer the games back in the day over their remakes mostly because i'm old fashioned and don't care much for graphic updates. Does anyone else feel like that kind of ruins a game? Take FF7 for example. I couldn't care less if they ever remade it with HD graphics because I was raised on that game. In my opinion i really hope they don't because it'll ruin it for me. There isn't an official remake but their is sequels and prequels of sorts. I'll admit I love Crisis Core because it tells us more about the story before the events of the game takes place and you get to play as someone who isn't Cloud, but then take a look at Dirge of Cerberus. If you've ever played it you might know what I mean. For me it was terrible and they ruined the character Vincent for me. Some games are different though and the remakes are honestly so good. FFT: War of the Lions for example. I prefer the original but the remake is awesome too. New jobs, characters, translation at times I prefer it over the PS1 version except you can't use the
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which was awesome if you didn't wanna spend hours learning abilities for certain jobs. Also look at the FFT advance series those games aren't the same as the original but they're almost as good and definitely worth playing. Those are just two examples though of games that have remakes/sequels but I'm sure you guys have your opinions on different games as well. So yeah, what do you guys think about remakes and sequels to your favorite games?

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Posted: 13th November 2014 20:12

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I like that they make remakes of the older games. For instance, I never would have played FF1 if they hadn't made a PSP remake with cleaner sprites and rebalanced combat. Same probably goes for FF4. As for War of the Lions, I really liked it. I think new translation is amazing, and while the old translation provided some laughs, the story is easier to appreciate with a cleaner translation. Furthermore, added features add to the replay value of a game you may not have played in years. You might say it's just an easy gimmick to make money off old properties but given that I haven't been excited about Final Fantasy in years, I don't mind them improving on the ones I do like.

That said, I would absolutely love to see an FF7 remake. They've already remade every game in the series that came before it. Then, just as you might think "hey, it's finally FF7's turn," they skip ahead to FF10. FF10 already had PS2 era graphics, it didn't need a graphic update badly enough to skip the entire PS1 lineup. I know the people at Square are claiming that they don't want to remake FF7 until they've "surpassed it," but that's just stupid. I absolutely love FF7, but it is far from flawless. It deserves a graphic update, cleaned up translation, bug fixes, and some cool new extras.

As for sequels, I never played Dirge of Cerberus, but I did like Crisis Core as well as Advent Children (not a game, but still a sequel). If a story is good enough, I have no problem with having an extended universe.

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Posted: 14th November 2014 02:56

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The two possible problems I see with remakes are:

1. The remake could change things you actually liked about the original. The easiest example I can think of is with music -- such as if you really liked that driving bass guitar line suggested by the chiptune original, but the track instead got an orchestral remix that you feel has none of the original's intensity. Broader changes such as gameplay changes can also have this effect -- such as switching from the spell slot system to the MP system, or fixing bugs that you thought were fair. Or heck, giving backstory to characters such as FF3's main cast. If the original feature was something you liked about the original game, well,...there it goes.

2. A specific version of #1 but one that's very common to remakes, especially ones going from 2D sprite graphics to modern 3D RPG FMV type of stuff: the game often runs more slowly. This isn't due to lack of processing power, but rather, due to animations taking longer to play out, or the addition of cutscenes, etc.. Especially if you're used to cutscenes playing out within a game's "system" of sprites moving around a grid, then this new way of doing stuff in movie style might even break your immersion. But even if that's not a problem, they still generally take longer.

Also, an FF7 remake will not happen until years later when FF7 is no longer the huge center of attention it is. Alternatively, until the generation that grew up with FF7 grows to maturity and there's a new generation of players who might newly appreciate a readily-accessible version of it.

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Posted: 14th November 2014 07:46

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Quote (Glenn Magus Harvey @ 13th November 2014 22:56)
Also, an FF7 remake will not happen until years later when FF7 is no longer the huge center of attention it is. Alternatively, until the generation that grew up with FF7 grows to maturity and there's a new generation of players who might newly appreciate a readily-accessible version of it.

I get that, but I feel like this has already happened. It's been 17 years. There's a generation out there that grew up with FF10 and *gag* Kingdom Hearts being their introduction to the series who won't go back and try FF6 or FF7 because the primitive graphics are a turn-off when you're used to PS2 era and beyond. We're also three console generations past it.

I mean, I get it. They haven't made it thus far. They aren't expressing any desire to make it. They've even expressed a desire not to make it. It wouldn't be so frustrating if they didn't remake 8 other titles in the series including one that came out like 5 years after it. IMO, If they had never remade anything at all, there would be no expectation for an FF7 remake.

With regards to the music point you made, I think some remakes give you the option of using the original OST?

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Posted: 14th November 2014 09:36

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It really would be nice of them to revisit their SNES-era days once in a while, barring the obscene amount of remakes they have made based on Final Fantasy IV.

There's Final Fantasy V, Chrono Trigger, Secret of Mana, FINAL FANTASY VI, hell, I'd be excited if they looked into whatever legal rights they have to remake Breath of Fire (even though it was ostensibly a Capcom game, they were the ones largely responsible for its US release).

But the days that made the company what they are now are long forgotten by the company as it currently stands. There are probably only a handful of people still working for SE that were active in the SNES era.

Video game companies really need to stop firing people on a whim.

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Posted: 4th January 2015 02:40

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In general I'm against our culture's near-lust for remakes. (I actually hate it a great deal more in movies than I do games, but that's a story for another time.) Why not give us a fresh game? Will you be able to add significant depth to the story--without betraying the original--in this new version?

Often, I don't think they pull it off. As GMH pointed out, new versions often end up laggy or simply lengthier in how things play out in-game.

However, take FFT: WOTL: it's gold. It's not a simple update; it adds new value both to the gameplay and to the storyline. (It runs a bit slow, and there are a few things I'd happily give up to make it be less laggy, but it's overall well worth the remake.)
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Posted: 6th January 2015 21:06

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I'm not against remakes, but I am wary of them. I don't fear that the remake will somehow tarnish the original. I'm just conscious that a full-scale remake takes a lot of resources without necessarily adding much. I'm happy to have FFX HD - in particular because it makes things available to North America that were included in Japanese and European versions of the game - but it only does so much: I'd rather have a new game or a good sequel.

Like I just said, I don't fear that a sequel will somehow tarnish the original. But my same wariness is active: some games simply can't bear the weight of a sequel. The world just isn't built to accommodate another storyline. No shame in that. Trying to make something out of nothing just doesn't make for as good a game as an original.

So in the case of remakes and sequels, I just have to stress that not every game stands to be improved by either, and that discretion is the better part of valor here.

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Posted: 15th January 2015 06:13

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I like it when remakes provide the potential to introduce good older games to a new audience. However, I'm generally more interested in new material, and the production of remakes also has the potential to take resources away from that new material. And, as mentioned previously, those remakes are never guaranteed to turn out well.

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Posted: 15th January 2015 12:00

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Quote (Galsic @ 15th January 2015 02:13)
I like it when remakes provide the potential to introduce good older games to a new audience. However, I'm generally more interested in new material, and the production of remakes also has the potential to take resources away from that new material. And, as mentioned previously, those remakes are never guaranteed to turn out well.

This is nicely said. I've said it in some CoNcasts before, I'm sure, but I don't necessarily agree that doing remakes always takes away resources from new games. Obviously, the game development resources in the world are finite, and the quality resources are more finite still. At least in the case of a company like Square Enix, though, almost all of the remakes and ports are done by contract developers, not the mothership. At most, I would think Square is providing a product manager and a little support staff, and those are the pieces that are in greatest supply.

Your point about the remakes not always turning out well, though? Definitely spot on. smile.gif

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Posted: 26th January 2015 00:20

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I really like The Twin Snakes remake for MGS on the game cube, but only once. Worth playing and seeing some extra content and new graphics, but it I couldn't enjoy it as much as the original. I agree with Josh on FFT:WOL I love the new stuff, like multi-player and the new cut-scenes, but I prefer the original.

Some remakes like the Lunar series on the ps1 were awesome. They were just better than the originals. The team had more resources and a better console to work with.

If a game is good to begin with like (or great like every square game on the snes) then a remake doesn't need to exist. A re-release or a port is all we need for a good game. But if the game was rushed, unfinished etc, then yeah a remake is always welcome.

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Posted: 27th January 2015 07:32

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This is similar to a topic I was about to create so...

It's not only a matter of remaking it. It's a matter of paying for it. If I already know about it why is it exciting to be rehashed in a sense?

There are alternatives to seek to strategies like that. Commonly know as reading reviews and/or borrowing it from a friend.

Good/bad doesn't mean buyable.

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Posted: 16th February 2015 07:11
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As loong as remake is good why not, like Dragon Quest 5, it have better graphic and additional story.
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Posted: 5th July 2017 18:10

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I have begun to appreciate remakes more and more, for a couple of reasons:

1.) I can pretend to be a console-lover all I want (and have), but I think that 85% of my total games playing time has been on the PC and am a PC gamer at heart. The downside to this is that many games on the PC become unplayable as it ages. The resolutions have gotten better, and obviously many of the resources the older games use have changed so much that many games can no longer function properly. Sure, Final Fantasy 6 will always be the game you know and love on the SNES (or a ROM on an emulator) and you can just turn it on at any time and return to that familiarity, but I cannot get WarCraft 1 and 2 to work on my PC anymore, at least not without a solid understanding of how to modify it myself. I used to love Myst, but the game I bought on Steam doesn't even work properly because all of the video files don't work which makes the entire game pointless (I know there is a workaround, but it's still a pain). That's where these remakes come in to save the day! Sometimes, they are just perfect to relive the old classics without the hassle of slogging through the resource files to fix.

2.) People often say that remakes are wasted time and effort from the developers, which could instead be used to add more content to new games. I look at this situation with more of a "why not both?" attitude. I don't know of any company that decided to spend all of its time and effort only to rehashing its older catalog of games in favor of developing new ones. Most of the companies bothering with a remake are ones with big resources anyway (Like Square Enix with FF7), so I don't think they take precedence over their new launch lineups. I think these companies are fully capable of launching big, new and exciting titles and also updating their old, awesome games for a new generation of people to enjoy. They're good at adding new content for the game veterans to experience something different, as well. Especially when the price is right, I think this is a good thing.
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Posted: 6th July 2017 10:44

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There are definitely games that need remade. That number, however, is extremely small in comparison to the over-arching number of games. Some games got remakes that don't need them are getting them (many GCN or N64 Zelda titles don't need them ,but are getting them).

This is my list of ignored games that need remade:

Final Fantasy 2: keep the story, go back to either using a level based system, or go with a Deus Ex style karma system

Deus Ex the original.

Alone in the Dark (do it right!)

All of the main Ultima titles. Finish the plot holes in 8 and 9, and use the karma system.

The original Shadowrun games from the SNES and Genesis.

Original Double Dragon



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Posted: 6th July 2017 13:34

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My version:

This is a response to elpacino:
Its not a simple black and white right/wrong answer, but it depends on how much love and care they give into the remake.

Some people say they would never play the original because its graphics are outdated.To me, this seems like a snob type mentality who looks down on a old thing because its old .

Do you put down citizen kane rebecca or original version of the birds? They are old.I hate it when people talk about graphics in that kind of context, because they act as if old games age like milk(Which all of them don't) FF6 aged better than FF7 graphically, and that is one reason ff7 is getting remade, but those graphics won't fix necessarily what issues ff7 has with the dialogue.

FF6 when it got a GBA the tunes were wrecked by the nintendo advanced chip which was supposed to be slightly better.How do you know they won't ruin FF7 remake?

Remakes aren't always welcomed, such as war of the world, or the remake of the thing or dune.In fact:Often cgi explosions and less clever type directing happen to show as much cgi effects as possible, and lack the charm of the original.Sometimes remakes fall short.The blue ray quality version of silent hill collection got a lot of slack because they were accusing it of being too crisp in some areas and waay to dark.Some of the dialogue was changed, and not for the better.

Maybe i'm a pessimist, but the pessimist in me says:Don't be too over eager on the ff7 remake, because they might ruin it.I don't want SE to ruin FF7, because if they can't put enough care in their most popular and top selling game, then what future do all the other less popular and selling games(Like ff8 or ff9) have?

FF4 got well developed when it was done for the DS, and the psp version looks beautiful.

I really hope the guys who remade FFX and are remaking FF7 put as much love and dedication as possible as they did with FF4.

This post has been edited by Magitek_slayer on 8th July 2017 13:28

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Posted: 4th August 2017 07:17

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Quote (Glenn Magus Harvey @ back in late 2014)
Also, an FF7 remake will not happen until years later when FF7 is no longer the huge center of attention it is. Alternatively, until the generation that grew up with FF7 grows to maturity and there's a new generation of players who might newly appreciate a readily-accessible version of it.

Well, guess what, they're working on an FF7 remake right now.

Quote (ElPanachino)
With regards to the music point you made, I think some remakes give you the option of using the original OST?

This is precisely what Ys I&II Chronicles does. It lets you choose between three different versions of the soundtrack.

Quote (Spooniest)
It really would be nice of them to revisit their SNES-era days once in a while, barring the obscene amount of remakes they have made based on Final Fantasy IV.

There's Final Fantasy V, Chrono Trigger, Secret of Mana, FINAL FANTASY VI, hell, I'd be excited if they looked into whatever legal rights they have to remake Breath of Fire (even though it was ostensibly a Capcom game, they were the ones largely responsible for its US release).

There's been GBA and iOS/PC versions of FFIV, FFV, and FFVI now, as well GBA versions of all three. DS and PSP(?) as well for FFIV. Chrono Trigger just has a DS version though.

Has Secret of Mana ever had a remake at all?

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Posted: 7th August 2017 18:13

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Some are good and some are bad. I'm not against them, so long as they're done right.

Tomb Raider: Anniversary was fantastic, for example.

Haven't played the Crash Bandicoot remakes but people have been raving about them.

Some of my favorite games are sequels. Pokemon Gold/Silver, Mega Man 2, Tomb Raider 2, Crash Bandicoot 2, Mario Bros. 2, Sonic 2. I tend to really enjoy the first sequel to most games because they generally improve upon their predecessor in a lot of ways that fulfill my criticisms.

I really can't think of a terrible remake in the videogame industry, in all honesty, they're usually very good. The same cannot be said for Hollywood and movies.

There was a wonderful remake of Flashback: The Quest for Identity just a couple years ago that was very faithful but still added enough new stuff and graphics to be a worthy remake. Most of the FF remakes are improvements. A Boy and His Blob was an absolutely broken game on the NES. It's remake is probably closer to what the original develops wanted but the technology obviously didn't exist. Metal Gear Solid: The Twin Snakes is generally regarded as a solid remake, even if the original was still a better game.

Yeah, I'm gonna have to say, I'm glad they remake older games. If they do it 2 and 3 times, okay, that's excessive. But there's nothing wrong with it.

This post has been edited by Dynamic Threads on 7th August 2017 18:14

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Posted: 12th August 2017 07:56

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Quote (Dynamic Threads @ 7th August 2017 18:13)
Some are good and some are bad. I'm not against them, so long as they're done right.

Tomb Raider: Anniversary was fantastic, for example.

Haven't played the Crash Bandicoot remakes but people have been raving about them.

Some of my favorite games are sequels. Pokemon Gold/Silver, Mega Man 2, Tomb Raider 2, Crash Bandicoot 2, Mario Bros. 2, Sonic 2. I tend to really enjoy the first sequel to most games because they generally improve upon their predecessor in a lot of ways that fulfill my criticisms.

I really can't think of a terrible remake in the videogame industry, in all honesty, they're usually very good. The same cannot be said for Hollywood and movies.

There was a wonderful remake of Flashback: The Quest for Identity just a couple years ago that was very faithful but still added enough new stuff and graphics to be a worthy remake. Most of the FF remakes are improvements. A Boy and His Blob was an absolutely broken game on the NES. It's remake is probably closer to what the original develops wanted but the technology obviously didn't exist. Metal Gear Solid: The Twin Snakes is generally regarded as a solid remake, even if the original was still a better game.

Yeah, I'm gonna have to say, I'm glad they remake older games. If they do it 2 and 3 times, okay, that's excessive. But there's nothing wrong with it.

I can think of more than a couple of games that are remakes or reboots that got bad rep.

The remake of alone in the dark for an example is a game that has recieved bad reputation.Unless it isn't considered a remake.

FF6 android has recieved a lot of backlash.Music was butchered and characters look bad.

FF6 ps1 port got bad rep too for having horrible load times.

The number 1 example of a remake gone wrong:Silent hill trilogy on ps3.

This post has been edited by Magitek_slayer on 12th August 2017 08:00

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Posted: 26th December 2017 04:28

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Quote (Dynamic Threads)
Some are good and some are bad. I'm not against them, so long as they're done right.

Tomb Raider: Anniversary was fantastic, for example.

Haven't played the Crash Bandicoot remakes but people have been raving about them.

Some of my favorite games are sequels. Pokemon Gold/Silver, Mega Man 2, Tomb Raider 2, Crash Bandicoot 2, Mario Bros. 2, Sonic 2. I tend to really enjoy the first sequel to most games because they generally improve upon their predecessor in a lot of ways that fulfill my criticisms.


I'm not against remakes and sequels either; I just usually ask "What's the point of this? Why do we them?" Usually, the answer is you don't, especially with movies, video games less so. I agree with all the sequels you mentioned being great games. Tomb Raider Anniversary is also great. Another fantastic remake is the Gamecube remake of Resident Evil 1.

So, video game remakes can be great, but we don't really need them, even when they're good. The FFVII remake will probably be really good, but it's not necessary; the original game had flaws, but it was and is great without being remade. A remaster is different. A game can be polished without being fully altered. The HD FFX isn't a remake as much as it is a remastered version of the original, cleaning up the original version but not altering it.

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