CoN 25th Anniversary: 1997-2022
Impressions from ff all the bravest

Posted: 10th December 2015 13:38

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So I was watching videos of gameplay footage, and I was kind of disappointed.It looks as if you have to keep spending money to get further ahead in the game, and there are no moving enemies and the pics of enemies are of enemies from older games a lot of times.Example:Enemies from ff7 world weren't all there, missing the feel of futuristic world with a lot of high tech enemies, and enemies from FFX world weren't all there either.I wasn't impressed with the boss scale of sephiroth or of jecht.

Ok maybe im a bit unfair on complaining about graphics, but old world ff456 enemies are used in FFX world.



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Posted: 10th December 2015 15:28

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Kind of makes next weeks release of FF6 look like a darling by comparison, don't it.

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Posted: 10th December 2015 16:17

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Makes me worried.

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Posted: 10th December 2015 17:39

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You're about two and a half years behind, magitek_slayer. smile.gif Your complaints are valid, but they're also totally beside the point of the game. It wasn't ever intended to do the things you are looking for, and it was intended to do the things you don't like.

I talked about this a lot when the game was first released, so I won't rehash it here. Just click the link: http://www.cavesofnarshe.com/news/article/...sy-all-bravest/

Edit
If you're actually looking for a mobile FF game that isn't a port and isn't quite as pointless as All the Bravest, Record Keeper isn't awful. It's not great by any means either, but it's miles beyond the wreck that is All the Bravest.


This post has been edited by Rangers51 on 10th December 2015 17:40

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Posted: 10th December 2015 20:41

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What's worse about All The Bravest is the fact it doesn't even work for so many people (me included).

Record Keeper is a good game though, especially for the nostalgia.

This post has been edited by Cefca on 10th December 2015 20:44
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Posted: 10th December 2015 21:09

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Quote (Cefca @ 10th December 2015 22:41)
What's worse about All The Bravest is the fact it doesn't even work for so many people (me included).

Heh, the Android version of the game. That's the second worst port Square Enix released on Android. Luckily, besides Final Fantasy II, the other ports were actually solid, including my most beloved Final Fantasy V.

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Posted: 11th December 2015 09:38

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Quote (Pooka @ 10th December 2015 21:09)
Quote (Cefca @ 10th December 2015 22:41)
What's worse about All The Bravest is the fact it doesn't even work for so many people (me included).

Heh, the Android version of the game. That's the second worst port Square Enix released on Android. Luckily, besides Final Fantasy II, the other ports were actually solid, including my most beloved Final Fantasy V.

By the way:I saw the ff5 port for android and it suffers from the same issues as the ff6 android release.

I saw a really good post about it on a site about how to bring up size in pixels relative to screen size so it comes out naturally and not plastic using different programs.The guy who made this post seemed to know what he was saying and said he was involved in had remakes using defenders quest as an example.He even got a closer image of the rocks and how the shadows didn't matched and looked odd, and how there was visible seams in between rocks.There was even a picture of the ff5 characters floating in mid air because of the changes.

This post has been edited by Magitek_slayer on 11th December 2015 09:45

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Posted: 11th December 2015 13:08

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Quote (Magitek_slayer @ 11th December 2015 05:38)
I saw a really good post about it on a site about how to bring up size in pixels relative to screen size so it comes out naturally and not plastic using different programs.The guy who made this post seemed to know what he was saying and said he was involved in had remakes using defenders quest as an example.He even got a closer image of the rocks and how the shadows didn't matched and looked odd, and how there was visible seams in between rocks.There was even a picture of the ff5 characters floating in mid air because of the changes.

Possibly this? http://www.cavesofnarshe.com/forums/ipb/in...ndpost&p=209648

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Posted: 11th December 2015 13:21

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No ranger, it was forest of doors.com

I was reading another site and someone linked it.Its post was September 28 2015
Title doing it had style.



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Posted: 11th December 2015 14:23

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And either way, the ports of FFV and FFVI are still perfect, and moreso than All The Bravest (the game is a black screen). I feel that this criticism of the image you mentioned is just nitpicking, you mostly won't even bother to read too much into the details around the graphics. Its not like its the only game that suffers from such artistic issues either.

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Posted: 11th December 2015 15:22

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Quote (Magitek_slayer @ 11th December 2015 09:21)
No ranger, it was forest of doors.com

I was reading another site and someone linked it.Its post was September 28 2015
Title doing it had style.

Yeah, I know. Had you clicked the link, the post in question linked directly to Fortress of Doors.

Now, if you'll excuse me, I have other brick walls to speak to today, and I must keep on schedule! biggrin.gif

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Posted: 11th December 2015 16:14

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Quote (Pooka @ 11th December 2015 14:23)
And either way, the ports of FFV and FFVI are still perfect, and moreso than All The Bravest (the game is a black screen). I feel that this criticism of the image you mentioned is just nitpicking, you mostly won't even bother to read too much into the details around the graphics. Its not like its the only game that suffers from such artistic issues either.

He goes into great details about the graphics issues in fortress of doors, and programs used to smoothen out the pictures and how they might not fit the actual world and look plastic.

Not to be looking for trouble or anything, but was that meant as an insult ranger?

I didn't immediately look at the link in the link, just the title.

Waifu2x for up scaling visuals.

Also:If we eventually get another remake will we have a blonde version of Terra? In the Amano art, she is blonde, or looks blonde.

This post has been edited by Magitek_slayer on 11th December 2015 16:17

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Posted: 11th December 2015 18:47

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Quote (Magitek_slayer @ 11th December 2015 18:14)
He goes into great details about the graphics issues in fortress of doors, and programs used to smoothen out the pictures and how they might not fit the actual world and look plastic.

Maybe. But as you said yourself, he went into great details about the matter, obviously analyzing every bit of it. Most of us don't even have the ability to look too much into graphical details and say "yeah, this is out of place" or "this rock isn't properly animated" or anything, and that's even less so in a game in which the graphical details, while majorly impressive at the time, isn't anything impressive today.

This is why I see that holding off this version because of the graphics is just stretching it too far.

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Posted: 11th December 2015 19:41

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True but the plastic faces just ruins it for me.It breaks my heart to see the portrait and character design for Kefka.The ones for the characters look beautiful, but the spires? Ugh and the scale model looks horrid.I liked the old look for Kefka with his laugh, as I see the new one and I'm like Kefka Noooo.Somehow you lost your charm.

This post has been edited by Magitek_slayer on 11th December 2015 19:43

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Posted: 11th December 2015 21:21

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Quote (Magitek_slayer @ 11th December 2015 21:41)
True but the plastic faces just ruins it for me.It breaks my heart to see the portrait and character design for Kefka.The ones for the characters look beautiful, but the spires? Ugh and the scale model looks horrid.I liked the old look for Kefka with his laugh, as I see the new one and I'm like Kefka Noooo.Somehow you lost your charm.

No matter how hard I tried, squinting at Kefka's SNES sprite gave me confusion. What does he wear and how does he look like actually? Is he a general with a red scar and a feather?

Looking at his Android sprite, I can tell he's nothing but a pesky clown. A pesky clown without any so-called charm (SNES, Android, or otherwise). And that's the thing about the new sprites. They're actually clear and they reflect their characters better than their predecessors, while the SNES versions feel like they are, with respect to them of course, compressed at best. The Android version makes them and their features visible AND still gives you room for imagining them.

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Posted: 13th December 2015 13:36

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I preferred green outfitted Kefka with those red sleeves over he red outfit.He looks less like a clown in that outfit, but in the fights he is in red.

Something about the portrait and even the animations bothered me in ff6 android version of Kefka.The one of celes looked amazing, as did the others.

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Posted: 13th December 2015 18:25

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Quote (Magitek_slayer @ 13th December 2015 15:36)
I preferred green outfitted Kefka with those red sleeves over he red outfit.He looks less like a clown in that outfit, but in the fights he is in red.

Something about the portrait and even the animations bothered me in ff6 android version of Kefka.The one of celes looked amazing, as did the others.

You mentioned it yourself. In the battles, he appears as a red clown. On the field, I'd end up getting confused over how he looks. Making that Kefka sprite and portrait reflect his clowny self is another much needed fix I believe FF6 needed, alongside changing Edgar's suit into blue.

The portraits are great in the new port, and Celes's sprite were also great. Heh, she's my favorite FF6 character, now that I realize it.

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Posted: 14th December 2015 15:34

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I think it says something about the quality of All the Bravest that this topic has spun so wildly off the original idea!

There are probably better threads to talk about the mobile V and VI remakes, FWIW. Keeping those threads going with your thoughts is more likely to bring other folks into the conversation. smile.gif

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Posted: 14th December 2015 20:00

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Quote (Rangers51 @ 14th December 2015 17:34)
I think it says something about the quality of All the Bravest that this topic has spun so wildly off the original idea!

There are probably better threads to talk about the mobile V and VI remakes, FWIW. Keeping those threads going with your thoughts is more likely to bring other folks into the conversation. smile.gif

Heh, the quality of All The Bravest? I only got the game to work on my device ONCE after a bunch of black screens. I was able to tap tap tappity tap and kill all the bosses I met. Then I discovered that you can buy a random character for cash. After I had enough of the game in that one session, I quit it, and then resorted to one of these Android tools that could get me the IAPs of any Android game for free.

And the game never showed anything besides a black screen from that date onwards. This is my experience with All The Bravest. The quality? Its the best black screen you can ever get for your Android. Shame...

So yeah, we ended up discussing the mobile ports instead. At least these things PLAY, even if I discard my opinion that the artstyle is actually not a problem and assume its terrible, then at least I have the game with all of its charm, not a black screen.

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Posted: 17th December 2015 16:10

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Quote (Pooka @ 11th December 2015 14:21)
Quote (Magitek_slayer @ 11th December 2015 21:41)
True but the plastic faces just ruins it for me.It breaks my heart to see the portrait and character design for Kefka.The ones for the characters look beautiful, but the spires? Ugh and the scale model looks horrid.I liked the old look for Kefka with his laugh, as I see the new one and I'm like Kefka Noooo.Somehow you lost your charm.

No matter how hard I tried, squinting at Kefka's SNES sprite gave me confusion. What does he wear and how does he look like actually? Is he a general with a red scar and a feather?

Looking at his Android sprite, I can tell he's nothing but a pesky clown. A pesky clown without any so-called charm (SNES, Android, or otherwise). And that's the thing about the new sprites. They're actually clear and they reflect their characters better than their predecessors, while the SNES versions feel like they are, with respect to them of course, compressed at best. The Android version makes them and their features visible AND still gives you room for imagining them.

Kefka looks pretty different in every game/whatever he's in. He's always got some tweaks to his design. I'm pretty sure it's a running gag with SquareEnix now.

I have to say that I didn't like his Android sprite, though.

As for what the field sprite for the SNES looks like, clothing wise,
user posted image
it probably looks like this.
What "plastic faces"?

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Posted: 17th December 2015 17:03

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EW! He looks creepy, so cree- oh wait, that's to be expected of Kefka. Anyways, I see, Without this image, I would still not know what he looks like in the SNES version.

I think his most stable design is of Dissidia's, which also represents his portrait in Android. Eh, its a running gag with Square Enix to drop a character with a set of design choices, and then keeps changing that set of design choices repeatedly for the same character.

The worst of which when the FFV re-releases came. Oh boy.

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Posted: 17th December 2015 17:25

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Quote (Pooka @ 17th December 2015 10:03)
EW! He looks creepy, so cree- oh wait, that's to be expected of Kefka.

That seriously just made my day. X'D
Quote

Anyways, I see, Without this image, I would still not know what he looks like in the SNES version.

I think his most stable design is of Dissidia's, which also represents his portrait in Android.

I'd have to disagree with you there, but only because...
1. In Dissidia, Kefka is taller than Sephiroth, who is roughly 6'0, while his official height lists him as 5'4. Square, I think you're a little confused...
2. Also in Dissidia, he seems to have pointed ears, despite the fact that he was indeed human and not anything that would give him pointy ears. (though that could be written off as a side effect of attaining godhood.)
Those are my only real complaints about his Dissidia design.

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Posted: 17th December 2015 17:31

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Quote (Ker @ 17th December 2015 19:25)
Quote (Pooka @ 17th December 2015 10:03)
EW! He looks creepy, so cree- oh wait, that's to be expected of Kefka.

That seriously just made my day. X'D
Quote

Anyways, I see, Without this image, I would still not know what he looks like in the SNES version.

I think his most stable design is of Dissidia's, which also represents his portrait in Android.

I'd have to disagree with you there, but only because...
1. In Dissidia, Kefka is taller than Sephiroth, who is roughly 6'0, while his official height lists him as 5'4. Square, I think you're a little confused...
2. Also in Dissidia, he seems to have pointed ears, despite the fact that he was indeed human and not anything that would give him pointy ears. (though that could be written off as a side effect of attaining godhood.)
Those are my only real complaints about his Dissidia design.

Heh! Nice to know that.

I'm just judging by appearances. It does appear that his Dissidia appearance is basically what the portrait is based off in the Android version. But, Kefka being taller than Sephiroth is really a non-issue! We still haven't solved the mystery of whether Terra is blonde-haired or green-haired!

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Posted: 18th December 2015 21:08

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Quote (Pooka @ 17th December 2015 17:31)
Quote (Ker @ 17th December 2015 19:25)
Quote (Pooka @ 17th December 2015 10:03)
EW! He looks creepy, so cree- oh wait, that's to be expected of Kefka.

That seriously just made my day. X'D
Quote

Anyways, I see, Without this image, I would still not know what he looks like in the SNES version.

I think his most stable design is of Dissidia's, which also represents his portrait in Android.

I'd have to disagree with you there, but only because...
1. In Dissidia, Kefka is taller than Sephiroth, who is roughly 6'0, while his official height lists him as 5'4. Square, I think you're a little confused...
2. Also in Dissidia, he seems to have pointed ears, despite the fact that he was indeed human and not anything that would give him pointy ears. (though that could be written off as a side effect of attaining godhood.)
Those are my only real complaints about his Dissidia design.

Heh! Nice to know that.

I'm just judging by appearances. It does appear that his Dissidia appearance is basically what the portrait is based off in the Android version. But, Kefka being taller than Sephiroth is really a non-issue! We still haven't solved the mystery of whether Terra is blonde-haired or green-haired!

The green outfit toy is exactly what Kefka looked like in ff6 snes and my favorite version because he looks distinct from a clown, if that makes sense.Someone did post something interesting about the differences between Kefka and the joker, talking about nihilism vs the plain chaotic anarchy of the joker being very different and how one wants to cause chaos the other wants to murder people and ruin lives, who chairs is very true.I also really really like the dissidia design for golbez too and I think death looks exactly the way he did in ff5, and they both had fitting voices too.I really like Kefka version of duodecim the most.

I love the kujekoo, and how cutesy it sounds, and how much it annoys kuja.Its just so funny.

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Posted: 21st December 2015 19:21

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Quote (Magitek_slayer @ 18th December 2015 14:08)
Quote (Pooka @ 17th December 2015 17:31)
Quote (Ker @ 17th December 2015 19:25)
Quote (Pooka @ 17th December 2015 10:03)
EW! He looks creepy, so cree- oh wait, that's to be expected of Kefka.

That seriously just made my day. X'D
Quote

Anyways, I see, Without this image, I would still not know what he looks like in the SNES version.

I think his most stable design is of Dissidia's, which also represents his portrait in Android.

I'd have to disagree with you there, but only because...
1. In Dissidia, Kefka is taller than Sephiroth, who is roughly 6'0, while his official height lists him as 5'4. Square, I think you're a little confused...
2. Also in Dissidia, he seems to have pointed ears, despite the fact that he was indeed human and not anything that would give him pointy ears. (though that could be written off as a side effect of attaining godhood.)
Those are my only real complaints about his Dissidia design.

Heh! Nice to know that.

I'm just judging by appearances. It does appear that his Dissidia appearance is basically what the portrait is based off in the Android version. But, Kefka being taller than Sephiroth is really a non-issue! We still haven't solved the mystery of whether Terra is blonde-haired or green-haired!

The green outfit toy is exactly what Kefka looked like in ff6 snes and my favorite version because he looks distinct from a clown, if that makes sense.Someone did post something interesting about the differences between Kefka and the joker, talking about nihilism vs the plain chaotic anarchy of the joker being very different and how one wants to cause chaos the other wants to murder people and ruin lives, who chairs is very true.I also really really like the dissidia design for golbez too and I think death looks exactly the way he did in ff5, and they both had fitting voices too.I really like Kefka version of duodecim the most.

I love the kujekoo, and how cutesy it sounds, and how much it annoys kuja.Its just so funny.

I wouldn't say exactly, since in the SNES sprite he had slicked back, sandy hair and red-brown eyes. But the plush doll gives some idea of what his clothing is supposed to look like.
That would probably have been me, I dislike hearing "Kefka is the Joker".
The only other thing that you said I could understand was "Kujie-coo", sorry...


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Posted: 24th December 2015 10:19

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Going back to the topic:The reason I wouldn't play all the bravest is because it's a coin sink for every time you die you seem to have to pay and the characters all die in like 1-2 hits.

The sprites don't look that good of the bosses of later games such as ff7 and FFX, and it's annoying they didn't even add all the enemies from FFX or ff7 in their respective world.

Only thing they got right is the music and having all the characters.Maybe I'm being unfair but I was hoping to see all the newer bosses in their respective glory.

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