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White Wizard + Masamune

Posted: 29th June 2006 19:54

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Onion Knight
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I once read somewhere that if a white wizard equips Masamune, it causes another job change. Can anyone confirm or deny this?

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Post #121792
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Posted: 29th June 2006 19:56

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Denied, sorry.

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Post #121793
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Posted: 29th June 2006 20:30

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Cetra
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Furthermore, it's just a bad idea. The damage is sucky as hell.

Give it to a knight, if you have two and one already has the Excaliber. If not, a red wizard or ninja works well too. I'd put the masamune in the hands of (in order):

Knight
Ninja
Red Wizard
Black Wizard
White Wizard
Master

This post has been edited by Hamedo on 30th June 2006 12:31

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Posted: 11th July 2006 04:12

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Cetra
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You probably shouldn't put the Masamune on a Master at all. The only reason to do so would be if you have 4 of them, but when you get to end-game levels, the Masamune does about as much damage as he would barehanded, and if your levels are higher than what would be typical, the damage is lower. Just sell it.

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Post #123712
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Posted: 11th July 2006 13:09

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Well yeah, I agree with the "not at all" part. I jsut figured I would list all classes in order so he could see the best to worst, potential wise.

Sell the best sword in the game? I'm trying to remember now what it sells for in the NES version. Now THAT would be a good FFI trivia question!

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Posted: 20th July 2006 10:05

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S'not such a bad Idea, actually...
In my parties (Usually Kknight/Ninja/WM/BM or Master instead of the ninja) I equip the Masamune on the White Mage. Deals more damage than with the hammer and all the others have their ultimate weapons (Excalibur/Katana/bare hands for Master and the CatClaw) and the party altogether ceirtanly deals more damage than if the Masamune were equipped on the BM or Ninja (and no weapons for you, Master tongue.gif )

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Posted: 20th July 2006 12:16

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Yeah, the damage is better than a hammer..... but that logic can also be placed in "the damage from it is better than Excaliber, so why not give it to your lone knight?".

Also, why exactly are you attacking physically with your white mage? There are more than enough items that cast offensive spells in the game. Let them use one of those if you jsut need a spare damage bonus, and spend the rest of the time doing what they were made for... namely, healing. wink.gif

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Post #125008
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Posted: 20th July 2006 12:43
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I believe he is saying that the Knight/Excalibur plus the WhiteWizard/Masamune does more damage than the Knight/Masamune plus the WhiteWizard/Hammer, when he adds up all the damage his characters do.

It's a good idea if someone wants to use their white mage for melee combat.

This post has been edited by BT4X on 20th July 2006 12:59
Post #125013
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Posted: 20th July 2006 13:30

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I attack with the WM when I'm out of offensive spells and noone needs healing for the round.

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Posted: 20th July 2006 13:39

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If I only have one Knight, I give my Masamune to the Ninja. The reason that I do this is that only the Knight can equip the second-best sword (Excalibur), whereas everyone can equip the Masamune.

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Post #125017
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Posted: 20th July 2006 13:52

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I agree with Magicite. If there is only one Knight in the squad, he gets Excaliber without question. The next best character in terms of weapon damage needs the Masamune. Everyone has got their own style, mind you. I'm not saying that you are making an inferior party by giving the best sword in the game to the character with one of the lowest strength stats...... just that you are crippling the potential of what the sword can do. smile.gif

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Posted: 5th August 2006 11:44

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Quote (Hamedo @ 20th July 2006 05:16)
Also, why exactly are you attacking physically with your white mage? There are more than enough items that cast offensive spells in the game. Let them use one of those if you jsut need a spare damage bonus, and spend the rest of the time doing what they were made for... namely, healing. wink.gif

When you're at high levels, say, above 60, having three attackers is generally much easier than going all the way into your item list looking for an item to use, and does way more damage. None of the non-disposable spellcasting items will kill many enemies in one hit, especially at the end of the game, whereas a white mage with a masamune will kill most enemies in one hit. So why would you want a white mage with a masamune? perhaps to kill battles of three or four large enemies with 200+ life, quite common near the end, and in the special dungeons. Of course, spell items may be useful for weak enemies and larger groups, but puting a masamune on your white mage does in fact serve a purpose.

Also, in my case, I have Ultima Weapon on a knight and an unarmed Master, so I had to choose between giving the masamune to my white mage or my black mage. I chose my white mage because my black mage does more physical damage in general, and has attacking spells, as well as having Saber as an actual spell instead of just with giant's gloves.
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Posted: 6th August 2006 00:43

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Quote (LeviathanMist @ 5th August 2006 06:44)
When you're at high levels, say, above 60, having three attackers is generally much easier than going all the way into your item list looking for an item to use, and does way more damage. None of the non-disposable spellcasting items will kill many enemies in one hit, especially at the end of the game, whereas a white mage with a masamune will kill most enemies in one hit. So why would you want a white mage with a masamune? perhaps to kill battles of three or four large enemies with 200+ life, quite common near the end, and in the special dungeons. Of course, spell items may be useful for weak enemies and larger groups, but puting a masamune on your white mage does in fact serve a purpose.

Also, in my case, I have Ultima Weapon on a knight and an unarmed Master, so I had to choose between giving the masamune to my white mage or my black mage. I chose my white mage because my black mage does more physical damage in general, and has attacking spells, as well as having Saber as an actual spell instead of just with giant's gloves.

Wait, whoa. Level 60? Item list? Disposable spellcasting items? One-hit kills? Special dungeons? Ultima Weapon? What game are you talking about?

Oh, right, DoS. tongue.gif

In the NES original giving your WW the Masamune wasn't a good idea. YMMV depending on version.

This post has been edited by red_beard_neo on 6th August 2006 00:48

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Post #127107
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Posted: 6th August 2006 04:40

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Yes, my level 99 White Mage does around 300 damage with his hammer.

Anyway, on the NES version, I give it to my Red Wizard. Knight has his Excalibur, Master has his fists. White Mage uses that Healing Helmet or whatever it is to conserve his MP.

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