CoN 25th Anniversary: 1997-2022
Geomancer seems a bit...Strong

Posted: 25th September 2008 06:58

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Red Wing Pilot
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I have just restarted and whooped the 1st world after maybe 2 hours between school and stuff (minus many songs...hate those songs), and ive begun to notice something really nice, but almost cheap: the geomancer. I never used to be him, i thought the ninja was best, But now that i am he almost seems cheap to use, because one Gaia! skill used on the big bridge kills all enemies with wind Gale (i think thats it...).

I also noticed this effect with the gil toss used by samurai...very strong, and killed titan w/ one hit.

What do you all think of geomancer and samurai?

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Posted: 25th September 2008 08:11

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Red Wing Pilot
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I once relied on the Samurai's Coin Toss too much, so restarted near the end of world 2
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Posted: 25th September 2008 16:25

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Chocobo Knight
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The samurai coin toss ability was probably the only reason I was able to defeat Atmos at the top of the radio tower (2nd world).

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Posted: 25th September 2008 17:08

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Chocobo Knight
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The geomancer by many is considered to be the best job in the game. That Gaia ability has more than just 2 moves. Here is a list of a few that I used.
ignus fatuus-fire elemental attack
quake-self-explanitory
just a couple examples. There are about 10-20 different and random abilities caused by using gaia. I always hated the samuria job.

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Posted: 26th September 2008 05:57

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Engineer
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The Samurai's Gil Toss is the panic (or lazy) button. Use it, and watch things die.

The Geomancer's skill is pretty good, but the class (outside it's passive abilities) are pretty lame. Give a summoner or another class with high Magic Power Gaia! and you basically have a free and fairly powerful attack. It's not something you may want to take into a desperate battle, but getting to that battle...it's a wonder.

This post has been edited by Kylerocks on 26th September 2008 05:57

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Posted: 27th September 2008 01:18

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Onion Knight
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Geomancer is very nice when you need to conserve MP. Otherwise, Black and Summon magic is usually better.

Terrain is an alternative to physical attack; unpredictable and unreliable, but strong.
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Posted: 6th October 2008 19:25

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Onion Knight
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Geomancer makes me happy 8)
Gale Cut = AWESOME!

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Posted: 9th October 2008 02:22
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Returner
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It's a great job for a LLG smile.gif
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Posted: 18th October 2008 17:45

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Treasure Hunter
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personally i thought geomancer was a strong class, but not too strong, because the skill it uses is always random, and a lot of the time the attribute of the skill is like that of the monsters, like say a water attack in a place full of water monsters. but ive never tried it out on the big bridge, so it probablies is super powerful in that area. i always thougt gladiator was one of the most powerful classes because of its finisher ability, which then mime with the mime ability. its supposed to fail often but most of the time i get elemental attack which is automatic 9999 damage, or critical attack which for me does about 8500 damage then 4000 damage with my two warriors, and then about 6000 and 2000 with my mages. also samurai's gil toss is really powerful, i agree, especially near the end of the game when you are a gillionaire so you can abuse the attack as much as you want lol.

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