CoN 20th Anniversary: 1997-2017
Let's talk about The Zodiac Age

Posted: 28th April 2020 01:00

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Black Mage
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Celebrated the CoN 20th Anniversary at the forums. Member of more than five years. User has rated 25 fanarts in the CoN galleries. 
Hey friends!

So I recently got bit by the FF12 bug and picked up The Zodiac Age for my Switch.
For me, 12 is glorious to begin with, despite the hated license system. I'm glad to find that the revamp came with cleaned up systems, job boards to make licenses easier along side a beautiful remastering of the graphics.

As for the story itself: I love it. I'm not a Tactics person due to sucking at strategy but being pulled into the world of Ivalice with a mainline title like this made me feel a little less of a fringe fan.

As a whole, I greatly enjoy the characters, save for the blank slate that is Vaan. Although
, I do have to say that Cid via Trevor Goodchild (Aeon Flux cartoon) is the best bit.

Lets talk about it!

This post has been edited by St Khael on 28th April 2020 01:01

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Taking my sewing machine in the Nintendo direction!
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Posted: 28th April 2020 04:58

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Cactuar
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Joined: 25/1/2014

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I played the original version of XII in 2017 and loved it. Last year I picked up Zodiac Age, and started playing it. I got as far as Archades, but then I started playing FFXIV, and, well, there went all my time.

I know people who hate Vaan but I don't mind him too much. I adore Balthier, though. Gideon Emery is a fantastic voice actor! He voiced Urianger in FFXIV:A Realm Reborn, too, so that was fun for me (if a bit weird to hear Balthier's voice saying "doth" and "thine"). I was sad when they recasted voice actors for Heavensward...

...But this is supposed to be about XII, not XIV. I've heard that they rebalanced the game when the made TZA, and I think it shows because there were some early bosses who gave me fits in the original, but that I had minimal issue with in TZA.

I am not sure how I feel about the job system in TZA. I actually liked the original license board system quite a bit for its flexibility (this is no surprise, since I'm a big fan of FFV and FFXI for the flexibility with their job systems). I felt a lot more constrained with ZA's license board. Though on the plus side, because the battles are rebalanced you didn't need everyone to have healing spells. It's been long enough since I messed around with TZA that I can't say for sure that I disliked the new job system, though I do recall at times wishing I had the original license board.

The gambit system is a lot of fun, and quite powerful, though sometimes it felt like I was watching the game play itself because early on, at least, it didn't need much input from me.

Perhaps I will try playing again soon! Right now I'm attempting to play Bravely Default so that comes first, but maybe afterward I'll go back to FfXII.
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Posted: 30th May 2020 05:06

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Cactuar
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Joined: 25/1/2014

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I have stuff to add to this thread! I've been watching a friend stream Zodiac Age, so I'm more familiar with it now.

Up above I said that I thought TZA's license boards were less flexible. I'll walk that back a bit. I didn't realize you could assign a job to more than one person. For some reason I got the impression that it was one person to each job, so that you used all twelve jobs in the end.

I do think I was right about the game being rebalanced, as my friend hasn't had too much issue with boss fights. But there is a huge difference in how he and I play: he has mastered quickening chains. I never understood how they worked, so I rarely used quickening when I played, relying instead on smart use of gambits to help beat bosses. So maybe it's the fact that he quickened everything that makes the fights easy for him, I dunno.

I had no issue wrapping my brain around gambits, possibly because I have a degree in math and computer science. My friend, on the other hand, has had issues with getting gambits to work properly for him. He set up one: "When enemy's HP is greater than 3000, cast Protect", thinking it would cast Protect on his party members. Nope! It was casting it on the boss! He also was fond of the Healing Rod, thinking that it cast Regen on its wielder when they got hit. It doesn't - it casts regen on the target being struck. So he was protecting and regenning enemies, and even so he still managed to win fights on the first try.

Anyway, some stream viewers spoke up and explained things to him, so he's doing a better job with gambits now, and Is using the proper gear. It's been fun watching him play, though I am sad I missed the stream with the Mandragora fight and Phon Coast, as those are some of my favorite areas.
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Posted: 30th May 2020 19:52

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Treasure Hunter
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I just played it for the first time over the last few months and I enjoyed it very much - did most of the extra content. I was always a little doubtful I would like the gambit system but it ended up being not too bad. I wouldn't go as far as to call it my favorite as I definitely enjoyed 6 & 9 more so still but it was a solid FF game! Vaan, Balthier and Penelo were my main team.
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Posted: 2nd June 2020 16:49

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Black Mage
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Celebrated the CoN 20th Anniversary at the forums. Member of more than five years. User has rated 25 fanarts in the CoN galleries. 
I got very good at quickenings and the gambit system. My husband however...is finding no reason to open up his lisence boards until he finds weapons available to him that requires the lisences. Luckily after many nights of frustration he decided to listen to me after I asked for the controller and opened up the boards to give him battle lores and a ton of magic boosts. He has bowed to my prowess.

He does however, refuse to use gambits on Vaan. It's fine he can play how he wants but being the brat that I am I do show him my frustration which I think he finds funny. He's having a lot more fun with the game since I showed him how to make the most of it and he agrees that Larsa is Baby.

I'm slowly working my way through another round of the game myself and I love how good this game makes me feel. I find it very relaxing.


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Taking my sewing machine in the Nintendo direction!
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Posted: 12th October 2020 00:50

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Chimera
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Celebrated the CoN 20th Anniversary at the forums. Voted for all the fanart in the CoNvent Calendar 2015. User has rated 300 fanarts in the CoN galleries. Member of more than ten years. 
Voted for all the fanart in the CoNvent Calendar 2014. User has rated 150 fanarts in the CoN galleries. Participated at the forums for the CoN's 15th birthday! User has rated 75 fanarts in the CoN galleries. 
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Despite buying in on Steam a couple years ago, I only started playing this a couple months ago. The changes they made to the license system, with all the different jobs, are great. I've noticed only a few other changes, though; aside from the new license system, and having to play on kb/m, the game feels largely the same as the ol' PS2 version to me, which is fine.

I actually try to use gambits as sparingly as possible, no matter what game uses this kind of mechanic. I like to micromanage what my chars do so that turns and resources don't get wasted.

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Posted: 16th October 2020 14:02

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Black Mage
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Joined: 19/6/2012

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Celebrated the CoN 20th Anniversary at the forums. Member of more than five years. User has rated 25 fanarts in the CoN galleries. 
So, Hubs beat the game and he loved it to pieces. It's not his favorite (he is still very correctly a diehard fan of 4) but he did have a great time. He mastered the quickenings but shied away from gambits and summons. He loves to have full control in a game so I can see why.

We do have one question however: Why do most gamers hate Penelo? She's level headed, brings in the godsend that is Larsa and is a powerful mage. She's nearly unstoppable when you put work into her on any magic related path on the lisence board.

As a character, she's a lovely person who seems to be the one keeping these full tilt heroes in check. I have a good friend who cosplays the character and she gets a lot of hate at cons over it. I just don't get it. Can anyone shine some light on this?

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Sword and Sorcery Cosplay
Taking my sewing machine in the Nintendo direction!
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