CoN 25th Anniversary: 1997-2022
E3 2013 Recapping: CoNCast Episode Eight

Posted: 24th June 2013 14:14

Group Icon
Totes Adorbs
Posts: 9,224

Joined: 31/7/1997

Awards:
Second place in the CoN World Cup soccer competition, 2018. First place in CoNCAA, 2018. Celebrated the CoN 20th Anniversary at the forums. Vital involvement in the Final Fantasy IX section of CoN. 
First place in the CoN Euro Cup soccer competition, 2016. Voted for all the fanart in the CoNvent Calendar 2015. Voted for all the fanart in the CoNvent Calendar 2014. Third place in the CoN World Cup fantasy game for 2014. 
See More (Total 29)
This week's title sounds a bit like "kneecapping." However, this week's crew was really, legitimately excited about a lot of E3 2013 and as such we mostly didn't turn the snark up to crippling levels. We had some miscommunications around episode eight that ended up nixing our original plans for the episode theme - was lucky for us, then, that we had E3 the week before recording and we had a lot to say about it. Lucky even moreso because the very time we recorded was the time that Microsoft were making their epic turnaround on their always-online, Kinect-watches-you-sleep plan.

Because of all that, we had good times! We talked quite a bit about the E3 that Square Enix had (spoilers: general consensus was that it was quite good), and we also hit all of the other big names in gaming briefly. There are plenty of references to 80's pop culture, and even, I do believe, a nice callout to Fisherman's Horizon - at least, if it didn't get cut. I can never remember what I leave on the cutting room floor. Anyway, join me, Tiddles, lasz and Jav for episode eight, available right now for streaming or in the source links for subscription time.

Source: The CoNcast Subscription Feed, The CoNcast on iTunes
Post #203663
Top
Posted: 25th June 2013 21:16

*
Black Mage
Posts: 210

Joined: 19/8/2009

Awards:
Member of more than ten years. Voted for all the fanart in the CoNvent Calendar 2014. User has rated 25 fanarts in the CoN galleries. 
Just wanted to comment on something Tiddles mentioned in this Concast. I am actually sad that they're moving away from ATB. I'm not a huge fan of 3d action platformers. To me, it seems the FF series has been getting farther and farther away from traditional JRPGs and trying to be more like mainstream action games. I kind of feel like FFXII was their last real attempt at a Final Fantasy game and for anything after that, they may as well change the name. Watching the trailer for XV just kind of cemented the fact that I'm not the customer they are marketing to anymore, and haven't been for some time.

--------------------
Wha? Thanks to me?
Post #203672
Top
Posted: 27th June 2013 07:53

*
Disciplinary Committee Member
Posts: 653

Joined: 23/12/2010

Awards:
Member of more than ten years. Member of more than five years. Contributed to the Final Fantasy VI section of CoN. 
psst.. FFXIII was ATB. *runs and hides*

--------------------
www.youtube.com/blinje
The victor sacrificed the vanquished to the heavens
Post #203720
Top
Posted: 27th June 2013 10:12

*
Black Mage
Posts: 210

Joined: 19/8/2009

Awards:
Member of more than ten years. Voted for all the fanart in the CoNvent Calendar 2014. User has rated 25 fanarts in the CoN galleries. 
Quote (Blinge Odonata @ 27th June 2013 03:53)
psst.. FFXIII was ATB. *runs and hides*

My fault for not being clear. My issues with XIII aren't about ATB, it's the visuals, character designs, and overall feel.

Here's how I feel about the last few FF games:
FFX was ok. I didn't like the story at all. I didn't like most of the characters. The combat system was interesting until you realized that every character could just OHKO the final boss with one physical attack. Blitzball was tedious, frustrating, and not fun.

FFXI and FFXIV are online games, so I haven't tried them and I don't know why they numbered them instead of just calling them FF MMO.

FFXII could have done without Vaan who's sole purpose in the game seemed to be to remind me how much I don't like Tidus. Otherwise, I liked the visual style and game mechanics. I was interested in the story. Sadly I got distracted at some point and never finished it, but I really enjoyed what I did play of it.

FFXIII, on the other hand, seemed too focused on HD graphics and the characters just don't seem interesting to me. Lightning's kind of a jerk, Sazh is annoying, and Snow seems boring. . . and that's as far as I got because I was nauseous from the graphics. I swear I intend to try it again at some point. . . but I'm not in any rush based on what I've seen.

So to go back to my other statement, I just don't feel that the franchise is heading in a direction that I personally will like and hasn't been for some time.

--------------------
Wha? Thanks to me?
Post #203723
Top
Posted: 27th June 2013 18:55

Group Icon
It's not the end of the world.
Posts: 1,997

Joined: 1/1/2001

Awards:
Participated at the forums for the CoN's 15th birthday! Second place in CoNCAA, 2012. Member of more than ten years. First place in CoN World Cup, 2010. 
Member of more than five years. Has more than fifteen news submissions to CoN. Major involvement in the Final Fantasy I section of CoN. Major involvement in the Final Fantasy IV section of CoN. 
See More (Total 12)
If you've listened to any of my comments in these things, you'll know I tend to agree with that! But in my view, that's because they've been focusing in all the wrong places; actually uplifting the gameplay to the extent that the outdated-fifteen-years-ago ATB and menu based combat goes away would finally be a step in the right direction, by comparison with where the direction has been up until now.
Post #203728
Top
Posted: 30th June 2013 00:18

*
Maniacal Clown
Posts: 5,394

Joined: 31/10/2003

Awards:
Third place in CoNCAA, 2019. Celebrated the CoN 20th Anniversary at the forums. Voted for all the fanart in the CoNvent Calendar 2015. Voted for all the fanart in the CoNvent Calendar 2014. 
User has rated 75 fanarts in the CoN galleries. Member of more than ten years. Contributed to the Final Fantasy VI section of CoN. User has rated 25 fanarts in the CoN galleries. 
See More (Total 9)
Re Hyperduck Soundworks: Looking at the list of games they've done stuff for, I now remember I know them for the ARES soundtrack. Speaking of which, I need to get around to playing that game. Also, Iji, whose soundtrack I know to be by "Chris Geehan and Dan Byrne" with some contributions from "Tom Mauritzon", so I presume one or more of these people now goes by the name Hyperduck Soundworks.

Re Final Fantasy games, action-oriented gameplay, and other party members: seeing a SoM-like multiplayer experience in a Final Fantasy game, but with FF-like story and setting depth, would be really interesting.

Re ATB and real-time action: I haven't played FFXIII, but thinking back on a related topic: I like the idea of a stamina meter in a real-time action game, but I didn't like Secret of Mana's -- it's like it penalized you for swinging your sword just too early before your meter goes back up. And giving everything that same stamina meter (even the enemies) meant that you had to be just perfect to hit the enemies. Or something. (Or they'd trap you with a spell.)

So how might that be fixed? Well, I thought of one stamina system that I did like: that of Castlevania: Order of Ecclesia. You have a stamina bar. Different things take different amounts of stamina. You can spam stuff several times in a row, up until you run out of stamina.

Anyhow, I think that ATB is still a worthy thing to exist. It's just that it shouldn't really be compared to real-time action gameplay, because they basically make two totally different sorts of gameplay experiences. Real-time action is about doing stuff on the fly, while ATB aims to introduce just a taste of the mental excitement/anxiety of ATB to a turn-based system (and incidentally also allows some time-based effects as well). They're two separate gameplay styles and should be designed around differently.

--------------------
current games (2024-02-19):
Fairy Fencer F ADF
Pokémon Perfect Crystal

finished so far this year:
Gato Roboto
drowning, drowning
New Super Mario Bros.
TMNT 3: Radical Rescue

tabled: Lost Ruins
Post #203780
Top
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members: