Printable Version of Topic
Click here to view this topic in its original format
Caves of Narshe Forums > Final Fantasy VI > Final Fantasy VI FAQ: Suggest Questions


Posted by: Rangers51 22nd June 2003 16:17
As with similar threads in the other forums, the aim of this is to collect questions and answers which should go on our FAQ page for Final Fantasy VI. Before submitting more, check http://www.cavesofnarshe.com/ff6/gamefaq.php to make sure it's not already there.

THIS IS NOT THE PLACE TO ASK YOUR OWN QUESTIONS ABOUT THE GAME.

It makes our lives immeasurably easier if you can provide an answer with your suggested question, or a link to the answer, either from another topic on the forum where you may have asked the question originally, or from an external source.

Posted by: Mewmon 22nd June 2003 21:43
ok, if Shadow is in the cave, then where's Relm at?


Moderator Edit
http://www.cavesofnarshe.com/ff6/gamefaq.php#Q26, it's in there.


what's does the two Relics, Blizzard orb and the Rage ring do? and why can't they be equiped on anybody?

Moderator Edit
http://www.cavesofnarshe.com/ff6/gamefaq.php#Q27, it's in there.


what up with this Bone Club?
how can I equip this on Umaro?
Isn't there any other use for it?


Moderator Edit
http://www.cavesofnarshe.com/ff6/gamefaq.php#Q28, it's in there.


what does the Merit Award do?
It let characters equip things that they normaly can't.
such as darts, lances, knifes, swords, cards, dices, heavy armor, Misc for other characters.
and altho Umaro can equip this, it has no effect on him at all

Moderator Edit
I edited out all of yours that were already in the FAQ. Everyone, please look at the page before you do anything.


edited: what the Merit Award do fixed.

Posted by: The Celestial 8th July 2003 05:19
One of Mog's Dances is missing!  How would I get it?

Moderator Edit
http://www.cavesofnarshe.com/ff6/gamefaq.php#Q29, it's in there.

Posted by: aj1288 19th July 2003 02:55
1.hey guys i have done every sidequest there is in the world of ruin and have defeated every dragon except 2 which are in kefkas tower. After i defeat them i know i will get the crusader esper only problem is, is that is there a way to leave kefkas tower and return to the world map so i can teach characters merton or do i have to do the magic learning in kefkas tower.

Moderator Edit
http://www.cavesofnarshe.com/ff6/gamefaq.php#Q32, it's in there. -R51

Posted by: SilverMaduin 8th August 2003 11:31
Is there a way of killing the MagiMaster without being hit by Ultima?

Moderator Edit
http://www.cavesofnarshe.com/ff6/gamefaq.php#Q33, it's in there. -R51

Posted by: Master ZED 9th August 2003 14:14
Looks like I'll contribute after all...

Q: I heard you can steal Ragnarok from Goddess and Atma Weapon from Doom, but I keep getting Minerva and Safety Bit!  What gives?

Moderator Edit
http://www.cavesofnarshe.com/ff6/gamefaq.php#Q30, it's in there.

Posted by: Mewmon 18th August 2003 17:23
Can I get another Memento ring?

Moderator Edit
http://www.cavesofnarshe.com/ff6/gamefaq.php#Q31, it's in there.

Posted by: Tiddles 20th August 2003 22:22
Stupidly enough "Fenix" Down goes the other way on the PSX, to the annoyingly spaceless (but still better) "PhoenixDown".

There's enough space for the full Phoenix Down, though, and I hacked my ROM as such.  The only place I can find where that doesn't fit is a scrap of dialogue when Locke gives you all the items from the Phoenix Cave, where I only could fit PhoenixDown.

And if you can fit PhoenixDown, you can at least fit "MementoRing".

But this is all completely off topic, so I'll drift back into FAQing to remind that we must have the Shadow's Dreams question in the next update.  I'll paste in the stock response I give to questions on it:

How many dreams can Shadow have?  How can I see them?

Moderator Edit
http://www.cavesofnarshe.com/ff6/gamefaq.php#Q29, it's in there. -R51

Posted by: SharkESP 3rd September 2003 05:16
Do I need to Level up before [insert event here]?

No. The game is defeatable with an average level of 7.3. Any need of higher levels means either you are
A: Inexperienced
B: Unprepared
C: Not strategizing well enough

Pay more attention to the weaknesses of both friendly and enemy parties and go plan an attack.

Moderator Edit
Worst question ever. -R51

Posted by: Rangers51 18th September 2003 18:46
All of the good questions and answers above this post have been added to the http://www.cavesofnarshe.com/ff6/gamefaq.php today, 18 September. One of Mewmon's questions is pending confirmation of answer.

Posted by: SharkESP 18th September 2003 19:26
You obviously have never dealt with swarms of people asking if thier levels are high enough before they go and fight some boss.

Posted by: Rangers51 18th September 2003 19:31
Quote (SharkESP @ 18th September 2003 14:26)
You obviously have never dealt with swarms of people asking if thier levels are high enough before they go and fight some boss.

It was sarcasm, don't worry. But it's not really the kind of question that should go into a FAQ, simply because the answer is pretty basic.

Posted by: SharkESP 19th September 2003 02:54
true, but your faq deals with spoilers like secret characters. An FAQ means "frequently asked questions" and the most common question is always "Are my levels strong enough for XXX". Stating that your levels are always adaquate shuld not be a big deal. smile.gif

Posted by: Dark Paladin 19th September 2003 17:38
Since SharkESP is bringing it up, and if the staff sees it as possibly a good idea, they could make a seperate page listing all the major points in the game, and the general level a first-time player of FFVI should be at.

Posted by: karasuman 19th September 2003 17:50
Quote (Dark Paladin @ 19th September 2003 12:38)
Since SharkESP is bringing it up, and if the staff sees it as possibly a good idea, they could make a seperate page listing all the major points in the game, and the general level a first-time player of FFVI should be at.

That's a pretty silly idea. What level you need to be at for various parts of the game is dependent on way too many things to make a recommendation plausible. What weapons/espers/tools you have, which stat bonuses you've chosen to level with, who you feel like using, how willing you are to use items, whether you prefer to fight or use magic... ALL of these things make a huge difference in what level you "need" to be at to try something. Besides, it's pretty easy to answer yourself based on your own personal experience within the game. If you're having a hard time, you level up. It's not that difficult.

Posted by: Mewmon 21st September 2003 05:33
here's another one from me.

Can I control Umaro?
no, you have no control over Umaro in battles at all.
even in the Magitek Armor in Cyan's nightmares you have no control over him.
he'll randomly use fire, ice, and bolt beams in Magitek Armor.

can I use physical attacks in Fanatics' Tower?
Yes. there are 3 ways to do this.
1. bring Umaro, since he always use physical attacks.
2. have Gogo use Mimic when no one do any action,
3 cast Bserk on one of your characters and he/she will just use weapons instead of magic.

Posted by: Dark Paladin 21st September 2003 07:04
Quote (Mewmon @ 21st September 2003 01:33)
can I use physical attacks in Fanatics' Tower?
Yes. there are 3 ways to do this.
1. bring Umaro, since he always use physical attacks.
2. have Gogo use Mimic when no one do any action,
3 cast Bserk on one of your characters and he/she will use weapons instead of magic.

4. Give Gogo the "Fight" command.

Posted by: Master ZED 21st September 2003 13:19
No, that will give him the Magic command.

In the tower, Fight becomes Magic, and Magic is taken off the list.

Posted by: Mewmon 22nd September 2003 19:57
Where can I find Umaro?
in the WoB, you can only see him in a cave in Narshe, but you can't get him yet.
in the WoR, you need to get Mog, who is also in narshe. make a party or three and he'll fill up the extra space.
and make sure you grab the moogle charm to avoid incounters with enemies.
and remember where you battled Kefka at Narshe? you'll find the ice dragon and the frozen esper.
try to avoid the Ice dragon and defeat the esper, Tritoch and it'll open a way in the cliff to Umaro's cave.
as you make your way into the cave, you'll find a skull with the esper, Terrato.
taking it will bring out Umaro the sasquatch, who isn't very happy you took his shiny rock.
beat him and have Mog order him to join you.

What is the best way to beat Umaro?
He normaly use physical attacks alot.
his weaknesses are poison and Fire attacks.
if he jumps, cast vanish or the Phantom esper and he will miss.
he shouldn't be hard to beat.

Why is Mog is the only Moogle that can have his equipment taken away and not the other moogles in the cave in narshe?

Mog is a playable character.
at first, he helps you protect Terra and defeat the guards.
the other moogles are just there to help.
only playable Characters (exept Umaro) can equip weapons. armor, and Espers,(and even Umaro can equip the extras stuff tho)
characters such as Leo, the moogles other then Mog, Bannon, and other characters that join you and leaves you are supporting characters. you won't be able to keep them for the rest of the game.
altho, Shadow and Mog are both main characters, they will leave your party and join you for good.

I'm at Narshe where I've chased down Lone Wolf and he's on the cliff with a moogle, and when I've waited, they are both hanging, who should I go for? the Moogle or Lone Wolf for the Gold hairpin?

go for the Moogle.
This is Mog.
Remember the moogle that helped you save Terra from the guards?
that's him. and He'll join your party as a reward for repaying the favor back at the mines in the begining of the game.
don't woory about the Hairpin, you'll get another one in the WoRs anyway

What are some good monsters to leap?
well, there are some often used rages.
my favorite rage is Tyranosaur.
I injoyed casting Meteo on enemies.
if you wanta see what are the best rages,
then go to this thread.
http://www.cavesofnarshe.com/forums/ipb/index.php?showtopic=1710&hl=
you should be able to find something good here.

Posted by: i90east 14th November 2003 19:33
Quote
Where's this frightful dragon the people in the Cave on the Veldt were talking about? Is this one of the eight dragons?

Nope. It's really a mistranslation - the Japanese for dinosaur is roughly the same as dragon, so that's why you fight Tyranosaurs and the Brachosaurs in the forest there. It's really the same misunderstanding that led the earliest archeologists to exclaim that dinosaur fossils were the remnants of dragons who once walked the earth.


Actually it may not be a misunderstanding. The english word "dinosaur" was coined somewhere around 1850. The beasts were always referred to as dragons before that, which is why there are so many ancient tales of humans fighting dragons. Young earth creationists believe "dinosaurs" co-existed with humans, and there is considerable evidence of this.

I suggest removing the last sentence in that answer. Thanks.

Posted by: volrath 4th December 2003 12:55
Moderator Edit
Again, you failed to read what the purpose of a thread was before blindly posting in it. I suggest you start, please. -R51

Posted by: Rangers51 6th December 2003 17:51
Quote (Rangers51 @ 22nd June 2003 10:17)
Having added all the best FAQ questions from the original thread, I deleted it and started this new one. Before submitting more, check http://www.cavesofnarshe.com/ff6/gamefaq.php to make sure it's not already there.

This time around, don't bother posting if you don't know the answer. If you need to know, ask in the main forum and someone will answer you.

I just wanted to remind everyone that this is not a thread where you get your questions answered. This thread is for, and only for, questions that you think should be on the FAQ on the site's FF6 section. If you do not know the answer, DO NOT POST.

Posted by: Mewmon 8th December 2003 01:02
where and how can I beat Intangir?

you can find him on an island that is shaped like a Triangle in the WoB.
he is hard to find. (the only other monsters there is Leafers)
Intangirs are REALLY tough. but he's invisible. he's a purple Bahemoth.
you have to use Doom on him. (or any other death attacks will work) and he counters with Meteo on one person before he dies.
if you go for the hard way however, (you have to cast magic on him and use a weapon) and he'll counter attack with Meteo to all of your characters.
if his HP is low, he runs away. (Thanks Shirrow about the habit of him running away) if you beat him, you get 10 AP.

Posted by: Figaro 29th December 2003 02:45
Moderator Edit
Read the rules of the thread before posting. Don't ask a question in this thread if you don't know the answer. This has now been covered twice in this topic IN ADDITION to the original post in the thread.

Posted by: AndrewTS 8th January 2004 19:51
This wasn't listed in the Walkthrough, FAQ, or in Mog's Dance list, and I thought it was important.

You could add it in the FAQ under the question about Mog's dances.

Acquiring the Water Rondo dance and getting back to your airship:

Water Rondo can only be found in the World of Balance, but unfortunately if you want to get it you're going to have to make a side track because traveling through the rivers are one-way deals.

To get the dance (which can only be acquired after first acquiring Mog in the World of Balance, which can be done at the earliest after leaving the Magitek Factory, because at that point Setzer teaches you how to fly the airship), you either need to fight a battle with Mog in your party at the Lete River or fight battles in the Serpent Trench.

Park the ship outside the Returner's Hideout, take the raft down the Lete River, head through the Phantom Forest to the Baren Falls, head through the cave underneath the Veldt to go through the Serpent Trench and wash up at Nikeah, take the ship to South Figaro, head through Mt. Kolts, and to your airship.

Note: You will only get Water Rondo if you fight and win a battle on the Lete River/Serpent Trench without using another dance, because if you do it will change the background before the end of the battle and you won't get the dance.

Note: You can either land near the Returner's Hideout to start or near any of the other locations before the Serpent Trench, but you'll still have to go through the rest of the areas to get back to your ship.



Posted by: Max 1st February 2004 02:57
Is there a second genji glove?

Not really a second but more like the first. When Banon requests Terra's assistance at the Returners 'hide out', shut him down three time. Then he will give you a genji glove instead of a gauntlet. Its very good the get this item early in the game.

Posted by: i90east 9th February 2004 04:32
**********This Q&A has been revised on 2-17-04**********
Glenn Magus Harvey's post below was my inspiration which got me to realize my original answer was incomplete. Thanks. thumbup.gif

Here's a question I've answered four five six seven times in the last four months or so.

Question: What are Gau's best rages throughout various parts of the game? Which ones should I get?

Answer: When Gau first joins your party get Stray Cat (Catscratch), Over-Mind (Elf Fire), Bomb/Vaporite (Blaze), Templar (Fire 2, Safe) and Hazer/Ghost (Bolt 2). Trilium (Bio) also pretty good if you need a poison attack, as is Bleary (Doom) if you need an instant death attack. The Over-Mind rage is a hard one to get since you only see this monster in one enemy formation. Therefore it's alright if you don't have the patience to get it since you already have good physical and magical attack rages. For attack power reference, Catscratch > Elf Fire > Blaze > Bolt 2 > Fire 2 > Bio.

Right after the Narshe battle go back to the Veldt for the Aspik (Giga Volt) rage. This will roast Ultros in the Opera House and every monster in the Magitek facility beyond belief (except Rhinox). However as with the Over-Mind rage, this one is also hard to get. Because of this you'll have time to collect some other rages while waiting for Aspik to show up. If you go to Zozo before heading back to the Veldt, you can pick up the Slamdancer (Ice 2) and the HadesGigas (Magnitude8) rages now. This will complete Gau's level 2 elemental spell collection via rages before you even get espers. Wind Slash is a powerful wind attack that's unblockable and the damage doesn't split among multiple enemies. You can get this from the Marshal rage. For attack power reference, Catscratch > Giga Volt > Magnitude8 > Wind Slash > Elf Fire > Blaze > Ice 2 > Bolt 2 > Fire 2 > Bio.

Rhinox (Life 3) is a rage that becomes available after you go through the Magitek facility. This is good for boss battles. It's a poor offensive rage, but if Gau dies you can revive and assign him to another rage. By this time most of your characters will have Life 3 status, which is a pretty good deal this early in the game. If you would rather have Gau attacking with his full power then you may not want to bother with the Rhinox rage.

The floating continent has a few decent rages if you're willing to go back down to the Veldt. If you do, grab the Behemoth (Meteor) rage. You're not supposed to get this spell until late in the WoR but Gau can have it so it may be in your best interest to take advantage of this opportunity. It's power is somewhat limited but it can't be dodged and enemy defense is ignored. Brainpan (Blowfish) is another goodie at this point in the game, guaranteed to deal 1000HP damage to a single target. For a more standard attack get the Ninja (Water Edge) rage, with a water attack almost as powerful as Giga Volt. All of the above rages will bring out Gau's full potential in the WoB.

Since there is no order for which you have to do things in the WoR I will simply provide a list of good WoR rages. You'll definately want Retainer (Leo's Shock), Harpiai/Sprinter (Aero), Vectaur/Peepers (Pearl Wind) and Spek Tor/Wild Cat (Blaster). Lesser but still good WoR rages include Tyranosaur (Meteo), Io (Flare Star), Didalos/Mover (Merton), NightShade (Charm) and Barb-e (Love Token). Cutter/Gilomantis (Shrapnel) is fun to watch but Bolt 3 is just as powerful. The only dfference is that Shrapnel is a physical attack.

Rages that are mostly obsolete by the time you get them due to espers include SrBehemoth/Brontaur (Fire 3), Punisher/Goblin/Rain Man/Karkass (Bolt 3), Woolly (Ice 3), White Dragon/Orog/Warlock/Madam/Outsider (Pearl), PowerDemon (Flare), Osteosaur (X-Zone), Nohrabbit/Dahling (Cure 2) and Magic Urn (Cure 3).

For attack power reference (standard attacks only), Catscratch > Merton > Shock > Aero > Ice 3 > Fire 3 > Bolt 3 = Shrapnel > Giga Volt > Pearl > Water Edge > Meteo > Magnitude8 > Wind Slash > Elf Fire > Blaze > Ice 2 > Bolt 2 > Fire 2 > Bio

For more information on attacks, check out http://masterzed.web1000.com/GameDocs/attack.txt Use your browser's find feature to quickly find the specific information you're looking for.

Posted by: Glenn Magus Harvey 9th February 2004 08:28
Adding to i90's post:

Nohrabbit and Dahling: Cure2 (if you can't get Magic Urn)
Ogor (not Orog): Storm (same as the attack that Umaro gets when he has the Blizzard Orb relic equipped)

(I don't know about the attack power of Storm.)

Edit: Edited above information in the light of i90east's update of above post. Also added this below:

Cyclonic is not that useful, because it has a huge chance of missing. Although it may seem useful, it not only misses those enemies who are resistant to instant death but also has a bad hit rate (from my experience).

Edit2: I think the Mover rage also has Gau casting Merton. Does it?

Posted by: i90east 14th February 2004 23:00
Ok I edited the post again thanks to Glenn and Master Zed's input. Glenn I checked the attack power of Storm and it's weaker than other available rage spells (I can get more information on this once I'm at home). I haven't had much experience using Cyclonic so I took it out of the Q&A since it's so lousy. Well hopefully this will be the final edit, so the CoN staff can add it to the FAQ once they get around to it. If anyone has anything to add, speak up now. happy.gif

EDIT: So Mewmon you find Love Token to be very useful? It has been added to the answer.

Posted by: Mewmon 16th February 2004 13:58
and don't forget Barb-e, her rage is Love Token.
it's almost like cover, but it'll be the enemy who'll be doing the covering for yea.

Posted by: Goonies 27th February 2004 05:10
How do I do the Cyan's Psycho killing bug?

Simple, make him do Retort and kill him before he used his SwdTech. Revive him and turn him into a imp, then at the next action someone will do, Cyan will attack again and again until the battle is over (or you decide to run away).

Posted by: giango 2nd March 2004 20:43
Quote (Glenn Magus Harvey @ 9th February 2004 03:28)
Edit2: I think the Mover rage also has Gau casting Merton.  Does it?

Yes, as does Didalos.

Using MS Word's versatile capabilities, I was able to quickly compile a complete list of rages alphabetically sorted by their rage commands (using accredited Karpah's Rage List'---thank you Karpah):

http://spezzafer.home.att.net/ff3us_ragelist_cmdalpha.txt

Posted by: Djibriel 1st May 2004 11:46
I equipped the Dragon Horn, but it doesn't do anything! What's up?

The description can be confusing, but the Dragon Horn only works in accordance with the Jump command, either given by Sonic Dive or the Dragoonboots. This will change the normal Jump attack in an attack that will randomly use two, three of four times the same attack without decreasing in power like with the Offering.
The chances are:

75% chance for 2 attacks
18.75% chance for 3 attacks
6.25% chance for 4 attacks

This data is taken straight from Terii Senshi's Algorithm FAQ.

What exactly happens when I select a Rage?

Besides giving the user of the Rage a status in which he is uncontrollable and uses nothing but Fight and the other move listed under that Rage, the user also gains the elemental atributes of the monster he Rages, the status protections the monster has and any preset effects that the monster might have such as Safe, Float, Haste, Shell, etc. Also, special abilities as Human (only matters when struck by the Man Eater), Undead and Dies at 0 MP are attached to the Rager.

Stuff like Magic Block, stats, Can't Suplex, and Critical hits when Imp are not attached.

Also:

Quote
Cutter/Gilomantis (Shrapnel) is fun to watch but Bolt 3 is just as powerful. The only dfference is that Shrapnel is a physical attack.


Shrapnel looks physical, but is NOT. Tentacle is the only enemy spell that is physical.

Posted by: KingofFigaro 29th May 2004 23:54
To add to Mewmon's post:

Q: How do I defeat Intangirs?
A: Acquire Gau's Rhodox rage on the veldt, have him in your party when you fight Intangir, use it and he will either physically attack which will miss, or will use snare which kills him w/out having him retaliate with Meteo. It also helps to have him equipped with Runningshoes, that way if he uses fight 2-3 times in a row, you won't have to wait as long.

Posted by: KingofFigaro 31st May 2004 06:19
How can I get rich in the WoB?

A: go to Zozo and continually steal from Harvesters (there's a good chance that you'll get Dragonboots, sold for good money)

Posted by: Daniel 8th June 2004 06:33
Well, that here's my definite possible contribution for the FF6 FAQ on the web site, and that I know that the first one of these two questions can work, but that I'm not sure if that the second one can also work (I'm play testing it out myself):

Question #1: how do I get more than one to three characters for my party onto the Floating Continent?

Answer: Just don't ever take Celes in your party onto the Floating Continent, even if that having her along does make it somewhat easier fighting against Atma Weapon with her Runic Blade then guarding your party. Just take one to three other characters in your party (like Terra, Locke, and Edgar for instance) onto the Floating Continent instead and Celes automatically comes and joins the party later on for the rest of the Floating Continent, and that's four characters for your party again, also making it slightly easier to fight against the Naughtys and Nerapa along the way off of the Floating Continent. It's almost five characters for the party when that Shadow shows up to help out Celes and the other three party members, and also when Shadow comes and escapes off of the Floating Continent with the other four party members.

and

Question #2: What's another possible strategy to use fighting against the enemies and/or the bosses in the game?

Answer: Simply use something that gives those enemies and/or those bosses the poison status (like using the poison spell, or the bio spell, or the bio blaster), and that with some of them that it seems to just keep taking off of them the same amount of hit points every time, but that for certain ones of them like the Dirt Dragon on the stage in the Opera House in the World of Balance, that it just seems to keep climbing higher and higher in number of hit points taken off of them.

>Danny<

Posted by: KingofFigaro 8th June 2004 17:52
Q: The Brachosaur in the Dinosaur Forest is giving me a hard time especially when I try to steal the
Possible spoilers: highlight to view
Ribbon
it carries,how can I steal from/kill it easily?

A: Have realm in your party equipped with the FakeMustache relic, use 'Control' (repeatedly if necessary), then either steal from it or use magic (poison works well) to finish it off.

Posted by: Djibriel 8th June 2004 18:23
Quote
and that with some of them that it seems to just keep taking off of them the same amount of hit points every time, but that for certain ones of them like the Dirt Dragon on the stage in the Opera House in the World of Balance, that it just seems to keep climbing higher and higher in number of hit points taken off of them.


Poison status always does this, it's just Seizure and HP Leak that remain constant.

Posted by: Mewmon 9th June 2004 01:36
here's another one

what's the best way to get Magicite?
make sure you get Umaro from the cave of narshe and is in your party.
first, have 99 Phoenix down, then go to the Colosseum and equip Umaro with the Offering and blizzard orb Relics or running shoes and bet the phoenix downs and you'll have to fight a Cactort. (normally your attacks will miss him. but the Offering Relic will defeat him every time.

that might take too long, is there a faster way to get Magicite?
Yes, but you needed a turbo controler that has auto-fire action, if you do, the do these things while you are in the Colosseum, put Umaro on top of your party, make sure he has the Offering relic before you go in the battle, put your Phoenix downs on top of your list, and set the conform button to auto fire the turbo controler and Umaro will defeat the Cactort every time and you'll get a Magicite every time for every Cactort you defeated.

Posted by: 1stclass 10th June 2004 20:27
Quote
How many memento rings are there?  Relm comes with one. You can get a second one in Strago's house, on a shelf in the top left corner of the top floor. You can steal another from WrexSoul.


You should correct the 2nd sentence because it is confusing. There is no shelf to speak of, and the ring is not in the topleft corner. I would recomend the following description to replace the 2nd sentence:

"You can get a second one in top floor of Strago's house. Go to the left side of the small circular table that is adjacent to the left wall. Face left and press A."

Posted by: kaiser302 12th June 2004 07:38
Quote (aj1288 @ 18th July 2003 21:55)
1.hey guys i have done every sidequest there is in the world of ruin and have defeated every dragon except 2 which are in kefkas tower. After i defeat them i know i will get the crusader esper only problem is, is that is there a way to leave kefkas tower and return to the world map so i can teach characters merton or do i have to do the magic learning in kefkas tower.

Moderator Edit
http://www.cavesofnarshe.com/ff6/gamefaq.php#Q32, it's in there. -R51

you can use warp and you will out of there

Moderator Edit
It's already in the FAQ. Your post is worse than useless: it's spam.

Posted by: SuperManBoy 13th June 2004 02:21
Thief tricks:

Equip the marvel shoes and theif glove on Locke to have him steal and not damage opponents. This also adds many positive attributes.

Steal four times: Theif glove and offering, this will damage opponents.

Stealing more easily:

1. Have Gogo/Edgar use noise blaster.
2. Have Gogo/Relm use control (much more effective).
3. Have Gogo/Strago cast dischord (to reduce enemy level to 50%, thus increasing chance to steal). If you miss frequently when trying to cast dischord, cast vanish on the monster first.

Posted by: Master ZED 13th June 2004 05:11
Quote (SuperManBoy @ 12th June 2004 20:21)
Thief tricks:

Equip the marvel shoes and theif glove on Locke to have him steal and not damage opponents.  This also adds many positive attributes.

Locke can't Steal with a Thief Glove on, only Capture, and how would Marvel Shoes prevent Locke from doing damage anyway? If you meant Sneak Ring and not Thief Glove, Marvel Shoes aren't a requirement at any rate and don't necessarily help Locke steal anything in the first place, besides taking more turns due to Haste, and in that vein RunningShoes would be just as effective, if not moreso since you can get those before Mt. Kolts, and the earliest you can possibly get Marvel Shoes is right after you get the airship in the WOB (yes, WOB, but I'm talking Metamorph insanity here).

Quote (SuperManBoy @ 12th June 2004 20:21)
Steal four times:  Theif glove and offering, this will damage opponents.

For lone monsters, this is good. For groups, you need a disclaimer on this technique. From the Glitches and Bugs guide:

Quote
Capture + Offering = bad pickpocket -

Don't try this combo unless you like losing items.  If you steal more than one item in a
single turn, you only get the first item you nabbed.  What's worse, the subsequent steals
still count as far as the monsters are concerned, so if you nab a second item off of a
monster, you won't get the item AND you won't get a second chance at it.  Finally, there
is a chance text bugs will crop up, i.e. listing that you stole an item from an enemy that
doesn't even carry that item, although it will only list items that can be stolen from
someone in the battle.  Psychot/Wizard is a nice example of this.  However, the combo is
perfectly acceptable if there is only one enemy on the battlefield, the glitch only affects
multiple enemies.

Posted by: Djibriel 23rd July 2004 13:50
Q: I heard there is some kind of secret chest in the Imperial Base in Sabin's scenario? Where is it?

A: The tent in question is accessible and it contains a chest holding a Barrier Ring. It's accessible by jumping off the wall BEHIND the tent which is holding the MithrilGlove and the monster-in-a-box Telstar. You'll jump off and immediately enter the tent; after leaving, you'll automatically jump back up.


Posted by: SuperManBoy 26th July 2004 00:45
Q: I just can't seem to find a certain rage for Gau! What can I do?

A:This is becuase the monsters you fight are grouped into certain categories. In those categories, there are the monsters you are trying to find. If you want to fight a specific monster, all you have to do is wait for the group before the one you're trying to find, save, and if the monster doesn't appear in the next battle:

1. Go off the Vedlt
2. Fight another battle somewhere else
3. Go back to the Vedlt and fight again

This fight will be from the same category of monsters you are trying to find. If it does not contain the monster you are after, repeat these steps again.

For information on Vedlt monster formations, and other equally as usefull info, check out this sheet on FF6 Algorithms:

http://www.rpglegion.com/ff6/ff6alg.txt

(Thanks for the hand Ogopogo and Djibriel)

Posted by: Mewmon 20th November 2004 21:26
Quote (Goonies @ 27th February 2004 00:10)
[Where are the eight dragons located

Dirt Dragon - Opera House
Storm Dragon - Mt. Zozo
Ice Dragon - Narshe Snowfields
Blue Dragon - Ancient Castle
Red Dragon - Phoenix Cave

*White Dragon - Fanatics' Tower*
Gold Dragon - Kefka's Tower
Skull Dragon - Kefka's Tower


I want to add some more info about white dragon

after you defeated the white dragon in Fanatics' Tower, you can also face him again on the Veldt.
but you won't get the "only *insert number of dragons left* dragons left..." message after defeat the White dragon on the Veldt.
it counts as a normal enemy
his rage is Pearl. so make sure to get it when you encounter the white dragon on the Veldt.


can I find any of the other dragons on the Veldt?

nope. only the White dragon can appear on the Veldt after you've defeat it at Fanatics' Tower.

what's the difference between facing the white dragon between the Fanatics' Tower and the Veldt?

in Fanatics, you can easly spot him in one of the floors to the top and you MUST use magic to defeat him

on the Veldt, he's just a random encounter enemy and can be "Leaped" for a rage for Gau. you can also use weapons against him here.

Posted by: Wooster 15th December 2004 12:16
>.> I've gotten the White Dragon to appear 'without' traveling to the Fanatic's Tower. And I wish I hadn't. I was training to get the Stray Cat Rage and Gau had leaped a few battles back, (He didn't find stray cat but he found a different valuable one). And I had to take on the White Dragon with 3 partymembers, one of which had the cursed shield, and the rest were my worst players.

I died reallly quick.

However, I had not once visited the tower in that game file.

Posted by: Blue Wizard 13th July 2005 01:41
What determines the time that Terra stays morphed?

How long Terra stays morphed is determined by how many Magic Points you have accumulated. Getting more Magic Points builds time for Terra to stay Morphed, while using Morph spends this time. Note that these Magic Points are the points that determine when you learn spells from magicite. They are seperate from MPs.

(I found this answer from one of Ranger 51's posts on FF Gurus forums. He was quoting it from Terri Senshi's GameFAQ. I hope that I have used this section correctly.)

Posted by: Locke_Cole 28th July 2005 21:48
Quote (Wooster @ 15th December 2004 07:16)
>.> I've gotten the White Dragon to appear 'without' traveling to the Fanatic's Tower. And I wish I hadn't. I was training to get the Stray Cat Rage and Gau had leaped a few battles back, (He didn't find stray cat but he found a different valuable one). And I had to take on the White Dragon with 3 partymembers, one of which had the cursed shield, and the rest were my worst players.

I died reallly quick.

However, I had not once visited the tower in that game file.

Wooster, you lie like a n00b.

Question: What does the Relic Ring do?

A: The description is somewhat lacking. The Relic Ring causes your party member to become a Zombie, only under your control. Spells such as cure will hurt it, life will kill it, and death spells such as Doom will bring you back to full life. (Also, someone correct me on this, but I believe you can't be zombified this way, except by Goddess' overcast, but the target needs to be killed off by damaging it, the timer doesn't affect the character, and once zombified there's no way to bring the character out of this state...)

Posted by: down2earth 31st August 2005 05:20
Where's the a good place to get magic points in WoR?

Desert south of Maranda. Cacrots give 10MP

Posted by: Galsic 31st August 2005 09:38
I realize the answer to this one is in the walkthrough, but the question did come up and, in all honesty, even I couldn't find it that easily. Since it isn't on the FAQ, I figured I'd try and submit it:

How do I find Shadow in the WOR?

1. After you defeat the Atma Weapon and Kefka proceeds to destroy the world, you will eventually be given the option of escaping on the airship. Don't jump in the airship; instead, wait for Shadow. He'll show up with a few seconds to spare.

2. In the WOR, search for him in the cave in the Veldt (make sure to find the Striker in there while you're at it).

3. Go to the coloseum and wager the Striker. Shadow will fight you and, if you win, he'll join you for good.

Edit
Upon a third lookthrough at the FAQ, I did find the question and, although I feel it could use a bit more elaboration, I nevertheless apologize for the post. Do with it as ye wish.

Posted by: hellfireblade104 22nd September 2005 00:47
Damn you down2earth, I wanted to submit the Cactrot one.

Ok, here you go:

Question: There is a bunch of chests in Locke's scenario, in the area right before you use the Old Clock Key to use the passage behind Duncan's Wife's house. 3 of them contain GP in ascending order when opened from right to left, but the final one is empty. Does it ever contain anything? (like later in the game?)

Answer: thumbdown.gif No. I found this highly annoying.

heres another one that deals with empty chests:

In the relic shop of Albrook, there are two chests, both empty. Do THEY ever have anything in them later on?

Answer: thumbdown.gif No. I found this highly annoying.

And then there's...

Going back to Cyan's cliff in the WoR, you find a little sparkle on the top left, which proves to be a key to the locked chest in the room before, the one with the fake silk flowers. This chest reveals the rare item, "Books". What the hell do they do?

Answer: Absolutely nothing. "Books" is a leftover from an abandoned project by the developers of the game.

And finally, another "useless item" one:

What's up with the first Rare Item you get ("pendant"). What is it's reason for existance?

Answer: Absolutely nothing. I believe it's existance is tied to the esper Maduin. He gives a pendant that "helps protect the esper world" to Madonna, Terra's human mother. This is probably it, though I can't say for sure.


Note: I have not looked through the FAQ thing you guys have, or the walkthrough for that matter, so I don't know if you've covered any of these questions or not. If you have, I apologize for the repetitiveness.

Posted by: Master Duncan 18th January 2006 04:59
Is the Drainer Sword really good for anything?
-- Yes, it is one of the best weapons for Locke in the WoB. Why only Locke? Because his capture ability does not activate the swords drain affects, instead it uses the swords base damage like it were any other weapon. This makes it so you do not have to swap weapons with the drainer in order to do damage when you have full health, nor do you have to worry about giving you HP to undead monsters. And best of all, Locke can heal himself by just using fight instead.

Posted by: Franz Kefka Palazzo 4th March 2006 11:16
Q. Wait a moment... when you fight Kefka Demon, Hit¦Tools¦Magic¦Tiger, Goddess¦Girl and Kefka, does not the background look familiar?

Yes, each section is a pastiche of religious works made by the turtles (Michangelo, et cetera) except Donatello.

Q. Is there a way I can get past MagicMaster's Ultima attack sans Osmose and Rasp?

Yes, you have to lnflict Life 3 on your characters. Try using the spell Life 3, learned via the Esper Phoenix, obtainabl in Phoenix Cave.

Q. Can you save Cid del Mourtz?

Yes, you can. In order to do this you have to feed him better fish quickly. The good ones swim faster. If you give him enough fish he will live- he'll give you the raft personally. Apart from ''winning'', there is no reward.


Posted by: Zeromus_X 4th March 2006 19:56
Well, I read the FAQ, and I didn't see this here, but I'll put it anyway.

Where is the best place to gain Magic Points in the World of Balance?

Triangle Island. You fight Intagnirs there, which are already "Vanished" at the beginning of battle. Just use Doom or X-Zone, and you get 10 Magic Points. (But you have to survive the Meteor attack...)

And, Where is the best place for Magic Points in the World of Ruin?

The desert south of Maranda. You fight Cactrots (Cactuars) there, which give 10 Magic Points. Though most characters with low Accuracy will miss them, a guaranteed-to-hit attack like Tools, Blitzes, or Swordtechs will kill them in one blow. Also, you run into Hoovers there, which give decent Exp.

And finally...Where is the best place to get Exp in the World of Ruin?

Arguably the most dangerous, but most rewarding, area in the game, Dinosaur Forest. It's north of the Veldt, and hard to miss. It's a forest that resembles a dragon's head. You run into Tyranosaurs and Brachiosaurs there, two very dangerous monsters, which have no problem clawing, or casting Meteor or Ultima on you. Brachiosaur also uses Catastrophe, which inflicts almost every status effect. However, if your party is strong enough, this is indeed the best place to train. If one character is strong enough, you can even use just them alone with an Exp. Egg to level up to level 99 very quickly. In addition, you can win Economizers, Ribbons, and Imp equipment from these monsters. Likewise, you can also Morph them with the Ragnarok Esper.

Okay, I hope nobody already posted that...well...whatever. If I made a mistake, just correct me, because I probably did.

Posted by: FF Master 3rd August 2006 20:59
I am actually trying to add what Daniel left out!

Question: Can you take more than one to three character with you on to the Floating Continent?

Yes, you can actually have up to six really! First, pick any three members to go with you but Celes. Then when you get on the Floating Continent, DO NOT talk to Shadow yet and get him in your party. Go along through the Floating Continent until you get to the Atma Beast. After you beat him, then that is when Shadow would usually leave you, but he is not in your party. Go back and get Shadow at the beginning of the Floating Continent and return where the Atma Beast was, you will be able to go up were Gesthal and Kefka are "with" Shadow. Then Celes will appear to make five. Then a second Shadow, a glitch in the game because Shadow was suppose to leave you and then come back to save you, will come to your rescue! So, I count.....

1. (A party member but Celes)
2. (A party member but Celes)
3. (A party member but Celes)
4. Celes
5. Shadow
6. "A second" Shadow

Pretty neat, huh? cool.gif

Posted by: Fleacy 6th August 2006 01:01
Quote (FF Master @ 3rd August 2006 20:59)
I am actually trying to add what Daniel left out!

Question: Can you take more than one to three character with you on to the Floating Continent?

Yes, you can actually have up to six really! First, pick any three members to go with you but Celes. Then when you get on the Floating Continent, DO NOT talk to Shadow yet and get him in your party. Go along through the Floating Continent until you get to the Atma Beast. After you beat him, then that is when Shadow would usually leave you, but he is not in your party. Go back and get Shadow at the beginning of the Floating Continent and return where the Atma Beast was, you will be able to go up were Gesthal and Kefka are "with" Shadow. Then Celes will appear to make five. Then a second Shadow, a glitch in the game because Shadow was suppose to leave you and then come back to save you, will come to your rescue! So, I count.....

1. (A party member but Celes)
2. (A party member but Celes)
3. (A party member but Celes)
4. Celes
5. Shadow
6. "A second" Shadow

Pretty neat, huh? cool.gif

Whoa that's cool! I'm gonna try that!

Posted by: SetzerGabianni147 23rd August 2006 00:18
How can I defeat the MagiMaster without getting hit by his powerful magic?

Easy, you can cast Berserk on him and he will only attack with physical attacks which are weak and then just pummel him with his weakness or cast Meteor/Ultima at him. IMPORTANT!!!!! You must cast Berserk at him at the very beginning of the battle or he might change his defenses in a way that you can't use the spell on him.

Also if you choose to drain him of his MP, it will take an extremely long time!! Therefore it's probably a good idea to get the Phoenix esper, and use Life3. You'll finish the game earlier.

Posted by: Epochalypse 24th November 2006 06:32
Quote (Master ZED @ 21st September 2003 13:19)
No, that will give him the Magic command.

In the tower, Fight becomes Magic, and Magic is taken off the list.

Actually, that only applies if "Fight" is in the first command slot. Put "Fight" in the second or third slot and it remains unchanged.

Try it.

(Yes, I registered JUST to post this.)

Posted by: jony 31st December 2006 17:13
Question: how do i get to zozo, it must be my game but the dot on the map is there but i cant find zozo!
Its getting so annoying its not even funny

Posted by: Ganolink 1st January 2007 03:18
Quote (jony @ 31st December 2006 17:13)
Question: how do i get to zozo, it must be my game but the dot on the map is there but i cant find zozo!
Its getting so annoying its not even funny

first of all, this is not the place to ask questions.

secondly, im almost sure that its in any FFIV walkthrough, which CoN happens to have

Happy newyear!

Posted by: Sabin_ 7th August 2007 17:41
this faq is maybe not so important to everybody but it is important to players who is struggling to lesser important bosses like the 8 dragons and such.

Q wich is the easyest way to kill bosses like the 8 dragons?

A: if you use vanish on an enemy and it affect the enemy and makes him invincebel it will be vulnerabel to any magic spell.

when the enemy is invincibel then use Doom to instant kill the enemy or use the X- zone(not recomended because you dont kill the enemy, you make him disappear to an other dimension and then may wont give any items)

/if i wrotet anything wrong just correct it and as i said, this is for players who are noobs, newbies and persons who are struggeling and dont succes.

Posted by: Sabin_ 7th August 2007 18:17
Q: Can i fix the broken chair (Wor) in the crazy old mans house?

A: No, you cant!

maybe not so much to an answer but it answers a lot of persons questions!!!

Posted by: Caesar 7th August 2007 18:53
Actually, Vanish does the exact opposite of what you said. It gives the enemy zero chance to DODGE a magic spell. Every single magic spell has a 100% chance to succeed and bypasses all status protection, which is why the bug is so popular with Doom/X-Zone. Vanish does make it impossible/very difficult to connect with a physical attack, but your magic spells will always hit if the enemy is vanished.

Next time you make a FAQ question, try to answer it correctly.

Posted by: NinjaRageBeam 15th May 2010 05:50
wooooo let's keep this going!!! no ghost town
like TLong83 typed

Q: if I equipped two sprint shoes will I go faster?
A: ... ...No
[increase your emulator to 500% frame-rate, you'll go insanely fast biggrin.gif]

Q:any other combo with Offering?
A: Offering + Black Belt shifty.gif
[it's called Rude Awaking or 4x Pimp Slaps]

let's all
AuraBolt
user posted image
user posted image
user posted image

Posted by: Insolar 23rd January 2012 07:52
It was something I had to research a bit, myself (from not having an idea of what it was at all);

Q: What is "Wind God Gau", and how do I set him up?

A: "Wind God Gau" is Gau equipped with the following: Tempest (Cyan's weapon), Merit Award (Relic; bet 'Cat Hood' at the Colosseum), + Offering.

This "build" for Gau also requires the Stray Cat Rage ability, which uses CatScratch to deal excellent damage (4x Attacks because of the Offering, combined with the chance of using Wind Slash to hit all targets with this magnificent damage).

Not really sure if it's considered a legit question, since many assume this to be a "gross" exploit, or cheat.
In any case, I'm sure many others had to wander the internet too. tongue.gif

Posted by: tesco 23rd January 2012 23:49
So yeah I just went through all the previous Q&A's and was surprised no one stated this one about Gau

If I go to the Veldt with a party of 4 and Gau is one of the party members, have him leap into an encounter, go back to the airship and grab a 4th member to replace Gau, does Gau gain any of the monsters, for a rage, that you kill with the party of 4?

No actually Gau doesn't. In order for him to have learned any new Rages from monsters you've fought from when he leapt and when he returns it must be a party of 3 or less. Otherwise your just wasting time and effort.

After 10 or so years that had been bothering me and I wanted to give it a try. Thats as far as the GBA version though, I haven't tried it for the SNES or PS versions yet.

Posted by: Bas 23rd February 2012 20:12
Insert after:
"How do I attack four times like General Leo?

You need the Offering Relic, which can be obtained by defeating KatanaSoul, a Monster-in-a-box in the Ancient Castle. If you want an even deadlier combination, equip the Offering along with the Genji Glove to attack eight times in one turn."

OK! I want to have more Genji Gloves, how do I get those? GIMME GIMME GIMME!!

You can found it in Returners' Hideout (Refuse to help them several times when controlling Terra only), Cave to the Sealed Gate, Cyan's Dream (Can't be replayed).

If you have missed them or even want MOAARRR you can steal them from the <a href="http://www.cavesofnarshe.com/ff6/w_enemy.php?enemy=Dragon">Dragon</a> enemy at The Floating Continent as a rare item (12.5 chance). You cannot find the enemy anymore in WoR except for in The Veld very rarely, but then you need to have killed one of these monsters at least at the continent.

You can also morph them from two monsters, the <a href="http://www.cavesofnarshe.com/ff6/w_enemy.php?enemy=Samurai">Samurai</a> in Cyan's Dream and the <a href="http://www.cavesofnarshe.com/ff6/w_enemy.php?enemy=Samurai">Retainer</a>. However, Cyan's Dream is only accessible once and Kefka's Tower is near the end of the game, so you are best off with stealing them from the Dragons, although even this can take time to get some.

Posted by: Bas 6th March 2012 23:39
I tried to steal from this thing (like Gilgamesh) for three hours now, why don't I get an item?

Locke, Shadow, Gogo can only steal items from enemies which are "only" 49 higher than them. Simple scan the enemy or look at the bestiary and substract 49. If your character is at a lower level than this number, he cannot steal at all from this enemy yet.

The higher the level of the thief, the morelikely a successful item steal is.

Moderator Edit
This isn't chat. Watch your mouth. -R51

Posted by: RavenLalonde 12th July 2013 02:17
Q: Is there any way to save Cid?
A: Yes. If you catch the fast-moving fish rather than the slow-moving ones, eventually Cid will get up and direct Celes to the raft. It does not effect the ending.



Q: How many Espers are there and how do I get them?
A: Besides the ones you are required to get to progress the game --
Seraphim - purchased from a fellow in the northeast corner of Tzen in the WoR
Starlet - received with Relm after fighting the evil painting (only available if you waited for Shadow on the Floating Continent)
Tritoch - received after fighting the Frozen Esper in the WoR
Phoenix - received with Locke in the WoR
Terrato - found in a bone carving in Umaro's cave
Fenrir - received with Terra in the WoR
Odin - found in the Underground Ruins; walk up to the statue of Odin and press Confirm
Raiden - if you go deeper into the Ruins and approach the statue of the Queen, Odin will transform into Raiden
Palidor - found on the Solitary Island after you get the airship
Bahamut - received after defeating Doom Gaze

That is all I can think of off the top of my head. Please excuse the lack of organization.

Posted by: reubensmace 15th July 2013 08:39
Does speed stat affect your steal success rate as well?

Posted by: Spooniest 10th December 2014 09:57
There is an error in the FAQ.

Quote
I killed Hidon before learning Grand Train. How can I learn it now?

Go back to Ebot's Rock...he'll be there again.


This is missing a step. You have to repeatedly talk to Gungho in Thamasa until he randomly says "Hidon's appeared at Ebot's Rock again!" Then Hidon will be there.


Posted by: Eagle Caller 30th April 2020 01:01
Before I'm gone for good - old age, lost interest, ect., I can make a suggestion.

Hail FFVI as the greatest game of all time and be lucky to be alive to play it. Sad face for those who passed away in 1992.

Also, I suggest playing low levels runs of this game and others if you haven't already. You don't need to do it fast though it really tests your knowledge. It actually makes equipment worth buying. You also prepare for emergencies in games when you deliberately handicap yourself.

Posted by: No-Name 2nd July 2020 06:51
Quote (Eagle Caller @ 29th April 2020 20:01)
Before I'm gone for good - old age, lost interest, ect., I can make a suggestion.

Hail FFVI as the greatest game of all time and be lucky to be alive to play it. Sad face for those who passed away in 1992.

Also, I suggest playing low levels runs of this game and others if you haven't already. You don't need to do it fast though it really tests your knowledge. It actually makes equipment worth buying. You also prepare for emergencies in games when you deliberately handicap yourself.

Seconded^

I just watched a playthrough of it recently. Brings back memories. The game truly is a masterpiece.

Powered by Invision Power Board (http://www.invisionboard.com)
© Invision Power Services (http://www.invisionpower.com)