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Caves of Narshe Forums > Final Fantasy VI > If you could change...


Posted by: Zero_Hawk 30th April 2003 08:48
If you could change one thing in the storyline, or about a character or about the world what would it be?
oooh this ones a toughie, It comes down to Having Leo, or making Umaro controllable but i think i'm gonna go with umaro, he's already a badass when computer controlled, think how much more havok he'd wreak if you could control him

Posted by: Zephir 30th April 2003 08:50
If there's anything that I would have liked to see, it would probably have to be having Vargas and Siegfried on your team.  Those would be two kick-### fighters to have around.

But other than that, I think the game's great as it stands.  In fact, it's greater than great.  It's stand-out excellent to me. 8)


Posted by: Delraich 30th April 2003 09:00
Having Leo would rock  :E
I can't really think of how I'd change FF6,it's great as it is.

Posted by: Sabin 30th April 2003 10:38
The one and only flaw to FF6, in my book, is that everyone can learn everything. And if you get everyone up to Level 90 and they've learned every spell they can, they all become one and the same fighter except for different sprites and different skills. The magic points system is good though. But there should be some spells that some learn that others don't to improve their worth

Posted by: TheEvilEye 30th April 2003 15:52
I would've liked to see a bigger development of Siegfried, personally.  He seemed to have a far greater purpose and was intended to be more important than he turned out to be, but was cut short in some stage of production because of some issue or another.

Outside of that, I like the other mysteries in the story, like the whereabouts of Daryl, the whole story of Rachel and Locke, Gogo's personality and identity, and why General Leo and Cid joined a bunch of madmen in their evil schemes.  It was things like these that make the game somewhat timeless, and help make it what it is today, one of the greatest RPG's ever made (imo).

Posted by: SilverMaduin 30th April 2003 18:48
Two things go as possible for me:
Either unraveling Gogo's identity...

Or such people like Siegfried(Dark swordsman RULEZ), Vargas(Duet with Sabin), Leo(He's cool), Darryl(She sounds like a girl from Figaro...), Baram(...run for Mayor in Zozo!) and/or some Espers(MADUIN!!! YEAH!!!) on your party.

Posted by: Tidu-who 30th April 2003 20:40
I would have that you can save Leo somehow. And if he was in your party, all the more better.

Can someone refresh my memory on how Siegried was?

Posted by: seventh 30th April 2003 21:48
Quote (Sabin @ 30 Apr 2003, 05:38)
The one and only flaw to FF6, in my book, is that everyone can learn everything. And if you get everyone up to Level 90 and they've learned every spell they can, they all become one and the same fighter except for different sprites and different skills.

You know, I've had the same thought.  This is really true.  Other than Sabin's Blitzing, basically everyone depends on the upper-level magic spells in battle anyway.  It kind of drove my nuts that all this wonderful character-distinguishing-plot-development kind of faded at the end when they all learned magic and were happy.  Then again, I was coming from FFIV, where all the characters have VERY distinct abilities.  I kind of liked it that way.

I never really cared that much for Seigfried or Leo - I mean, I liked them both, especially Leo, but I've never really considered bringing them back.

I dunno.  I think the storyline stands very strongly on its own.  But I'm a hopeless devotee.

Posted by: Kylerocks 30th April 2003 22:44
Indeed, I think some more specialization would of help.  Everyone being the same with all powerful spells is kinda lame.  If only certain characters could learn some high end spells...or if some people had like 'stunted growth' in ablitities.  (like Sabin only having like 40 magic power, while Terra could go to 255)

Posted by: MorgueN 1st May 2003 00:03
Well let Terra have more screen time in the World of Ruin and make her a compulsory choice for the party one way or another.

Posted by: Master Vivi 1st May 2003 02:50
Quote (TheEvilEye @ 30 Apr 2003, 10:52)
I would've liked to see a bigger development of Siegfried, personally.  He seemed to have a far greater purpose and was intended to be more important than he turned out to be, but was cut short in some stage of production because of some issue or another.

I couldnt agree more with this.  He seemed to be mysterious and have purpose, much more than just becoming someone you fight at the colloseum...

Posted by: MorgueN 1st May 2003 05:47
Siegfried for collesium is what Sephiroth was for Kingdom Hearts I believe.

Posted by: Dark Paladin 1st May 2003 06:11
I've noticed a few things that people haven't considered:
1) Leo in your party. His sacrifice was major in the development in everyone's character, but mostly Terra's. It gives a new perspective on the soldiers of the empire.
2) Vargas on your team: this makes as much sense as Kefka on your team, or Sephiroth on your team in Seven. He was a major enemy of Sabin, and was just a lowly, selfish murderer.
3) People learning all the same magic was sort of the point. Other than a dangerous force that needed to be destroyed, Magic also erases the lines of individuality, giving it another reason for having to be destroyed.

Other than that, I agree with Evil Eye. The Seigfried/Zeigfried situation is kind of confusing, and not a welcomed mystery. His story is that Zeigfried stole something from the Phantom Train, then Seigfried helps you through the cave in Figaro (but he doesn't really), telling you there's an imposter somewhere, then he works at the Colosseum as just an administrator. Something major must have been cut.

Posted by: MorgueN 1st May 2003 06:23
Also people if you really want to change stats do forget about the sexy(figure of speech) monster editor in the downloads section. I wonder if there are more hacking tools out there hmmm.

Posted by: BGrugby 4th May 2003 04:52
i would make Rachel's reincarnation complete. Instead of her dying i would let her live. Also I would make sure Relm, Strago, and Gau died during the collapes of the WOB.  :lol:

Posted by: Del S 4th May 2003 14:48
Quote (BGrugby @ 3 May 2003, 23:52)
i would make Rachel's reincarnation complete. Instead of her dying i would let her live. Also I would make sure Relm, Strago, and Gau died during the collapes of the WOB.  :lol:

same as him but would have had rachel shot dead after being reincarnated but the cult of kefka so we could have Locke go postal and waste the Kefkan cultists. i like to see a madman in your party.. and even better, if he got wasted himself! :)

and also, im oppsoed to the idea of bringing leo back. think about it- would the Lord of the Rings have been as good had Boromir not became a human pincushon courtesey of Lurtz? no.


Posted by: SilverMaduin 4th May 2003 19:43
Quote (Dark Paladin @ 1 May 2003, 01:11)
2) Vargas on your team: this makes as much sense as Kefka on your team, or Sephiroth on your team in Seven. He was a major enemy of Sabin, and was just a lowly, selfish murderer.

Don't really agree with you on that:

Sabin wanted to make up and not fight Vargas. Vargas forced him  to fight, and if Vargas would actually listen to Sabin instead his own Ego he could make a valuable party member.

Posted by: artent 11th May 2003 20:46
I'd probobly change gau in some way so that he isn't as worthless as he is now.   I just don't know of any real good reason to put him a party, his combat skills are rather worthless, and he has almost no Character development except for the one little thing in the WOR...which is ussualy the only time he gets to be in my party

Posted by: Bismark87 11th May 2003 21:18
make a small passageway leading to whole new world with secret quests ;)



(i'm back)

Posted by: Cain 21st May 2003 04:16
There's nothing that i would want to change about this game other than the customizability of the characters.  I agree with Seventh and Kyle about the characters essentially being the same once you get magic.  FFIV had DEFINITE character differentiation (compare Cecil and Rosa's white magic).  I would not want to have Leo in the party because he would make the game even easier than it already is.  That and Gau can have "Shock" with the retainer rage...

Posted by: Interceptor 22nd May 2003 00:27
I would make Gogo more in depth so we could find out if he is darl or we would find out about his past with the crystal shards from final fantasy 5 ;). also I would make leo live and have him playable (shock does amasing damadge) though i think it would be best to also control umaro.

Posted by: Mewmon 1st June 2003 17:21
I would make Cid playable in the world or ruins. (I would like someone to support me in battle in the begining of the WoR other then Sabin

Posted by: artent 3rd June 2003 15:14
I think I would make the WOL longer and WOR shorter as I really don't like the WOR much.   I just get impatient having to go do all these things when there isn't nearly as much plot mstuff as there was in the WOR.   I would also like it if Realm and strago where availible to play a bit more in the WOL so they wouldn't be so gimped.

Posted by: Setzer 7th June 2003 15:00
I totally disagree with the 'bringing ppl back to life and have them join your party stuff' First of all the story would be different and second aren't 14 characters enough to choose from??
I wouldn't want to know about Gogo's identity either, that's what gives the game such a long life (I mean like in fanfics or forums or whatever) the mysteries speak to your imagination and it's different for everyone,I myself like to think Gogo's Darryl.
Anyway I think that's what lacked FF8...You couldn't really think about what happened to that char? and what if this? You can for FF6 and FF7...

Posted by: Sabin Figaro 8th June 2003 10:51
I myself think that GoGo is just GoGo not Leo or Daryl gestahl just GoGo.
I agree with setzer about wath happenedto?Ya know i really like this site with all them carrots on the background and it used to be about lucretia and vincent and they had a child named sephiroth....... so he/she thinks that vincent and lucretia are his parents.

I wouldnt change one thing about the game its perfect as it is.

Posted by: behlor 10th June 2003 12:54
I would have to agree w/ not bringing back anyone (except maybe geshtal just to have kefka kill him again- hated that guy), it would just take away from the story.


The only thing i would change is that I would give Gau the command "fight", and let him equip a weapon. I think that if they would have done that, in addition to his rages, he would have been one badass character. 8)

Posted by: Slam Dancin' Moogle 15th June 2003 20:28
Myself, I would add a way to play against your friends (yaknow, a multiplayer mode), so I could put my party against my friends party. IMHO :rolleyes:

Posted by: wheatsac 17th June 2003 13:02
I would agree with Moogle a multiplayer mode would be sick.  I'm sure theres people who know how to mod a game that well.  So who knows.  Maybe one day there will be a mod like that for roms.

Posted by: Celes 17th June 2003 20:10
Ya know Seventh and Sabin are right, everyone could learn everything, like in the 7...equip one character with a materia, level it up to Master and then equip it to another char  -_- anyways, the limit breaks are the ones that distinguish each char...about the game, I wouldn't change anything from the storyline...it's just perfect as it is...but it'll be a better idea to make Umaro controllable...guess that's all...

Posted by: Zero_Hawk 26th June 2003 00:03
Quote (Slam Dancin' Moogle @ 15 Jun 2003, 14:28)
Myself, I would add a way to play against your friends (yaknow, a multiplayer mode), so I could put my party against my friends party. IMHO :rolleyes:

Does anyone remember the old way to play "multiplayer" on ff6?  :D

Posted by: Zephir 26th June 2003 00:06
Quote (Zero_Hawk @ 25 Jun 2003, 19:03)
Does anyone remember the old way to play "multiplayer" on ff6?  :D

Me and my brother could never get it to work. ;-;

Posted by: Neal 26th June 2003 00:26
You can play multiplayer pretty easily, just plug in two controllers, go to Config, and select "Multiple" from controller type.  Then press the confirm button and you can assign characters to each controller.  However, what Slam Dancin' Moogle is talking about sounds much different to me, like having the characters of two different files battling against each other.

Posted by: TheEvilEye 13th December 2016 15:49
This got a little off topic here, so let me bring it back.

After the events of the floating continent, an entire year passes before the story picks back up. I would have loved to see more things that happened in that year leading up to Celes finally waking up on the island, told through flashbacks of villagers or other observers of Kefka's madness. I've always felt Kefka's presence was a bit lacking in the World of Ruin, and it would've been entertaining to see anything from him other than sitting in his tower with the light of judgment.

The Returners were also a significant force in the World of Balance, and more information of their end would have been great. Maybe some notes in their old hideout, or possible clues that they all hung up their uniforms, etc. Banon's absence is completely unexplained (Gogo theories aside), and it would've been a nice optional side story to either rescue him or learn of his fate.

Also, wouldn't it have been just great to have more to do in Narshe itself, to try to make it livable again? Maybe you can banish the monsters, find Arvis, help the Moogles, anything. Sure, visiting it is worth your while in the WoR with the items & characters to find and Snow Dragon to defeat, but it still doesn't feel satisfying enough to leave it in ruin.

Posted by: Rangers51 14th December 2016 02:41
Quote (TheEvilEye @ 13th December 2016 09:49)
Also, wouldn't it have been just great to have more to do in Narshe itself, to try to make it livable again?

I'd never thought about this - that could be pretty fun. A timed monster roundup, even though there are several timed events in the game already, could have been a decent minigame. I could also see some cutscenes with Mog introducing the returning humans to the moogles, and the two races working together to get things back in order... that could have been cute, if not mind-blowing.

Posted by: grimlock1972 27th April 2017 22:34
I agree about magic blurring the lines between characters after a while and i would love if more had been done to differentiate them.

I'd also add a cut scene of some kind showing when Kekfa began his descent into madness.

other than that I am fine with the game as is.

Posted by: Eagle Caller 4th December 2017 07:30
Make the game more difficult. Once you complete the game you can start a new game with the same story but the enemies stronger. Some games let you change their stats. I'd also consider more time limits in dungeons and things. Remove the 9999 damage and 99 level cap. Make the game more challenging. That can be done today though so I don't see a problem.

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