CoN 25th Anniversary: 1997-2022
Combos

Posted: 20th June 2003 04:38
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Red Wing Pilot
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What are some of your best weapon/armor/ability/anything combinations?

i know some like..

 2 Sword combos (putting equip sword on ninja or two swords on knight)
  Sleep Sword + Nagnarok = Sleeping frogs
  Chaos Blade + Nagrarok = Petrified Frogs (i should try that)
  Mage Masher + Sleep Sword = Silenced and Sleeping
  Spell Edge + Sleep Sword = Don't act and Sleep(ninjas only)
  Ancient Sword + Spell Edge = Don't Act and Don't Move
  Blind Knife + Mage Masher = Silenced and Blind(good 4 thieves)
those are just some good sword combos, you can come up
with anything!

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Why do kamakazi pilots wear helmets?
Post #13408
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Posted: 20th June 2003 14:43

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Onion Knight
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I haven't really had the pleasure of playing FFT yet.  I had to choose between Tactics and Anthology, and I chose the latter.  It is fun having actual physical copies of FFV and FFVI.  Plus, it comes with a music CD of the background music in the game.  I listen to it all the time.

Anyway, thanks for the tips for when I actually do go out and purchase it.  Until then, I just have to stick with the Sabin with the Offering and Gengi Glove equipped. (8 attacks per turn  ^_^ )

Eddy  8)

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"How can there be any meaning in the memory of such a being. What I have shown you is reality. What you remember, that is the illusion." -- Sephiroth
Post #13409
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Posted: 20th June 2003 17:03
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Chocobo Knight
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Personally, I just try to kill the enemy in most situations (exceptions: looking for Deep Dungeon treasures/exits). One of the most common combinations for weapons is Chaos Blade+Excalibur. Some may try to put two Wizard Rods on a mage unit, but this isn't a very good idea as Magic AttackUP improves magic by more than 2 points in most situations.

Oh, and Sabin isn't really all that great for the Genji Glove/Offering. Since this is't the right board, though, I won't mention it anymore.
Post #13414
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Posted: 21st June 2003 00:04
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Red Wing Pilot
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well those combos are good for if you're trying to poach monsters,
cripple ppl so you have time to search for treasure/find exits.
and just fool around.

and i dont think Chaos blade and Excalibur can beat 999HP dragons...
even if you can you dont really need that when you have
this combo for a mage..

Job     : Wizard            
Action  : Math Skill        
Counter : Blade Grasp    
Support : MagicAtck Up        
Move    : Teleport          
hand : Faith Rod
Head   : Flash Hat
Armor  : Robe of Lords
Acc    : Genji Gauntlet

with that you can flare anyone, anywhere.

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Why do kamakazi pilots wear helmets?
Post #13428
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Posted: 21st June 2003 01:23
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Chocobo Knight
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Ah, yes, that. Forgot to mention it. And Chaos Blade+Excalibur slaughters 999HP monsters at levels where they have that much HP.
Post #13436
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Posted: 21st June 2003 03:21

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Onion Knight
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Chaos Blade+Excalibur is a kick-ass combination but you can't always have that on, because you'll need other support skills such as Defense UP and Magic Defense UP to lessen the damage from enemies.  That reminds me, here's my combination:  Defense UP+Protect OR Magic Defense UP+Shell.  With either of those combos, the damage you'll get will significantly decrease.  It's cool, try it!

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Post #13440
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Posted: 21st June 2003 08:47
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Red Wing Pilot
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does excalibur+chaos blade work with anyone other than cid.
cause i equipped an excalibur on Beowulf and his attacks did
84 damage on average, and hes about a level 80 knight.
Someone explain that..

if chaos blade is best sword then why not just put two chaos
blades on one guy? im guessing everyone puts excalibur+chaos blade
cause the excalibur always gives haste, but you can just cast
haste..

heres some other combos i tryed recently:
 Two hands support skill on a lancer - more atk power, less
def, but hey lancer have enough def.
 Equip Spear support skill on a knight - increase atk range, and
knights hit probability are higher than lancer. even better if you
have holy lance equipped.
 Concentration support skill on a lancer - just imagine how much
more damage you can be doing if lancers never missed?

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Why do kamakazi pilots wear helmets?
Post #13459
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Posted: 21st June 2003 15:53
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Chocobo Knight
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Yes, but you don't really need to reduce damage all that much. I think it's better to do twice as much damage (unless they're killing you with their first attack). Not saying that those aren't good support skills, because they are. I'd really recommend attack-increasing ones, though, except for mages, who are really helped by Short Charge.

It works with anyone with high physical attack (the sword icon). I wouldn't recommend using Beowulf for it, as his Magic Sword is magic-based (like the name says). Agrias, Meliadoul, Ramza (if you have him as a physical attacker, I didn't), and anyone else you tend to physically attack with. Swordskills are better for swordskillers, though. The Excalibur is so you don't have to cast Haste, and it doesn't wear off.

Two Swords is better for most physical attackers, but Spears can't be two-sworded. If you have a Knight, I'd give him a powerful Knight Sword (Holy Lance: WP14. Chaos Blade: WP40. Excalibur: WP21+Haste). The Holy Lance isn't recommended on Lancers, as you can get Dragon Whiskers (poaching and catching) and Javelin 2s (buried in Nelveska, catching). The Holy Lance has random Holy, but on a Lancer it does around 80 or so, as Lancers have terrible magic.

Concentrate is, in my opinion, a decent support ability, but overshadowed by Two Swords (or Two Hands for classes without two-swordable weapons).
Post #13462
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Posted: 21st June 2003 17:01

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Onion Knight
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Quote (monkey-wrench @ 21 Jun 2003, 03:47)
does excalibur+chaos blade work with anyone other than cid.
cause i equipped an excalibur on Beowulf and his attacks did
84 damage on average, and hes about a level 80 knight.
Someone explain that..

if chaos blade is best sword then why not just put two chaos
blades on one guy? im guessing everyone puts excalibur+chaos blade
cause the excalibur always gives haste, but you can just cast
haste..

heres some other combos i tryed recently:
 Two hands support skill on a lancer - more atk power, less
def, but hey lancer have enough def.
 Equip Spear support skill on a knight - increase atk range, and
knights hit probability are higher than lancer. even better if you
have holy lance equipped.
 Concentration support skill on a lancer - just imagine how much
more damage you can be doing if lancers never missed?

The reason is because his bravery is really low.  Try raising his bravery and his physical attacks should do the real damage.  There are only 2 weapons that depend of bravery:  Knight Swords and Katanas.

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Never waste an opportunity to tell someone you love them.

Don't live your life to please anyone, make yourself happy.

Smile a lot:  It costs nothing and it's beyond price.

I love 2002-2003 5 series BMWs. Lease yours today.
Post #13468
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Posted: 21st June 2003 19:53
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Chocobo Knight
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Forgot about that. Ah, well. Brave also is the percent chance of your reaction abilty working*, and there is no reason to have low Brave unless you're picking up Move-Find items.

*Exceptions: Weapon Guard and Abandon.
Post #13480
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Posted: 21st June 2003 20:22

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Onion Knight
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If you're going to have Katanas or Knight Swords on, raise their bravery to the highest.  The highest you can go is 97.  They should do A LITTLE less than the real damage. Ex.  If your PA is 18 and you are wearing the Chaos Blade, the normal damage you'll do is 680 (40 X 17).  When wearing either a Knight Sword or Katana and your bravery is 97, just think of your PA-1.



--------------------
Never waste an opportunity to tell someone you love them.

Don't live your life to please anyone, make yourself happy.

Smile a lot:  It costs nothing and it's beyond price.

I love 2002-2003 5 series BMWs. Lease yours today.
Post #13481
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Posted: 22nd June 2003 00:47
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Chocobo Knight
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Actually, boost Brave to 97 anyway, except on one character to use for Move-Find Item. Other than Move-Find, there's no reason not to.
Post #13487
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Posted: 22nd June 2003 00:56

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Onion Knight
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I have another combo, it's for Beowulf, try it out!!

Beowulf -Temple Knight  HP 618 MP 278 PA 20 MA 17 Br. 97 Fa. 84

EQUIPMENT
Right Hand-Excalibur
Left Hand-Kaiser Plate
Head-Grand Helmet
Body-Robe of Lords
Accessory-Magic Gauntlet


ABILITIES
Innate Action Ability-Magic Sword
Secondary Action Ability-Black Magic
Reaction Ability-Blade Grasp
Support Ability-Short Charge
Movement Ability-Jump+2

Beowulf is arguably the most versatile and not to mention, one of the best characters in the game. He is like a cross between a Knight, Wizard, and Oracle. The Robe of Lords, Magic Gauntlet, and his Kaiser Plate should give him a magic boost. He is very good with Black Magic. Since all monsters cannot make themselves immune to petrify, you should capitalize on them by casting Break. If his faith is 84, their faith has to be at least 62 for him to have a 100% chance of petrifying them. It will be very hard to hit him while he is charging because of Blade Grasp. The Jump+2 will give him the ability to jump farther and higher. Finally, the almighty Excalibur will make his turns come around more often.  His normal damage with the Excalibur is 399, bad damage is 315, and good damage is 483.



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Never waste an opportunity to tell someone you love them.

Don't live your life to please anyone, make yourself happy.

Smile a lot:  It costs nothing and it's beyond price.

I love 2002-2003 5 series BMWs. Lease yours today.
Post #13488
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Posted: 22nd June 2003 03:03
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Red Wing Pilot
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Quote (JVTruman @ 21 Jun 2003, 10:53)
but Spears can't be two-sworded.

I never said spears can be two-sworded, i said spears can be
two handed.


thats a nice combo for beowulf Shaq, id try it out but that
means i need to take off robe of lords and gengi gauntlets off
my ultimate mage.  :(  , i can try to replave those items with
something just as good.

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Why do kamakazi pilots wear helmets?
Post #13492
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Posted: 22nd June 2003 03:45

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Onion Knight
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Try giving your Mage the Rubber Costume, it will give her a 150+HP boost, a 50+MP boost, and an immunity to lighting.  Don't worry about the MP, once your're low, simply use a Hi-Ether.  The advantages of the Rubber Costume outweigh sacrificing 35 MP.  Besides, Beowulf will make good use of the PA+2 of the Robe of Lords, not the Mage.

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Never waste an opportunity to tell someone you love them.

Don't live your life to please anyone, make yourself happy.

Smile a lot:  It costs nothing and it's beyond price.

I love 2002-2003 5 series BMWs. Lease yours today.
Post #13499
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Posted: 22nd June 2003 14:21
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Chocobo Knight
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Personally, I use MA-boosting equipment for a mage, like this:

Wizard Rod (Wizard Staff in a mage class where rods aren't equippable)
--
Flash Hat
Wizard Robe
Magic Gauntlet (Chantage or Setiemson if available)

I currently have Beowulf as a Geomancer, but my idea for a final setup looks like this:

Beowulf-Temple Knight
Rune Blade
Rune Blade
Flash Hat
Robe of Lords
Genji Gauntlet

Magic Sword
Draw Out
Damage Split
Two Swords
Move+3

Double Rune Blades as that gives a good physical attack and MA boosts.

Oh, and I mentioned you couldn't Two-Sword spears because I said that Two Swords was generally better.
Post #13511
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Posted: 22nd June 2003 16:54

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Onion Knight
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It would be better to give your mage the Faith Rod instead of giving him all those magic boosting equipment.  You'll save yourself a lot of HP.

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Never waste an opportunity to tell someone you love them.

Don't live your life to please anyone, make yourself happy.

Smile a lot:  It costs nothing and it's beyond price.

I love 2002-2003 5 series BMWs. Lease yours today.
Post #13530
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Posted: 22nd June 2003 18:03
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Chocobo Knight
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Forgot about the Faith Rod. It's useful in most occassions (not if you have, say, Ramza with 97 Faith*). And what do you mean about saving HP?

*Most units cannot have 97 Faith without leaving. Ramza is an exception, since he cannot leave your party under any circumstances barring extrenal alterations.
Post #13533
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Posted: 22nd June 2003 18:15

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Onion Knight
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You see, you are giving your mage robes and hats that will give her a magic and MP boost but will also decrease her HP.  The MA boost you are giving her is more than enough to beat the enemies.  I bet her HP is only like 200 something.  That's not good.  A lot of powerful enemies will only need one hit to take her down.  Just wear the Rubber Costume (HP+150 MP+50) and Thief Hat (HP+100 SPEED+2), it works.  I do it and I haven't even died yet.

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Never waste an opportunity to tell someone you love them.

Don't live your life to please anyone, make yourself happy.

Smile a lot:  It costs nothing and it's beyond price.

I love 2002-2003 5 series BMWs. Lease yours today.
Post #13537
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Posted: 22nd June 2003 18:19

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Enough, take it to PMs, you two. ^_^

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Post #13538
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Posted: 22nd June 2003 18:52

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Onion Knight
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Oh I forgot about that  ^_^       ......Here's another good combo,  what about MP Switch + Move-MP Up, it's like being immortal.  It's like the Chantage perfume, you'll never die unless your the last one standing.



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Never waste an opportunity to tell someone you love them.

Don't live your life to please anyone, make yourself happy.

Smile a lot:  It costs nothing and it's beyond price.

I love 2002-2003 5 series BMWs. Lease yours today.
Post #13541
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Posted: 22nd June 2003 22:36
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Returner
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hey do you guys have any more combos.

Post #13545
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Posted: 22nd June 2003 23:48
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Red Wing Pilot
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heres one, put Teleport and Setiemson on a female ninja
for the ultimate sneak attack, and also add Attack UP for
even more damage.

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Why do kamakazi pilots wear helmets?
Post #13550
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Posted: 28th June 2003 01:04

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Onion Knight
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Yeah, I have another combo Bard:  Defense UP+Counter.  It has always been one of my favorites.

--------------------
Never waste an opportunity to tell someone you love them.

Don't live your life to please anyone, make yourself happy.

Smile a lot:  It costs nothing and it's beyond price.

I love 2002-2003 5 series BMWs. Lease yours today.
Post #13760
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Posted: 1st July 2003 06:45
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Returner
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Joined: 1/7/2003


Chameleon Robe (or Excalibur) on everyone + CT4Holy = victory, although every so often someone will go and have a CT not divisible by 4 just to be contrary.

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Post #13843
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Posted: 12th July 2003 22:20
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Red Wing Pilot
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err, not too great, sometimes youll end up hitting your own guys. which is why its just better to master calculator skills
so you can find a combo that will tip the battle in your favor.

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Why do kamakazi pilots wear helmets?
Post #14355
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Posted: 12th July 2003 23:44

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That's why he said to equip either the excalibur or chameleon robe, either of which absorbs Holy.

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Post #14361
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Posted: 13th July 2003 23:54
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Red Wing Pilot
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I didnt know chameleon robe did that...
i guess its ok then.

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Why do kamakazi pilots wear helmets?
Post #14394
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Posted: 14th July 2003 17:38
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Black Mage
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Hmm... a few that I like:

Physical / Magical Mage

Oracle
Math Skill
2-hands
Blade Grasp
Teleport

Whale Whisker
Thief Hat or Flash Hat
Wizard Robe
108 Gems or magic gauntlet

It dilutes math skill so that it's actually usable without feeling too cheap, but also deals blatantly large amounts of physical damage (~640 at level 99).  Use the magic gauntlet if you aim to use more physical attacks than math skills.

Offensive Geomancer

Geomancer
Rune Blade or Ice Brand
Rune Blade or Ice Brand
Twist Headband, then Thief Hat
Power Sleeve, Black Robe or Robe of Lords
Bracer or 108 Gems, depending on the sword and armor

Geomancy
Battle Skill
2 swords
Blade Grasp
Move +2/3

Abuse hats/clothes and elemental boosts for high damage.


Shell Geomancer

Rune Blade
Aegis Shield
Thief Hat
Robe of Lords or White Robe
Feather Mantle

Geomancy
Item or a magic
Attack UP
Abandon
Move +2/3

Aegis Shield Blocks all blockable magic, and the feather mantle blocks enough that the difference in physical evade doesn't matter much.  If you're facing summoners or hydras that can break it, use a white robe and rely on kiyomori.  Attack UP is there to keep damage reasonably decent, but if you want to get carried away, you can change that as well.
Post #14426
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Posted: 5th August 2003 00:23

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Treasure Hunter
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Calculating wizards with chameleon robes seems pretty unstoppable, just have them cast holy on everything--you end up doing damage to all your enemies while they gain life..CT4 seems to work pretty good most the time

ah I see someone already mentioned this  :(

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