CoN 25th Anniversary: 1997-2022
Shadow Model

Posted: 25th November 2006 02:41
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Got bored and threw this together realquick, My third model ever tongue.gif He's skinned using parts of images from the movies from the psx version. The dog is borrowed, just threw him there for looks tongue.gif

user posted image
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Posted: 25th November 2006 07:38

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Magitek Soldier
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Man, that's pretty good!! You must be a good computer game designer or somethin'! I mean, Shadow's face needs a little work, but the rest (even the dog) is perfect.

Give it a 9.01/10.00

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Posted: 25th November 2006 17:33

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Black Mage
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Wow, that looks pretty nice!

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Posted: 25th November 2006 18:03

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For 'pretty quick', and 'third model ever', very nice job.

I hope to see more of your models posted.

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Posted: 25th November 2006 18:41

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Engineer
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i give it an 9 outa 10 for speed. the only flaw is the face. other than that, very good.

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Posted: 25th November 2006 19:32

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His face looks weird, and the way you have no shading on his body, he looks like he's a completely-black light-vacuum.

But in a sense, he is kinda like that. An information vacuum--you don't get much out of him--especially not about his identity. He keeps it to himself, and listens to you as you talk (i.e. the "sink" idea).

Nice. And that dog looks like his dog as well. Good job. smile.gif

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Posted: 25th November 2006 19:36

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Awesome. I like this, it's great. Like others have said, face looks a little odd, but it's really not what I'd call bad. I'm sure it's not easy to make models.

I give a 10. Great job, d00d.

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Post #136638
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Posted: 25th November 2006 19:41
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Thanks smile.gif

Ya his face is way off, im working on fixing that (the pics of his face from the game are kind of hard to work with, i used the sideview pic and cloned and rotated it to make it) plus giving him the bandana ties in the back of his head. Also working on putting some shading on the body to make him look a little beefy.



This post has been edited by killstheweak on 25th November 2006 19:44
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Posted: 25th November 2006 19:45

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Quote (killstheweak @ 25th November 2006 19:41)
Thanks smile.gif

Ya his face is way off, im working on fixing that plus giving him the bandana ties in the back of his head. Also working on putting some shading on the body to make him look a little beefy.

Can't wait to see it. Being as big of a fan of FFVI as I am, I love seeing other people's expressions of characters, events, or even places from the game.

I actually hope you make more of these, d00d.

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Posted: 2nd December 2006 23:52
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Lunarian
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Why is everyone giving ratings?.. And shouldn't this be in "My Creations"?

I do like the detail on Intercepter, but Shadow's bodysuit looks undetailed and his face looks bended. Keep it up.
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Posted: 3rd December 2006 09:11

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The belt actually is the strangest looking part to me.
Where his body has no shading, the extreme curviness of the belt makes it kind of look like he's got a pot belly.

Cool nonetheless.

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Posted: 3rd December 2006 09:33
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For someone who just started out, that's very impressive model and texture work. Proportions are hard enough when drawing and I've found it to be extra hard working in 3d, but it looks like you grabbed the essentials of that in this pic.

Texture on the face needs some work and if you feel like it, you may want to lighten his black suit to a very dark grey and add black curve shapes to the texture to indicate the folds of his clothing. And when I say grey, I mean so dark only pure black would make you notice it's not pure black. Still a ninja after all. smile.gif

Edit
Actually, CS's right. A really dark blue would work much better.


This post has been edited by Narratorway on 4th December 2006 06:01

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Post #137393
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Posted: 3rd December 2006 18:39

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Quote
you may want to lighten his black suit to a very dark grey and add black curve shapes to the texture to indicate the folds of his clothing. And when I say grey, I mean so dark only pure black would make you notice it's not pure black


i think a Dark Green or Blue could work just as well as gray
good job though. In 3D animation I'm almost to that level, I just started playing around with clothes Friday.

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