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Giant?

Posted: 26th February 2006 09:45

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Onion Knight
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The Giant of Bab-Il...I can't defeat the Fiends. I get to Rubicant and there's not enough time for FuSoYa to cast Meteo. sleep.gif; What level should everyone be? Or any other advice you can give?

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Posted: 26th February 2006 10:20

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Maniacal Clown
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What level are you at? I've heard of some people having to level up in the giant just to defeat the fiends, because they were stuck at some abnormally low level (20-something I think).

I don't remember ever having to use Meteo--I just pounded the fiends with elemental spells, and in fact, occasionally counted damage so I could predict when to start casting the next set of elemental spells (so that my current set won't heal the next fiend).

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Posted: 26th February 2006 14:52

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Onion Knight
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all i did was attack normally and have rydia cast spells, i actually found the enemies in the giant more difficult (and i thought i was at a low level)
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Posted: 26th February 2006 15:03

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Chocobo Knight
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I recommend being at around level 35-40. 30 at the least. Once you're at a high enough level, it's relatively easy to defeat the fiends. Just use the opposing elements for each fiend and attack away.
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Posted: 26th February 2006 17:02

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Dude on a Walrus
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Meteo is a terrible spell - its damage is outweighted by its ludicrously long casting time and the fact that third-tier elemental magic will do more than adequate damage for less MP and much more quickly. Use Fire3 on Milon, Lit/Bolt3 on Kainazzo, Ice3 on Rubicant, and White/Holy on Valvalis.

This post has been edited by laszlow on 26th February 2006 17:09

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Posted: 26th February 2006 23:04
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IIRC, the fiends in the giant heal from meteo. I don't know if that applies to Chronicles, but I'm positive that it did in the original US cart. I had that problem for a long time until I realized that green numbers meant bad for me.

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Posted: 27th February 2006 16:25

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Onion Knight
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I didn't have any trouble in the game until I reached the end of the game. I think whatever level you are at this point should be enough to beat them, just use your elements correctly and forget about meteo.

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Posted: 28th February 2006 03:14

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Climbing Marle!
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Or you could use Bahamut if you picked him up on the moon before you landed and entered the Giant. Bahamut is like uber-meteo in that he costs less MP, has a shorter charge time, and does just as much, if not more, damage (he did for me, at least). Levels don't matter particularly much...I don't even think I had Fire 3 at that point, but my memory has been notoriously bad with this game. sleep.gif

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Posted: 28th February 2006 03:54

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Well, Meteo will always do 9,999 damage every hit, or at least, that's what I thought.

Of course, Bahamut is much better, except on monsters that counter-attack to it. But overall Bahamut is better.

Anyway, the Fiends shouldn't be too much trouble. Abuse their elemental weaknesses, and make sure to have Rosa and FuSoYa heal, and have FuSoYa and Rydia use elemental spells against the appropriate target. (But FuSoYa should only really heal if neccesary.) Haste is also very helpful, since spells can take awhile. And of course, Bahamut helps, if you got him when you could. The fiends aren't too hard, unless of course you're underleveled, which makes the above paragraph obsolete tongue.gif

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Posted: 28th February 2006 05:17

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Black Waltz
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Meteo really is a waste. I don't understand how level could really be a problem (I've taken them down with characters in the late 20's for levels) FuSoYa comes at level 50, doesn't he? Keep him in the back, switching from healing and casting magic. All of the fiends have some sort of elemental weakness, so it's best to exploit that, rather than waste both time and magic on Meteo. If memory serves Scarmiligione is weak against holy element (Holy|White spell, Cure magic) Caignazzo is weak against Thunder, Rubicant is weak against Ice, and I can't remember what Valvalis is weak against, sorry.

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Posted: 28th February 2006 05:40

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Quote (Zero_Hawk @ 28th February 2006 00:17)
If memory serves Scarmiligione is weak against holy element (Holy|White spell, Cure magic) Caignazzo is weak against Thunder, Rubicant is weak against Ice, and I can't remember what Valvalis is weak against, sorry.

Milon is weak against Fire, Kainazzo is weak against Lit, Rubicante is weak against Ice, and Valvalis is weak against Holy. I'm not sure if Milon's also weak against Holy, but that's definitely possible, and it would make sense.

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Posted: 28th February 2006 12:53

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Onion Knight
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Quote (Zero_Hawk @ 28th February 2006 05:17)
Meteo really is a waste. I don't understand how level could really be a problem (I've taken them down with characters in the late 20's for levels) FuSoYa comes at level 50, doesn't he? Keep him in the back, switching from healing and casting magic. All of the fiends have some sort of elemental weakness, so it's best to exploit that, rather than waste both time and magic on Meteo. If memory serves Scarmiligione is weak against holy element (Holy|White spell, Cure magic) Caignazzo is weak against Thunder, Rubicant is weak against Ice, and I can't remember what Valvalis is weak against, sorry.

valvalis is weak against lit also i always get a 9999 hit with bolt3
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Posted: 24th March 2006 05:18

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Chocobo Knight
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Quote (karasuman @ 26th February 2006 18:04)
the fiends in the giant heal from meteo. I don't know if that applies to Chronicles, but I'm positive that it did in the original US cart. I had that problem for a long time until I realized that green numbers meant bad for me.

I had the same problem with the green numbers before I read the manual. But anyway, I think the only one of the elementals that absorbs the Meteo damage is Milon. I can't remember so much about Cagnazzo or Rubicant as much but I know for a fact that on the SNES cart, it does the 9999 to Valvalis (in the white numbers).

Can anyone explain to me though why you would use fire against an earth elemental? It's common practice to throw dirt on a fire to extinguish a fire but I can't understand it the other way around.

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Posted: 24th March 2006 14:51
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Holy Swordsman
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Quote (sartael138 @ 24th March 2006 00:18)
Can anyone explain to me though why you would use fire against an earth elemental? It's common practice to throw dirt on a fire to extinguish a fire but I can't understand it the other way around.

If you're referring to Milon, the fire weakness isn't because of the Earth element--it's because of the undead part. Fire is traditionally good against undead things in Final Fantasy.

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Posted: 28th March 2006 16:02

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I simply took the fighters in the group and smashed the elementals in the giant, and then had rydia and rosa do theyre magic thing...but with fusoya, i had the opposite elem. thing goin on as said before.

Quote
the fiends in the giant heal from meteo. I don't know if that applies to Chronicles, but I'm positive that it did in the original US cart. I had that problem for a long time until I realized that green numbers meant bad for me


I dont think that was necessarily true...at least not in chronicles, but its been a while since i played the snes version, could be different.

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