CoN 25th Anniversary: 1997-2022
Famitsu's FF6 Oral History

Posted: 30th April 2019 20:09

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Totes Adorbs
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Famitsu's team did an interview with a bunch of members of the Final Fantasy VI dev team to celebrate the game's 25th anniversary in Japan. Siliconera did a translation of some of it here: https://www.siliconera.com/2019/04/29/final...he-series-grow/ but if you click through to Famitsu and run it through Google Translate, you can get a mostly-readable version of the whole thing here: https://www.famitsu.com/news/201904/27175201.html

Here are a few things I saw that I found interesting:
  • The dev team was about thirty people, pretty large for back then.
  • They were worried about making games to match the quality of Dragon Quest from the era.
  • It was the first mainline FF game to have a dedicated sound programmer.
  • The game was only a year between kickoff and going gold.


That's a lot of cool info!

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Posted: 2nd June 2019 16:22

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Great read, Ranger. Amazing how quickly they made the game, especially considering modern games' dev time.

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Posted: 3rd June 2019 17:40

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Joined: 31/7/1997

Awards:
Second place in the CoN World Cup soccer competition, 2018. First place in CoNCAA, 2018. Celebrated the CoN 20th Anniversary at the forums. Vital involvement in the Final Fantasy IX section of CoN. 
First place in the CoN Euro Cup soccer competition, 2016. Voted for all the fanart in the CoNvent Calendar 2015. Voted for all the fanart in the CoNvent Calendar 2014. Third place in the CoN World Cup fantasy game for 2014. 
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Quote (Ogopogo @ 2nd June 2019 10:22)
Great read, Ranger. Amazing how quickly they made the game, especially considering modern games' dev time.

Yeah, that was my takeaway as well! A game that good and they turned it out in that amount of time... to be fair, the complexity of modern games, even really great ones, definitely requires more time in the art, programming, and testing realms, but even so that timeline is pretty breathtaking.

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"To create something great, you need the means to make a lot of really bad crap." - Kevin Kelly

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