Final Fantasy Tactics Support Abilities
Reaction Abilities
Hamedo | Description | ||
This is invariably fatal when triggered; however, the enemy character must attack within weapon range for it to be effective | |||
Trigger |
JP Required |
Learned As |
|
Physical Attack | 1200 | ||
HP Restore | Description | ||
Restores HP to the character when an attack brings him or her down to critical levels. | |||
Trigger |
JP Required |
Learned As |
|
Critical Status | 500 | ||
MA Save | Description | ||
Raises a character's magic attack power when he or she takes HP damage, Because it's among the Bard's skills, it is only available to male characters. | |||
Trigger |
JP Required |
Learned As |
|
HP Damage | 450 | ||
Meatbone Slash | Description | ||
When critical, allows the character to damage the target in the amount of his or her max HP. Its weakness is that it doesn't work if the character is defeated before hitting the critical stage. | |||
Trigger |
JP Required |
Learned As |
|
Critical Status | 200 | ||
MP Restore | Description | ||
Like HP Restore, an attack that leaves the character in critical condition causes full restoration of MP. Good for Wizards and Summoners whose attacks use lots of MP. | |||
Trigger |
JP Required |
Learned As |
|
Critical Status | 400 | ||
MP Switch | Description | ||
Character loses MP instead of HP when attacked. Good for Job Classes and action ability combinations that don't make use of MP. | |||
Trigger |
JP Required |
Learned As |
|
HP Damage | 400 | ||
Regenerator | Description | ||
An attack that causes HP damage causes the character to receive Regen status, gradually restoring his or her HP. Adds: Regen. | |||
Trigger |
JP Required |
Learned As |
|
HP Damage | 400 | ||
Speed Save | Description | ||
When a character takes HP damage, it raises his or her speed by 1. | |||
Trigger |
JP Required |
Learned As |
|
HP Damage | 800 | ||
Sunken State | Description | ||
Character hides and becomes Invisible once he or she recieves HP damage. Adds: Invisible. | |||
Trigger |
JP Required |
Learned As |
|
HP Damage | 900 | ||
Weapon Guard | Description | ||
Allows character to parry an attack with anequipped weapon. The low JP rate makes this a good buy for magic users and warriors alike. Effective against all weapons (including Bows and Guns)! | |||
Trigger |
JP Required |
Learned As |
|
Weapon Attack | 200 | ||
Caves of Narshe: Final Fantasy Tactics
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.