CoN 25th Anniversary: 1997-2022
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Final Fantasy VII

Final Fantasy VII

“That’s why I’m going to protect it. Only a survivor of the
Cetra, like me, can do it.
The secret is just up here.
At least it should be… I feel it. It feels like I’m being led
by something.

“Then, I’ll be going now. I’ll come back when it’s all over.”


Introduction by  Tiddles
Site Developer

Though Final Fantasy VII was the first to bring mass popularity (and correct numeration) to the series in the Western world, reaction from the core fans of past installments was somewhat mixed; the more science-fiction-like setting upset many fans of the more mediæval settings of previous games (though its predecessor Final Fantasy VI was already noticably heading in a more industrial direction), and some still feel that the characters lacked the depth and individuality of the older games, though this can at least partly be attributed to the somewhat inadequate English translation.

The game’s developers admit that it was rushed and unfinished, but still Final Fantasy VII remains a favourite of many. Perhaps this is partly because of the “unfinished” quality of the game: it feels as if you’re playing through part of a story, and that there’s more of interest to the game world than the player will be able to see within the game plot’s short timeframe. Indeed, its relatively inconclusive ending and the numerous glimpses it gives into the world’s past certainly seem to have ignited Square Enix’s imagination of late, with the announcement of both a prequel and a sequel to its story. Whether these will invigorate or crush the mystery that holds fans’ attentions remains to be seen.

As is the case with most of the later Final Fantasy games, Final Fantasy VII isn’t especially difficult to finish. Nevertheless, it’s easy to miss out on some of the secrets and sidequests, or get stuck looking for an exit, or just trying to get past one of the tougher bosses. As ever, we'll be doing our best to help you get the most out of the game, whether you’re looking for directions or just browsing the extensive reference lists.

So step on into the Final Fantasy VII section. We hope you find it useful.

Final Fantasy VII Release Dates
psx
PSX
Japan 31 January 1997Usa 7 September 1997
Europe 17 November 1997Japan 2 October 1997
win
WIN
Usa 24 June 1998Europe 1998
Us-eu 14 August 2012 (Digital)Japan 16 May 2013 (Digital)
steam
STEAM
Global 4 July 2013
psn
PSN
Japan 16 April 2009Usa 2 June 2009
Europe 4 June 2009
ios
IOS
Global 19 July 2015
and
AND
Global 6 July 2016
Final Fantasy VII Fanart Spotlight
United States
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Section Credits

Lead Developer and Editor
Tiddles
Written by
Elena99
Mr Thou
Zephir
Max
Super Moogle
Tiddles
SSJ_Cloud
Rangers51
Additional Development
Rangers51
Data Management
SSJ_Cloud
Additional Data Collection and Verification
FraudulentTommah
Neal
Soup
EvilEye
Hanyou
HerpyDerp
Game Graphics and Screenshots
Phoenix
FraudulentTommah
Zephir
Neal
Tiddles
Rangers51
Front Page Image
Rangers51
Tiddles
Special Thanks To
BTB, for information on missable items.
Dedicated to the Memory of
Chris “Kao Megura” MacDonald, whose FF7 FAQ set a benchmark which remains unsurpassed.
Caves of Narshe: Final Fantasy VII
Version 6
©1997–2024 Josh Alvies (Rangers51)

All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.