CoN 25th Anniversary: 1997-2022
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Final Fantasy VI Espers

The Esper system is yet another unique facet to Final Fantasy VI (though it bears similarities to the Junction system of VIII), and it's one that is either loved or reviled by FF gamers. At the time of the original release, the Esper system caused great buzz because of it's novelty - however, many gamers today find that it makes the game too easy, by providing stat bonuses and permanent learning of magic (as opposed to Final Fantasy VII, where the magic came and went depending on the Materia equipped). Regardless of your stance, find all the esper information you need here. Except where to find Testper.

Alexander
image: Alexander
Level Bonus
Location
None
Doma Throne after Cyan's dream, WoR.
Summon MP Cost
Summoned Attack
Description
90
holyDivine Judgment
Sears enemies with a beam of holy light.
Etymology
Named for one of the first great empiricists of the Western world, Alexander the Great, King of Macedonia. Or maybe that Russian Czar. Unfortunately, history decided it'd be a fun idea to have more than one famous Alexander, just to make life difficult.
Spell List
MP Cost
Learn Rate
Description
15
x15
Cures any ailment except "Zombie."
25
x10
Removes effects of spells from a target.
12
x10
Increases target's physical defense.
15
x10
Increase's target's magic defense.
40
x2
Pearl (Holy)-typed damage to one target.


Bahamut
image: Bahamut
Level Bonus
Location
HP +50%
After defeating Doom Gaze (without using X-Zone), WoR.
Summon MP Cost
Summoned Attack
Description
86
Mega Flare
Hits all enemies with a nuclear blast.
Etymology
The mythological king of the dragons.
Spell List
MP Cost
Learn Rate
Description
45
x2
Heavy non-elemental damage. Ignores target's defense.


Bismarck
image: Bismarck
Level Bonus
Location
Strength +2
Magitek Research Facility Lab, WoB.
Summon MP Cost
Summoned Attack
Description
50
waterBreach Blast
Slams all enemies with giant bubbles.
Etymology
Named for the German Otto van Bismarck; the water elemental comes into play because the German battleship named the same was sunk on May 27, 1941. i'm not whale -_-
Spell List
MP Cost
Learn Rate
Description
6
x20
Light lightning-typed damage to one or more targets.
4
x20
Light fire-typed damage to one or more targets.
5
x20
Ice-typed damage to one or more targets.
30
x2
Revives a dead party member. (12.5% HP)


Cactuar
image: Cactuar
Level Bonus
Location
Speed +2
Maranda Desert
Summon MP Cost
Summoned Attack
Description
50
1000 Needles
Damages all enemies. Or, sometimes...
Etymology
The name is a portmanteau of "cactus" and "jaguar", the former as the monster is a cactus, and the latter possibly for the monster's demeanor - calm until riled.
Spell List
MP Cost
Learn Rate
Description
20
x20
Removes party from dungeon or battle.
18
x10
Makes target invisible by adding "Clear" status.
38
x5
Speeds up ATB bar of entire party.


Cait Sith
image: Cait Sith
Level Bonus
Location
Mag.Pwr. +1
After finding Terra in Zozo, WoB.
Summon MP Cost
Summoned Attack
Description
28
Cat Rain
Confuses all enemies.
Etymology
A cat without a home.
Spell List
MP Cost
Learn Rate
Description
8
x7
Confuses target.
10
x5
Applies "imp" status to one target.
17
x2
Levitates target, provides immunity to earth-elemental spells.


Carbuncle
image: Carbuncle
Level Bonus
Location
None
Magitek Research Facility Lab, WoB.
Summon MP Cost
Summoned Attack
Description
36
Ruby Light
Casts Reflect on all allies.
Etymology
A garnet with the color of deep red.
Spell List
MP Cost
Learn Rate
Description
22
x5
Puts a magic-reflecting wall in front of the target.
10
x3
Speeds up ATB bar for one target.
12
x2
Increases target's physical defense.
15
x2
Increase's target's magic defense.
20
x2
Removes party from dungeon or battle.


Catoblepas
image: Catoblepas
Level Bonus
Location
HP +10%
Magitek Research Facility Lab, WoB.
Summon MP Cost
Summoned Attack
Description
45
Demon Eye
Petrifies all enemies.
Etymology
A newly-weaned piglet.
Spell List
MP Cost
Learn Rate
Description
26
x8
Adds "poison" status to one or more targets for the remainder of the battle and and poison-elemental damage at time of casting.
25
x5
Attempts to petrify one target. Can not hit enemies immune to instant death.
35
x2
Attempts an instant kill of target. Can not hit targets immune to instant death.


Caves of Narshe: Final Fantasy VI
Version 6
©1997–2024 Josh Alvies (Rangers51)

All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.