CoN 25th Anniversary: 1997-2022
Final Fantasy IFinal Fantasy IVFinal Fantasy VFinal Fantasy VIFinal Fantasy VIIFinal Fantasy IXFinal Fantasy TacticsChrono Trigger
 
 
Launcher (A)
Launcher (A)
Bestiary #318
Type
Level
HP
MP
Gil
EXP
Speed
None
97
20000
50000
0
0
?
Strength
Attack Mult.
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
110
30
50
0
20
10
0
Stolen Items
Dropped Items
Common: Blastshot
None
Command Immunities
Elemental Immunities
None
None
Elemental Absorb
Elemental Weakness
LIghtning
None
Blue Magic
Status Immunities
None
DarknessPoisonMiniToadPetrifyDeathSilenceBerserkConfuseParalyzeSleepOldStopSlow
 
Strategy
 
This four-part mech has tons of HP and a cannon that will kill every member of your party if it gets its attack off (defend against this by having someone Jumping!). The main target is invincible until the Launchers are dead, but you should wait to kill them until after the Wave Cannon, as it is the most dangerous part at first and is the only part that can't be resurrected. Once the Guardian is alone, you have only four rounds until the Launchers are returned, so hit as much as possible. All of the attacks that you would assume to be powerful are; consider equipping HelmetRibbons, ArmorBone Mail, and AccessoryAngel Rings to up your defenses.
 


Caves of Narshe: Final Fantasy V
Version 6
©1997–2024 Josh Alvies (Rangers51)

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