Caves of Narshe: Final Fantasy V
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Final Fantasy V Job Classes

Jobs


Monk

Monk

Vital Statistics

"Masters of hand-to-hand combat who intuitively counterattack."

Base Stats
Strength
Agility
Vitality
Magic Power
26
1
26
-23
Basic Skillset
Lvl.
Skill Name
Type
Equip Type
Description
ABP/Total ABP
1
!Focus
Action
None
Focus energies for a hit with twice the attack power.

Notes: Forces the character to wait one turn, only to strike with twice the power of a !Attack command on the next one. !Focus removes the weapon's random spellcasting and special abilities, though Spellblade effects will be in effect.
15/15
2
Barehanded
Support
Equip
Gain the same attack power as monks when unarmed.

Notes: Barehanded gives the character base Freelancer Strength + 26 and greatly increases the potential of the Fists weapon (the one you use when you have no weapon equipped).
30/45
3
!Chakra
Action
None
Healing energies recover HP and cleanse the body of poison and darkness.

Notes: Heals the user with a 30 base power healing spell and also removes Darkness and Poison. Cannot be used on another target than the caster.
45/90
4
Counter
Support
Equip
Automatically counter when hit.

Notes: For every successful physical attack, a character equipped with this ability has a 50 % chance of retaliating with a physical attack. Since counter-attacks are itself never countered, this can be used to circumvent counter-attacks, monster calling and bit setting of various kin.
60/150
5
HP +10%
Support
Equip
Increase maximum HP by 10%.

Notes: Increases maximum HP by 10 %
100/250
6
HP +20%
Support
Equip
Increase maximum HP by 20%.

Notes: Increases maximum HP by 20 %
150/400
7
HP +30%
Support
Equip
Increase maximum HP by 30%.

Notes: Increases maximum HP by 30 %
300/700
Location
Wind Shrine

Job Description

The Monk is on-and-off the most powerful Clothes Job. The Monk has the highest Strength and Vitality in the game and is very cheap to equip as he uses no weapons whatsoever. What he lacks on pure Defensive armor he makes up for with a very high amount of Hit Points. !Kick is a nice MT physical attack that, in a shocking change of pace, cannot be learned and be used with another class. The inherent support ability of the Monk, Counter, is nothing to scoff at; 50% of all physical attacks that strike the Monk will be countered with an !Attack command.

Job Ability Summary

!Focus is not generally useful as it takes twice as long to deal twice as much damage. In addition, the Job contains no random spellcasting, so it seems you generally lose out. However, !Focus will never let a random command butt into the attack, so the KnifeChicken Knife can be used without fear of fleeing and the KnifeDancing Dagger can be used without causing the Mystery Waltz for the umpteenth time. Barehanded is one of the greatest things ever, though. Barehanded is the support ability that turns your otherwise incredibly weak fists into weapons to be feared. Your fists themselves become more powerful the higher the character's level is. Barehanded also imbues the character with the Monk's Strength (+ 26) so any character given the Barehanded ability will get as much use out of it as the Monk itself. You needn't even throw your weapons away; Barehanded will make sure you swing that blade with much more fury than before.

Transfer to Freelancer

The Monk is awesome here. The Monk yields the highest Strength and Stamina increase of any Job on the market, and it provides that inherent Counter to boot. If you want super-Freelancers, you can't let the Monk slide. Note that the ability to punch like a Monk needs to be equipped, as well as the HP bonus abilities.

Equipment

Types: Armor Helmets



Jobs


Caves of Narshe: Final Fantasy V
Version 6
©1997–2024 Josh Alvies (Rangers51)

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